mathieui 
							
						 
					 
					
						
						
							
						
						8201a52cec 
					 
					
						
						
							
							Traversal: Use a decent PRNG instead of rand()  
						
						 
						
						... 
						
						
						
						we don’t need cryptosecure random, but having a uniform distribution is
always better. 
						
						
					 
					
						2015-03-18 10:16:11 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								mathieui 
							
						 
					 
					
						
						
							
						
						e0ef8fc03f 
					 
					
						
						
							
							NetPlay: Make the enet interrupts work  
						
						 
						
						... 
						
						
						
						Otherwise, it would work but any async sending would be delayed by 4ms or
wait until the next packet was received.
Also increase the client timeout to 250ms, since enet_host_service is now
really interrupted. 
						
						
					 
					
						2015-03-18 10:16:11 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Tillmann Karras 
							
						 
					 
					
						
						
							
						
						88264f5712 
					 
					
						
						
							
							Fix -Wswitch warning  
						
						 
						
						
						
						
					 
					
						2015-03-01 16:17:32 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ziek 
							
						 
					 
					
						
						
							
						
						779f275486 
					 
					
						
						
							
							Added TraversalServer.cpp to Core/Common  
						
						 
						
						
						
						
					 
					
						2015-02-25 18:28:27 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ziek 
							
						 
					 
					
						
						
							
						
						a629555e6b 
					 
					
						
						
							
							Added Gui elements in Netplay Setup Diag so a person can choose a traversal server  
						
						 
						
						... 
						
						
						
						Fixed bug with UPnP so that it will grab the proper address and protocal
Fixed bug that caused dolphin to freeze when host codes were to large 
						
						
					 
					
						2015-02-25 18:28:26 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ziek 
							
						 
					 
					
						
						
							
						
						1dea3780a7 
					 
					
						
						
							
							Fixed issue where players were not disconnecting correctly  
						
						 
						
						
						
						
					 
					
						2015-02-25 18:28:26 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ziek 
							
						 
					 
					
						
						
							
						
						074d688884 
					 
					
						
						
							
							Change netplay initial gctime to be determined by the hosts initial time  
						
						 
						
						
						
						
					 
					
						2015-02-25 18:28:26 -08:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ziek 
							
						 
					 
					
						
						
							
						
						4cdc307b87 
					 
					
						
						
							
							Moved Traversal Client code over from old netplay  
						
						 
						
						... 
						
						
						
						Moved over gui code for copying host code
added gui to netplay diag setup to switch between direct and traversal connection 
						
						
					 
					
						2015-02-25 18:28:25 -08:00