comex
							
						 
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						c579637eaf
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							Run code through the advanced tool 'sed' to remove trailing whitespace.
						
						
						
						
						
						
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						2013-11-03 20:54:05 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								comex
							
						 
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						c8c83f7b8a
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							Remove FifoQueue iterator and RemoveThreadsafeEvents.
						
						
						
						
						
						
						
						No point making a whole iterator class for the sake of a function that
doesn't need to exist. 
						
						
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						2013-09-22 23:14:42 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								comex
							
						 
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						e82c9e616d
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							operator= is a function too! std::forward is still appropriate.
						
						
						
						
						
						
						
						Fix the potentially unsafe use of std::move I added to FifoQueue. 
						
						
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						2013-09-22 21:15:58 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								comex
							
						 
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						17e753faf3
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							Fix FifoQueue's atomicity on ARM.
						
						
						
						
						
						
						
						Theoretically. 
						
						
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						2013-09-22 16:08:09 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								comex
							
						 
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						c3b9f3556f
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							Make CoreTiming's threadsafe events lock-free.
						
						
						
						
						
						
						
						Not sure if this actually helps in practice, but might help in
pathological cases, and almost certainly can't hurt. 
						
						
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						2013-09-22 16:08:01 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Jordan Woyak
							
						 
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						71f4bf25a7
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							Make FifoQueue take advantage of rvalue references to avoid std::vector copies.
						
						
						
						
						
						
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						2013-04-04 19:34:50 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Jordan Woyak
							
						 
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						2b45e87b3e
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							New Wiimote Plugin: Added a "Hybrid Wiimote" input source type. This allows a real wiimote to be used with an emulated extension.(and in the future, real wiimote with emulated motion plus) If the emulated extension is set to "None", a real extension can be used. Real/Emulated buttons are combined. Real acceleration data is used. Currently, emulated IR data is used.(might change this to allow both) Switching between an emulated and a real extension in-game is a bit testy right now, but if you switch the emu-extension to "None" before connecting a real extension, it usually works.
						
						
						
						
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6082 8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
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						2010-08-10 04:12:32 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Jordan Woyak
							
						 
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						b70f134c88
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							New Wiimote Plugin: Added a real wiimote io_write queue like the old plugin. A combination of locks and lack of a write queue were the cause of the real wiimote slowdown. - new plugin should work as good as the old one with real wiimotes now.(but still lacking a pairup button) Other stuff: Disabled execution of Gecko Codes when Dolphin has cheats disabled.(fixes issue 2971) Allow the range of an input to be increased to 500% (will make ps3 controller's tilt more usable)
						
						
						
						
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5993 8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
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						2010-07-29 10:21:48 +00:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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