Glenn Rice 
							
						 
					 
					
						
						
							
						
						d0de395a46 
					 
					
						
						
							
							Finally got the input common strings figured out.  That pretty much finishes translations.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6843  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-01-14 03:05:02 +00:00 
						 
				 
			
				
					
						
							
							
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						7e08fc19fc 
					 
					
						
						
							
							Moved WiimoteNew into Dolphin and eliminated the old wiimote plugin. Removed wiimote plugin support. Moved input dialog related InputUICommon stuff into DolphinWX. Removed now unused InputCommon files. UDPWiimote stuff is temporarily disabled until it is reorganized so Core won't depend on wx. Real wiimotes are now initialized on first need(wiimote diag open or game start) and left initialized until Dolphin exit.(maybe this will work better for Linux/OS X) (scons probably needs some fixes)  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6270  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-10-12 19:42:29 +00:00 
						 
				 
			
				
					
						
							
							
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						bfd04e380e 
					 
					
						
						
							
							WiimoteNew: Added button mappings for tables and crossfade slider on emulated turntable extension.(completely untested in game)  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6260  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-10-05 21:43:51 +00:00 
						 
				 
			
				
					
						
							
							
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						aae0fa7909 
					 
					
						
						
							
							InputCommon(GCPad/WiimoteNew): Fixed issue when inifile didn't exist, defaults were loaded, and input didn't work. Fixed prob in DirectInput(hopefully doesn't break any other gamepads): buffered data wasn't ever being used. WiimoteNew: Hopefully made emulated swinging better(please comment). Added (completely untested) incomplete emulated turntable(DJ Hero) extension support :p. Deleted some files that I meant to delete in my last commit.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6250  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-10-03 04:29:34 +00:00 
						 
				 
			
				
					
						
							
							
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						5be58c6772 
					 
					
						
						
							
							Gecko codes: Added parenthesis where they were needed.(thanks to glennrics and soren) Fixed a copy paste error with write & fill 8bit codes. Also forgot to remove a return false;.(some more codes should work (fixed issue 2968)) New Wiimote Plugin: Added emulated swinging.(seems to work) Changed the emulated calibration data to some nice values. ControllerInterface: moved and constified some stuff.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5980  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-07-26 05:30:50 +00:00 
						 
				 
			
				
					
						
							
							
								Soren Jorvang 
							
						 
					 
					
						
						
							
						
						669de4890a 
					 
					
						
						
							
							abs() works on ints, not floats. Use fabsf() to avoid the double conversions.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5956  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-07-23 23:48:04 +00:00 
						 
				 
			
				
					
						
							
							
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						deffc95794 
					 
					
						
						
							
							New Wiimote Plugin: Moved Linux cursor position code into ControllerInterface/Xlib. (absolute cursor position can be mapped to something other than IR camera) (code fixed by Glennrics) Put the UDP Wiimote dialog's Update Buttons,Update IR,Update Nunchuk... checkboxes in an "Update" group box. Fixed some Linux config dialog problems. (thanks Glennrics again) Some other minor cleanup in ControllerInterface. (changed some std::string/stringstream to char[] where possible) Removed a warning in DX11 plugin.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5880  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-07-16 03:43:11 +00:00 
						 
				 
			
				
					
						
							
							
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						a0aa506453 
					 
					
						
						
							
							GCPad/Wiimote New: Added a set defaults button to the config dialog. (gave new wiimote plugin a few default buttons, not done) Moved MSWindows cursor position code to ControllerInterface/DInput (plan on moving Linux's cursor code to Xlib as well). IR Up,Down,L,R now must have Cursor X/Y/-+ mapped for regular mouse control on Windows. (hopefully this isn't too confusing, the reset to default button automatically sets this up). Renamed One,Two,Minus,Plus to 12-+ (you will have to reconfigure these buttons, sorry). Added text labels for the button and trigger preview bitmaps. -other minor stuff.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5865  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-07-10 06:48:24 +00:00 
						 
				 
			
				
					
						
							
							
								dapetcu21 
							
						 
					 
					
						
						
							
						
						ca827b9930 
					 
					
						
						
							
							Added UDPWii support to the new plugin. Hopefully I didn't made a mess... Nunchuck support not implemented yet. I want to make it a separate extension.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5835  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-07-05 10:46:32 +00:00 
						 
				 
			
				
					
						
							
							
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						9e3b653688 
					 
					
						
						
							
							GCPad/New Wiimote Plugin: Individual keyboard and mouse devices are now listed on Windows(2 player with 2 keyboards possible). Improved the ability to map multiple inputs to the same control. Inputs from different devices can be mapped to the same button (example: Mouse Left and XInput A). More advanced mappings such as "Button 1 or 2 and NOT button 3" are possible. I hope the GUI after right clicking a button isn't too confusing(may change it to be a bit more user friendly). Hopefully, I didn't break OSX stuff by 'const'ing a few functions.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5757  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-06-21 03:12:16 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						7c47cd2ae5 
					 
					
						
						
							
							Rename pluginspecs_pad.h to GCPadStatus.h, and move it into InputCommon.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5671  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-06-13 09:26:00 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						1cd25e2406 
					 
					
						
						
							
							(cleanup) InputPluginCommon is dead. Long live InputCommon and InputUICommon.  
						
						... 
						
						
						
						I hope I didn't break the mac+linux builds - if i did, fixing it should be a simple matter of adjusting the sconscripts.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5661  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-06-12 17:39:33 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						a3c96ac42c 
					 
					
						
						
							
							Warp back to 5578.  Sorry for the lost changes, please re-apply.  Reason: 5579 is a complete disaster.  
						
						... 
						
						
						
						Not only does it change tons of files to switch to a new and non-working (it doesn't parse my ini files, at least) ini parser, it also reshuffles a lot of code and removes a plugin. The latter part is fine, but doing these two major switches in one revision, one of which is broken, is completely unacceptable. I said to merge tiny changes, not massive reworkings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5589  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-06-03 18:05:08 +00:00 
						 
				 
			
				
					
						
							
							
								Shawn Hoffman 
							
						 
					 
					
						
						
							
						
						e4085f0f04 
					 
					
						
						
							
							Merge GCPadNew into Dolphin. This takes place in three segments: Core, InputCommon, and InputUICommon. From now on it can be referred to just as "GCPad".  
						
						... 
						
						
						
						Switch to Billiard's IniFile implementation throughout Dolphin (it's faster!!).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5579  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-06-03 04:55:39 +00:00