Stenzek 
							
						 
					 
					
						
						
							
						
						f8c1ba409c 
					 
					
						
						
							
							Replace EFBRectangle/TargetRectangle with MathUtil::Rectangle  
						
						 
						
						
						
						
					 
					
						2019-04-21 14:28:14 +10:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stenzek 
							
						 
					 
					
						
						
							
						
						61a656570e 
					 
					
						
						
							
							AbstractPipeline: Support returning "cache data"  
						
						 
						
						... 
						
						
						
						"Cache data" can be used to assist a driver with creating pipelines by
using previously-compiled shader ISA. 
						
						
					 
					
						2019-04-16 00:09:47 +10:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stenzek 
							
						 
					 
					
						
						
							
						
						f039149198 
					 
					
						
						
							
							Move most backend functionality to VideoCommon  
						
						 
						
						
						
						
					 
					
						2019-02-19 16:57:54 +10:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stenzek 
							
						 
					 
					
						
						
							
						
						e4b205c769 
					 
					
						
						
							
							Decouple XFB scanout from presentation  
						
						 
						
						
						
						
					 
					
						2019-01-25 11:15:57 +10:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stenzek 
							
						 
					 
					
						
						
							
						
						c9c0b85056 
					 
					
						
						
							
							VideoBackends: Store a backbuffer 'scale'  
						
						 
						
						... 
						
						
						
						This is a scaling factor, used for hi-dpi configurations. 
						
						
					 
					
						2019-01-25 11:15:57 +10:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stenzek 
							
						 
					 
					
						
						
							
						
						63dd91628d 
					 
					
						
						
							
							Remove old RasterFont classes  
						
						 
						
						
						
						
					 
					
						2019-01-25 11:15:57 +10:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stenzek 
							
						 
					 
					
						
						
							
						
						600d1fc0bc 
					 
					
						
						
							
							Renderer: Use imgui for drawing debug text and OSD  
						
						 
						
						
						
						
					 
					
						2019-01-25 11:15:57 +10:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stenzek 
							
						 
					 
					
						
						
							
						
						2644e920cc 
					 
					
						
						
							
							Renderer: Add backbuffer format to base class  
						
						 
						
						
						
						
					 
					
						2018-12-04 17:36:08 +10:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stenzek 
							
						 
					 
					
						
						
							
						
						dcdd02d646 
					 
					
						
						
							
							GLContext: Remove global context pointer  
						
						 
						
						
						
						
					 
					
						2018-10-20 21:11:34 +10:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stenzek 
							
						 
					 
					
						
						
							
						
						a3961750a7 
					 
					
						
						
							
							Drop Host_GetRenderSurface and pass display to backend  
						
						 
						
						
						
						
					 
					
						2018-10-20 21:11:34 +10:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stenzek 
							
						 
					 
					
						
						
							
						
						9e798eec94 
					 
					
						
						
							
							Implement EFB copy filter and gamma in hardware backends  
						
						 
						
						... 
						
						
						
						Also makes y_scale a dynamic parameter for EFB copies, as it doesn't
make sense to keep it as part of the uid, otherwise we're generating
redundant shaders. 
						
						
					 
					
						2018-04-29 19:05:20 +10:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stenzek 
							
						 
					 
					
						
						
							
						
						4c24a69710 
					 
					
						
						
							
							VideoCommon: Add support for Abstract Framebuffers  
						
						 
						
						
						
						
					 
					
						2018-03-02 20:20:48 +10:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stenzek 
							
						 
					 
					
						
						
							
						
						fec6bb4d56 
					 
					
						
						
							
							VideoBackends: Add AbstractShader and AbstractPipeline classes  
						
						 
						
						
						
						
					 
					
						2018-02-22 22:02:34 +10:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stenzek 
							
						 
					 
					
						
						
							
						
						d96e8c9d76 
					 
					
						
						
							
							VideoBackends: Combine Initialize/Prepare and Cleanup/Shutdown methods  
						
						 
						
						... 
						
						
						
						Also allows the work previously done in Prepare to return a failure
status. 
						
						
					 
					
						2018-01-27 13:53:55 +10:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stenzek 
							
						 
					 
					
						
						
							
						
						cd68b3606c 
					 
					
						
						
							
							Merge pull request  #6193  from stenzek/readbacks  
						
						 
						
						... 
						
						
						
						Abstract Staging Textures - VideoCommon interface for texture readbacks/uploads 
						
						
					 
					
						2017-12-01 14:24:06 +10:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stenzek 
							
						 
					 
					
						
						
							
						
						32125cf181 
					 
					
						
						
							
							OGL: Fix headless frame dumping  
						
						 
						
						... 
						
						
						
						Also skips swapping the window system buffers in headless mode, as there
may not be a surface which can be swapped in the first place. Instead,
we call glFlush() at the end of a frame in this case. 
						
						
					 
					
						2017-11-23 16:53:55 +10:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stenzek 
							
						 
					 
					
						
						
							
						
						f43d85921d 
					 
					
						
						
							
							VideoBackends: Add AbstractStagingTexture class  
						
						 
						
						... 
						
						
						
						Can be used for asynchronous readback or upload of textures. 
						
						
					 
					
						2017-11-22 18:47:04 +10:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stenzek 
							
						 
					 
					
						
						
							
						
						49a9c33bd7 
					 
					
						
						
							
							VideoCommon: Move abstract texture creation function to Renderer  
						
						 
						
						
						
						
					 
					
						2017-11-22 18:47:04 +10:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
							
						
						364eaadfe5 
					 
					
						
						
							
							VideoBackends: Remove header inclusions made unnecessary with Hybrid XFB  
						
						 
						
						... 
						
						
						
						Just some inclusions that weren't removed in the initial Hybrid XFB PR. 
						
						
					 
					
						2017-11-19 00:53:10 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								iwubcode 
							
						 
					 
					
						
						
							
						
						7248dd47d5 
					 
					
						
						
							
							Hybrid XFB: Fix lint errors  
						
						 
						
						
						
						
					 
					
						2017-11-17 22:11:32 -06:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								iwubcode 
							
						 
					 
					
						
						
							
						
						4964fc87ae 
					 
					
						
						
							
							Video Backends: Remove the right of the xfb region for games where the  
						
						 
						
						... 
						
						
						
						VI stride does not match the VI width 
						
						
					 
					
						2017-11-17 22:11:32 -06:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								iwubcode 
							
						 
					 
					
						
						
							
						
						6e686f6ea1 
					 
					
						
						
							
							Software Backend: Fix xfb output and add vertical scaling support  
						
						 
						
						
						
						
					 
					
						2017-11-17 22:11:31 -06:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								iwubcode 
							
						 
					 
					
						
						
							
						
						a9f0d1783b 
					 
					
						
						
							
							Support frame and video dumping from VideoCommon  
						
						 
						
						
						
						
					 
					
						2017-11-17 22:11:23 -06:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								iwubcode 
							
						 
					 
					
						
						
							
						
						79387dddb2 
					 
					
						
						
							
							Add support for hybrid XFB  
						
						 
						
						
						
						
					 
					
						2017-11-17 19:47:56 -06:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								MerryMage 
							
						 
					 
					
						
						
							
						
						a0b41c83e7 
					 
					
						
						
							
							VideoConfig: Remove bRunning  
						
						 
						
						... 
						
						
						
						Value was set but not used. 
						
						
					 
					
						2017-06-11 15:06:12 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								MerryMage 
							
						 
					 
					
						
						
							
						
						f5f45855f0 
					 
					
						
						
							
							GameConfigLoader: Add GFX Game INI translations  
						
						 
						
						
						
						
					 
					
						2017-06-03 18:13:02 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stenzek 
							
						 
					 
					
						
						
							
						
						238a70b006 
					 
					
						
						
							
							VideoCommon: Move some common initialization logic to RenderBase  
						
						 
						
						
						
						
					 
					
						2017-03-04 16:42:16 +10:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
							
						
						70cf774a5c 
					 
					
						
						
							
							RenderBase: Forward declare EFBAccessType  
						
						 
						
						
						
						
					 
					
						2017-01-23 12:41:26 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
							
						
						5b461f50af 
					 
					
						
						
							
							VideoBackendBase: Convert EFBAccessType into an enum class  
						
						 
						
						
						
						
					 
					
						2017-01-23 03:53:38 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Léo Lam 
							
						 
					 
					
						
						
							
						
						72e3f1ecec 
					 
					
						
						
							
							Remove unnecessary ConfigManager includes  
						
						 
						
						... 
						
						
						
						Making changes to ConfigManager.h has always been a pain, because
it means rebuilding half of Dolphin, since a lot of files depend on
and include this header.
However, it turns out some includes are unnecessary. This commit
removes ConfigManager includes from files which don't contain
SConfig or GPUDeterminismMode or GPU_DETERMINISM (which means the
ConfigManager include is not used).
(I've also had to get rid of some indirect includes.) 
						
						
					 
					
						2016-11-27 22:38:38 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								degasus 
							
						 
					 
					
						
						
							
						
						be29090aae 
					 
					
						
						
							
							AVIDump: Add a struct for the state.  
						
						 
						
						... 
						
						
						
						So AddFrame use no global state and can be threaded well. 
						
						
					 
					
						2016-11-04 18:35:42 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								degasus 
							
						 
					 
					
						
						
							
						
						df5eff9ab7 
					 
					
						
						
							
							VideoSW: Use VideoCommon frame dumping.  
						
						 
						
						
						
						
					 
					
						2016-10-11 22:32:06 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								degasus 
							
						 
					 
					
						
						
							
						
						9f264c0872 
					 
					
						
						
							
							AVIDump: Move CoreTiming into caller.  
						
						 
						
						
						
						
					 
					
						2016-10-10 12:03:18 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								anthony 
							
						 
					 
					
						
						
							
						
						b427ead0cc 
					 
					
						
						
							
							Remove Frameskip  
						
						 
						
						
						
						
					 
					
						2016-10-08 11:49:51 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
							
						
						33288c4569 
					 
					
						
						
							
							EfbInterface: Change out parameters on getters to return by value  
						
						 
						
						
						
						
					 
					
						2016-09-21 20:56:44 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Pierre Bourdon 
							
						 
					 
					
						
						
							
						
						3570c7f03a 
					 
					
						
						
							
							Reformat all the things. Have fun with merge conflicts.  
						
						 
						
						
						
						
					 
					
						2016-06-24 10:43:46 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								degasus 
							
						 
					 
					
						
						
							
						
						3a452f3cc5 
					 
					
						
						
							
							VideoSW: Fix XFB config.  
						
						 
						
						
						
						
					 
					
						2016-05-18 18:37:44 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
							
						
						5ebd1e215b 
					 
					
						
						
							
							Fifo: Make g_bSkipCurrentFrame a TU-local variable  
						
						 
						
						... 
						
						
						
						This is only ever queried, making it a global isn't necessary. 
						
						
					 
					
						2016-01-25 05:23:14 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
							
						
						d9fec92628 
					 
					
						
						
							
							VideoCommon: Header cleanup  
						
						 
						
						... 
						
						
						
						Also remedies places where the video backends and core rely on things
being indirectly included. 
						
						
					 
					
						2016-01-17 20:11:45 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								degasus 
							
						 
					 
					
						
						
							
						
						5f244abf28 
					 
					
						
						
							
							Fifo: Create a "Fifo" namespace.  
						
						 
						
						
						
						
					 
					
						2016-01-12 23:28:26 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								degasus 
							
						 
					 
					
						
						
							
						
						efbe5bc4b6 
					 
					
						
						
							
							VideoSW: Use more VideoCommon  
						
						 
						
						... 
						
						
						
						Now we require lots of empty functions, but this removes by far more duplicated code. 
						
						
					 
					
						2016-01-06 22:10:29 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
							
						
						edda018d54 
					 
					
						
						
							
							OnScreenDisplay: Make CallbackType an enum class  
						
						 
						
						
						
						
					 
					
						2016-01-02 14:57:55 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								degasus 
							
						 
					 
					
						
						
							
						
						61c3a0d9e4 
					 
					
						
						
							
							VideoSW: Split up OGL window handling  
						
						 
						
						... 
						
						
						
						This removes OSD support for video software, but it was already broken before.
This commit does not try to fix coding style issues, the rewrite of this presentation API is splitted up. 
						
						
					 
					
						2015-10-14 00:13:54 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Scott Mansell 
							
						 
					 
					
						
						
							
						
						95f3c956a8 
					 
					
						
						
							
							Move GL interface code out of the OpenGL video backend.  
						
						 
						
						
						
						
					 
					
						2015-09-22 00:36:45 +12:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								degasus 
							
						 
					 
					
						
						
							
						
						e3e0399af2 
					 
					
						
						
							
							VideoSW: Drop HwRasterizer  
						
						 
						
						... 
						
						
						
						I don't remember it being working, and nobody cares about performance of videosw. 
						
						
					 
					
						2015-09-17 18:21:37 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Rohit Nirmal 
							
						 
					 
					
						
						
							
						
						c59bfd2b7f 
					 
					
						
						
							
							Fix building with PCH disabled.  
						
						 
						
						
						
						
					 
					
						2015-05-26 22:44:51 -05:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Tillmann Karras 
							
						 
					 
					
						
						
							
						
						30ebb2459e 
					 
					
						
						
							
							Set copyright year to when a file was created  
						
						 
						
						
						
						
					 
					
						2015-05-25 13:22:31 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Tillmann Karras 
							
						 
					 
					
						
						
							
						
						cefcb0ace9 
					 
					
						
						
							
							Update license headers to GPLv2+  
						
						 
						
						
						
						
					 
					
						2015-05-25 13:22:31 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Lioncash 
							
						 
					 
					
						
						
							
						
						26a3eaf959 
					 
					
						
						
							
							Software: Convert most volatile variables to atomics  
						
						 
						
						
						
						
					 
					
						2015-05-14 12:33:19 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Stevoisiak 
							
						 
					 
					
						
						
							
						
						93b16a4a2d 
					 
					
						
						
							
							Formatting/Whitespace Cleanup  
						
						 
						
						... 
						
						
						
						Various fixes to formatting and whitespace 
						
						
					 
					
						2015-02-25 10:48:21 -05:00