Glenn Rice 
							
						 
					 
					
						
						
							
						
						ba54fac9eb 
					 
					
						
						
							
							Convert GetUserPath to return a std::string instead of a const char *.  This simplifies its usage in most cases.  
						
						 
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7265  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-02-28 20:40:15 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Soren Jorvang 
							
						 
					 
					
						
						
							
						
						043e324789 
					 
					
						
						
							
							A few compiler warnings.  
						
						 
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6975  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-01-29 22:48:33 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								hrydgard 
							
						 
					 
					
						
						
							
						
						7f97ce79bb 
					 
					
						
						
							
							Put some stuff in the gfx plugins into namespaces, so that the symbols won't collide if someone decides to merge the gfx plugins into dolphin too. still more things left to do though.  
						
						 
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6972  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-01-29 20:16:51 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Rodolfo Osvaldo Bogado 
							
						 
					 
					
						
						
							
						
						c98f8a96d2 
					 
					
						
						
							
							HUGE commit :)  
						
						 
						
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						in general cleanup and bugfix disable pierre  patch for the moment as it causes problem in some games and hopefully fix the remaining missing textures for nvidia users in opengl.
make the code in pixelshadergen looks nice and readable.
D3D: this is a ultra experimental commit please check for regressions or error.
make the efb Scale / super sampling level customizable to improve the output quality and let the user configure quality according to his hardware.
is everyone likes this change will translate it to opengl
please test
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5612  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-06-05 00:01:18 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Glenn Rice 
							
						 
					 
					
						
						
							
						
						feba09f7a3 
					 
					
						
						
							
							Linux global build.  At least the basic footwork is done here.  
						
						 
						
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						Basic usage:  "sudo scons install=global install"
Hopefully this doesn't break builds on Macs.  I have tested this on linux and windows.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4994  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2010-02-02 21:56:29 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								hrydgard 
							
						 
					 
					
						
						
							
						
						29808cdde2 
					 
					
						
						
							
							OpenGL: commit rodolfoosvaldobogado's (what a name!) speedup patches.  
						
						 
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4322  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-09-26 12:39:12 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								hrydgard 
							
						 
					 
					
						
						
							
						
						2d93c654f0 
					 
					
						
						
							
							Rename Config.cpp/h to VideoConfig.cpp/h.  
						
						 
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4260  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-09-13 09:23:30 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								hrydgard 
							
						 
					 
					
						
						
							
						
						700f2ff694 
					 
					
						
						
							
							Lots of code and warning cleanup. OGL/D3D: Moved to a shared config class in VideoCommon. This lets VideoCommon code read the config without ugly hacks. Fixed various config race conditions by keeping a copy (g_ActiveConfig) of the g_Config struct which is updated once per frame.  
						
						 
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4256  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-09-13 08:21:35 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								XTra.KrazzY 
							
						 
					 
					
						
						
							
						
						c86d2e5129 
					 
					
						
						
							
							Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)  
						
						 
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3898  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-28 21:32:10 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								LPFaint99 
							
						 
					 
					
						
						
							
						
						a41c1b2d0a 
					 
					
						
						
							
							add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests  
						
						 
						
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						add *.aps to ignore list for DolphinWX dir
add eol-style native to 120 or so files
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3689  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-06 02:10:26 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								hrydgard 
							
						 
					 
					
						
						
							
						
						df91fc8648 
					 
					
						
						
							
							Post-processing: Added options to graphics config dialog.  
						
						 
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3391  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-06-09 19:40:47 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								hrydgard 
							
						 
					 
					
						
						
							
						
						085fa5f526 
					 
					
						
						
							
							Simple post-processing shader implementation. No UI yet. Does not work together with AA yet. To use shader bad_bloom, for example, set PostProcessingShader under [Enhancements] in gfx_opengl.ini.  
						
						 
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3380  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-06-08 19:42:25 +00:00