Soren Jorvang 
							
						 
					 
					
						
						
							
						
						57a22f670f 
					 
					
						
						
							
							Remove unused variables.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5480  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-05-26 20:43:16 +00:00 
						 
				 
			
				
					
						
							
							
								Glenn Rice 
							
						 
					 
					
						
						
							
						
						c455673f87 
					 
					
						
						
							
							Added scons options "shared_libname=true" to link agains the system shared libraries for lzo, sfml, and soil.  For example add the scons option "shared_lzo=true" for lzo.  This will check for the system libraries and then fall back to building and linking statically against the Externals if not found.  You must have liblzo2-dev, libsoil-dev, and libsfml-dev installed.  Note that you need version 1.5 or later for sfml.  Currently scons doesn't check the version for you.  
						
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						If you are having trouble with segmentation faults in linux try "shared_soil=true".  That seems to fix the problem.  How do we fix this for the static build?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5182  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-03-09 22:17:33 +00:00 
						 
				 
			
				
					
						
							
							
								Glenn Rice 
							
						 
					 
					
						
						
							
						
						303769d31c 
					 
					
						
						
							
							Revert commit 5105 until we sort out how we want this to work in linux.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5110  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-02-22 16:10:08 +00:00 
						 
				 
			
				
					
						
							
							
								Glenn Rice 
							
						 
					 
					
						
						
							
						
						73d575c5c2 
					 
					
						
						
							
							On linux don't compile and link against lzo, soil, and sfml "Externals."  
						
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						Instead use system libraries liblzo2-dev, libsoil-dev, and libsfml-dev
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5105  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-02-22 00:39:38 +00:00 
						 
				 
			
				
					
						
							
							
								Glenn Rice 
							
						 
					 
					
						
						
							
						
						feba09f7a3 
					 
					
						
						
							
							Linux global build.  At least the basic footwork is done here.  
						
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						Basic usage:  "sudo scons install=global install"
Hopefully this doesn't break builds on Macs.  I have tested this on linux and windows.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4994  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-02-02 21:56:29 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						9893122a58 
					 
					
						
						
							
							Attempt at fixing the colors of loaded "hi-res" replacement textures in D3D. Fixes issue 2074. Delete some obsolete commented-out code.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4916  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-01-21 19:31:48 +00:00 
						 
				 
			
				
					
						
							
							
								XTra.KrazzY 
							
						 
					 
					
						
						
							
						
						c86d2e5129 
					 
					
						
						
							
							Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3898  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-28 21:32:10 +00:00 
						 
				 
			
				
					
						
							
							
								omegadox 
							
						 
					 
					
						
						
							
						
						e4a9faeba4 
					 
					
						
						
							
							GFX: updated Dates, code formatting cleanup, code cleanup / organization, some unknown BPs uncovered, fixed OGL's config dialog bug, added another shader  
						
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						DSPHLE: Some warning fixes and added some logging for unknown voice cases
Please report if anything has broken.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3884  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-26 09:52:35 +00:00 
						 
				 
			
				
					
						
							
							
								Nolan Check 
							
						 
					 
					
						
						
							
						
						d85f5a6937 
					 
					
						
						
							
							Rearrange LogManager includes. The main purpose is to make it possible to modify Thread.h without recompiling the whole entire project.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3770  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-12 21:58:32 +00:00 
						 
				 
			
				
					
						
							
							
								LPFaint99 
							
						 
					 
					
						
						
							
						
						a41c1b2d0a 
					 
					
						
						
							
							add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests  
						
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						add *.aps to ignore list for DolphinWX dir
add eol-style native to 120 or so files
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3689  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-06 02:10:26 +00:00 
						 
				 
			
				
					
						
							
							
								death2droid 
							
						 
					 
					
						
						
							
						
						254edc3813 
					 
					
						
						
							
							Some more modification of texture dumping and loading.  
						
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						They now use gameID instead of game name for the folders.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3247  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-05-16 01:21:57 +00:00 
						 
				 
			
				
					
						
							
							
								death2droid 
							
						 
					 
					
						
						
							
						
						b6cfaf5653 
					 
					
						
						
							
							Added features to hires loading and texture dumping so it now dumps the files into a specific folder like for Mario Party 7 the textures will be dumped into a folder named Mario Party 7.  
						
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						For texture loading it now only checks the folder with the same name as the game.
Like same as before moddified texture of Mario Party 7 would go in the folder named Mario Party 7 :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3241  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-05-15 12:28:32 +00:00 
						 
				 
			
				
					
						
							
							
								death2droid 
							
						 
					 
					
						
						
							
						
						80e2052372 
					 
					
						
						
							
							Make some updated to hires texture loading ect.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3235  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-05-15 07:07:24 +00:00 
						 
				 
			
				
					
						
							
							
								Shawn Hoffman 
							
						 
					 
					
						
						
							
						
						79aa90b876 
					 
					
						
						
							
							really fix SOIL-related troubles, i think :p  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3183  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-05-08 16:41:08 +00:00 
						 
				 
			
				
					
						
							
							
								death2droid 
							
						 
					 
					
						
						
							
						
						08179aa16c 
					 
					
						
						
							
							Fix windows build problem with SOIL  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3177  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-05-08 11:20:27 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						1e07b26356 
					 
					
						
						
							
							Move soil to external, this breaks windows build until deathroi will commit the windows part  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3175  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-05-08 09:31:57 +00:00 
						 
				 
			
				
					
						
							
							
								death2droid 
							
						 
					 
					
						
						
							
						
						d0304dc997 
					 
					
						
						
							
							Add hires texture support to OpenGL  
						
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						Currently still only dumps files as .tga but supports loading as .png, .bmp,.tga , .dds
This is by  baby.lueshi
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3166  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-05-07 07:43:56 +00:00