Jordan Woyak 
							
						 
					 
					
						
						
							
						
						1de40588ac 
					 
					
						
						
							
							Eliminate some trampoline functions.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7015  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-01-31 08:19:27 +00:00 
						 
				 
			
				
					
						
							
							
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						2c05c49a04 
					 
					
						
						
							
							Replaced Common::Thread with a partial implementation of std::thread. (rvalue references are used if available, <thread> is used if possible) Eliminates the need to use dynamic memory allocation for threads, so it's impossible to forget to delete a thread or set a pointer to NULL. Enables use of type-safe thread functions, no need to cast to and from void*. I've made sure the code compiles in vs08 and tested the functionality of "StdThread.h" on Linux so I'm hoping everything will work :p. In the future "StdThread.h" can be removed (maybe when OS X ships with gcc 4.4 and vs2015 is released :p).  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6933  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-01-27 20:47:58 +00:00 
						 
				 
			
				
					
						
							
							
								Glenn Rice 
							
						 
					 
					
						
						
							
						
						c6e0ea59b9 
					 
					
						
						
							
							Removed my previous PanicAlert translation hack.  Fixed with a better method suggested by BhaaL.  The translation is done by a callback in the MsgHandler routine that is set at program start.  Added macros PanicAlertT, SuccessAlertT, PanicYesNoT, and AskYesNoT that are identical to the non T versions except those strings will be added by gettext to the po files to be translated.  These can and should be used anywhere in the code for strings that should be translated.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6838  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-01-13 02:05:58 +00:00 
						 
				 
			
				
					
						
							
							
								Soren Jorvang 
							
						 
					 
					
						
						
							
						
						ef093a4d35 
					 
					
						
						
							
							Use the proper type for printing the OpenAL default device name.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6540  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-12-07 22:38:03 +00:00 
						 
				 
			
				
					
						
							
							
								sl1nk3.s 
							
						 
					 
					
						
						
							
						
						449b21fd65 
					 
					
						
						
							
							Fix an issue with OpenAL not properly using the correct Volume on boot  
						
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						Proper fix for issue 1886 as well as a fix to OGL fullscreen code that might fix issue 2095
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5028  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-02-07 19:36:29 +00:00 
						 
				 
			
				
					
						
							
							
								ayuanx 
							
						 
					 
					
						
						
							
						
						9eea60ca69 
					 
					
						
						
							
							Sound System Rework: Phase 2  
						
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						. Performance boost
  (Completely non-blocking between Sound thread and CPU thread, in the meantime keeping them thread safe)
. Both 32KHz & 48KHz sound can be handled properly now
  (But up-sampling is still not implemented, and I don't think any game requires it.)
. Strategy adjustment
  When your PC is *NOT* capable to run the game at 100%:
  >> DSound    Could yield more fluent sound than OpenAL sometimes, but you will lose the sync between video & audio (since audio is played before video to guarantee fluency)
  >> OpenAL    Ensures video & audio are always sync'ed, but sound could be intermittent(to let slow video catch up)
. Changed default frame limit to: Auto
  (Somehow this can dramatically decrease the chance of wiimote desync in game NSMB)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4724  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-12-23 15:34:14 +00:00 
						 
				 
			
				
					
						
							
							
								ayuanx 
							
						 
					 
					
						
						
							
						
						c3b196541d 
					 
					
						
						
							
							Added volume control for OpenAL, also improved its performance a bit, but don't expect too much.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4712  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-12-20 13:54:14 +00:00 
						 
				 
			
				
					
						
							
							
								ayuanx 
							
						 
					 
					
						
						
							
						
						51163196d3 
					 
					
						
						
							
							Now OpenAL works, at least.  
						
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						But Dolphin's sound stream system really needs a rethink.
Because this is the root cause of constant blocking.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4711  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-12-20 02:23:26 +00:00 
						 
				 
			
				
					
						
							
							
								ayuanx 
							
						 
					 
					
						
						
							
						
						7b6a0f9b72 
					 
					
						
						
							
							Thread safe.  
						
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						PS: The OpenAL is a mess.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4710  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-12-18 19:52:04 +00:00 
						 
				 
			
				
					
						
							
							
								ayuanx 
							
						 
					 
					
						
						
							
						
						afef9fb5f0 
					 
					
						
						
							
							Code cleanup, removed extern declaration in sound streams  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4688  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-12-13 11:51:29 +00:00 
						 
				 
			
				
					
						
							
							
								ayuanx 
							
						 
					 
					
						
						
							
						
						fad1fa4e3d 
					 
					
						
						
							
							Improved XTra.KrazzY's Mute-On-Pause a bit, so it won't cost any CPU time when it is not used.  
						
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						Revert old Zelda-TP hack, though it really shouldn't be there...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4684  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-12-12 22:30:53 +00:00 
						 
				 
			
				
					
						
							
							
								XTra.KrazzY 
							
						 
					 
					
						
						
							
						
						6bea0a2f53 
					 
					
						
						
							
							Fixed annoying sound when pausing/shutting down (please test for ALL backends) (couldn't do this for CoreAudio and PulseAudio too)  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4676  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-12-10 21:00:52 +00:00 
						 
				 
			
				
					
						
							
							
								XTra.KrazzY 
							
						 
					 
					
						
						
							
						
						a0129e51a3 
					 
					
						
						
							
							LUAInterface should have all its functionality now (excluding input/controller management). Now we need a GUI to see how it works. Added new DSP function: ClearAudioBuffer, which clears the audio buffer for pausing. Currently it doesn't work with DSound.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4507  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-11-07 20:01:39 +00:00 
						 
				 
			
				
					
						
							
							
								XTra.KrazzY 
							
						 
					 
					
						
						
							
						
						c86d2e5129 
					 
					
						
						
							
							Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3898  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-28 21:32:10 +00:00 
						 
				 
			
				
					
						
							
							
								Sonicadvance1 
							
						 
					 
					
						
						
							
						
						15de161f95 
					 
					
						
						
							
							Woops, I had changed this line on accident  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3798  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-15 11:37:11 +00:00 
						 
				 
			
				
					
						
							
							
								Sonicadvance1 
							
						 
					 
					
						
						
							
						
						e28145fccf 
					 
					
						
						
							
							Commit to allow Interpreter to work on devices that don't support SSE2, just via simple defines  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3797  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-15 11:36:01 +00:00 
						 
				 
			
				
					
						
							
							
								Sonicadvance1 
							
						 
					 
					
						
						
							
						
						13290204b4 
					 
					
						
						
							
							Woops  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3703  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-07 14:31:43 +00:00 
						 
				 
			
				
					
						
							
							
								Sonicadvance1 
							
						 
					 
					
						
						
							
						
						440c0c1d14 
					 
					
						
						
							
							Trying to get Dolphin to compile in Xcode, had to rename the Debugger namespace to something else since the name collided in OS X when using Xcode/Cocoa. Everything compiles except for the GL plugin, and the actual main Dolphin program. Will be trying to get them to compile after sleeping  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3701  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-07 14:04:56 +00:00 
						 
				 
			
				
					
						
							
							
								LPFaint99 
							
						 
					 
					
						
						
							
						
						a41c1b2d0a 
					 
					
						
						
							
							add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests  
						
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						add *.aps to ignore list for DolphinWX dir
add eol-style native to 120 or so files
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3689  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-06 02:10:26 +00:00 
						 
				 
			
				
					
						
							
							
								magumagu9 
							
						 
					 
					
						
						
							
						
						3034a9fcfc 
					 
					
						
						
							
							Misc warning fixes.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3668  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-03 23:14:06 +00:00 
						 
				 
			
				
					
						
							
							
								hyperiris 
							
						 
					 
					
						
						
							
						
						ff0ec2b3f8 
					 
					
						
						
							
							a NEED DEBUG version of openal sound system, nakee, try to FIX it!  :)  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3409  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-06-12 14:40:50 +00:00 
						 
				 
			
				
					
						
							
							
								Sonicadvance1 
							
						 
					 
					
						
						
							
						
						be61375c01 
					 
					
						
						
							
							Fix compile in OSX by reverting my change, dunno why OpenAL is different on my machine. Bit of debug work in nJoy test  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3100  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-04-28 20:05:00 +00:00 
						 
				 
			
				
					
						
							
							
								Sonicadvance1 
							
						 
					 
					
						
						
							
						
						c3926a35ae 
					 
					
						
						
							
							Only have this in OSX since that is only where it compiles apparently?  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3061  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-04-24 05:42:57 +00:00 
						 
				 
			
				
					
						
							
							
								Sonicadvance1 
							
						 
					 
					
						
						
							
						
						599d9e9067 
					 
					
						
						
							
							Fix OSX compiling. Still need to rollback nakee's revision 2566 if you want it to link in to a binary though. SMS under my unibody MBP looks like crap, dunno what's wrong  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3059  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-04-24 01:51:42 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						5a9fcaea62 
					 
					
						
						
							
							linux compile fix  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2915  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-04-07 12:32:11 +00:00 
						 
				 
			
				
					
						
							
							
								tmator 
							
						 
					 
					
						
						
							
						
						c662713ba0 
					 
					
						
						
							
							osx build fix  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2912  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-04-07 03:56:21 +00:00 
						 
				 
			
				
					
						
							
							
								hyperiris 
							
						 
					 
					
						
						
							
						
						36143f98b7 
					 
					
						
						
							
							OpenAL: YES! The first version of working OpenAL Backend!  
						
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						I've only test in Ikaruga and Metroid Prime, at least they have sound.
Performance is ugly, :<, still need more work on it.
To enable oal in Dolphin, uncomment Source/Core/Common/Src/Common.h:
//#define HAVE_OPENAL 1
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2865  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-04-04 03:58:16 +00:00 
						 
				 
			
				
					
						
							
							
								Shawn Hoffman 
							
						 
					 
					
						
						
							
						
						ccdec4308a 
					 
					
						
						
							
							really fix building without OAL, and disable it (for time being i guess) on windows...crazy non-static libs no one wants to deal with  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2811  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-03-31 03:58:47 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						caf1395f5e 
					 
					
						
						
							
							Fixing compile without openal  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2810  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-03-30 20:25:36 +00:00 
						 
				 
			
				
					
						
							
							
								XTra.KrazzY 
							
						 
					 
					
						
						
							
						
						c3a843b5a8 
					 
					
						
						
							
							OpenAL: Minor fixes (someone beat me to the other fixes)  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2807  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-03-30 19:47:41 +00:00 
						 
				 
			
				
					
						
							
							
								hyperiris 
							
						 
					 
					
						
						
							
						
						4de53b3c10 
					 
					
						
						
							
							git-svn-id:  https://dolphin-emu.googlecode.com/svn/trunk@2800  8ced0084-cf51-0410-be5f-012b33b47a6e  
						
						
						
						
					 
					
						2009-03-30 14:57:51 +00:00 
						 
				 
			
				
					
						
							
							
								hyperiris 
							
						 
					 
					
						
						
							
						
						d9e0e89725 
					 
					
						
						
							
							OpenAL: continue work on it  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2799  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-03-30 14:22:31 +00:00 
						 
				 
			
				
					
						
							
							
								Shawn Hoffman 
							
						 
					 
					
						
						
							
						
						b20f2c17af 
					 
					
						
						
							
							fix some OpenAL unresolved symbols on linux  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2779  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-03-28 17:18:34 +00:00 
						 
				 
			
				
					
						
							
							
								omegadox 
							
						 
					 
					
						
						
							
						
						eb0cab140f 
					 
					
						
						
							
							Some code cleanup  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2768  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-03-28 08:57:34 +00:00 
						 
				 
			
				
					
						
							
							
								hyperiris 
							
						 
					 
					
						
						
							
						
						13ddd0648b 
					 
					
						
						
							
							yeah, start OpenAL sound output  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2764  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-03-27 15:24:22 +00:00