hrydgard
							
						 
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						dcbc8e78d4
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							Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es.
						
						
						
						
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@899 8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
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						2008-10-17 11:30:14 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								XTra.KrazzY
							
						 
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						c69506bb46
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							Chests on LoZ:WW are now texture mapped correctly (as should many other weirdnesses) in DX9.
						
						
						
						
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@775 8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
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						2008-10-04 22:47:28 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								XTra.KrazzY
							
						 
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						8eef6f9cd5
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							Moved components' perks computation to the DecodedVArray in DX9. Performance boost. Working on OGL version
						
						
						
						
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@771 8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
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						2008-10-04 21:47:56 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								hrydgard
							
						 
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						5a69fca0be
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							Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
						
						
						
						
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@452 8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
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						2008-09-07 10:29:46 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								hrydgard
							
						 
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						85565688d7
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							New SaveState folder for states. Removed some outdated code. Removed an unnecessary level of indirection for plugin calls. Assorted cleanup.
						
						
						
						
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@389 8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
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						2008-08-30 19:19:40 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								XTra.KrazzY
							
						 
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						60a5a592f9
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							A little housekeeping on Vertex Shader in DX9. Pending more work but my shader code is still too buggy to commit.
						
						
						
						
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@330 8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
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						2008-08-26 23:11:15 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								hrydgard
							
						 
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						b3c55018a6
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							More common things moved out from the GFX plugins. No visible changes.
						
						
						
						
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@27 8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
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						2008-07-18 19:33:55 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								hrydgard
							
						 
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						775dc8a9c0
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							Initial megacommit.
						
						
						
						
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4 8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
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						2008-07-12 17:40:22 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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