Stenzek 
							
						 
					 
					
						
						
							
						
						cd68b3606c 
					 
					
						
						
							
							Merge pull request  #6193  from stenzek/readbacks  
						
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						Abstract Staging Textures - VideoCommon interface for texture readbacks/uploads 
						
						
					 
					
						2017-12-01 14:24:06 +10:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						32125cf181 
					 
					
						
						
							
							OGL: Fix headless frame dumping  
						
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						Also skips swapping the window system buffers in headless mode, as there
may not be a surface which can be swapped in the first place. Instead,
we call glFlush() at the end of a frame in this case. 
						
						
					 
					
						2017-11-23 16:53:55 +10:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						6577365851 
					 
					
						
						
							
							VideoCommon: Re-implement asynchronous frame dumping  
						
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						This was lost as a result of hybrid XFB, now it is back, and ~10%
faster in very brief testing. 
						
						
					 
					
						2017-11-22 18:49:33 +10:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						f43d85921d 
					 
					
						
						
							
							VideoBackends: Add AbstractStagingTexture class  
						
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						Can be used for asynchronous readback or upload of textures. 
						
						
					 
					
						2017-11-22 18:47:04 +10:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						49a9c33bd7 
					 
					
						
						
							
							VideoCommon: Move abstract texture creation function to Renderer  
						
						
						
						
					 
					
						2017-11-22 18:47:04 +10:00 
						 
				 
			
				
					
						
							
							
								Leo Lam 
							
						 
					 
					
						
						
							
						
						80bcc0d58d 
					 
					
						
						
							
							Merge pull request  #6186  from lioncash/enum-class  
						
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						VideoConfig: Make AspectMode and StereoMode enum classes 
						
						
					 
					
						2017-11-19 15:08:16 +01:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						364eaadfe5 
					 
					
						
						
							
							VideoBackends: Remove header inclusions made unnecessary with Hybrid XFB  
						
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						Just some inclusions that weren't removed in the initial Hybrid XFB PR. 
						
						
					 
					
						2017-11-19 00:53:10 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						5337e58284 
					 
					
						
						
							
							VideoConfig: Make StereoMode an enum class  
						
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						Makes for more strongly-typed identifiers (and doesn't pollute
surrounding namespaces) 
						
						
					 
					
						2017-11-18 23:19:53 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						10697bcbe3 
					 
					
						
						
							
							VideoConfig: Make AspectMode an enum class  
						
						... 
						
						
						
						Makes for more strongly-typed identifiers (and doesn't pollute
surrounding namespaces) 
						
						
					 
					
						2017-11-18 23:17:56 -05:00 
						 
				 
			
				
					
						
							
							
								iwubcode 
							
						 
					 
					
						
						
							
						
						7248dd47d5 
					 
					
						
						
							
							Hybrid XFB: Fix lint errors  
						
						
						
						
					 
					
						2017-11-17 22:11:32 -06:00 
						 
				 
			
				
					
						
							
							
								iwubcode 
							
						 
					 
					
						
						
							
						
						4964fc87ae 
					 
					
						
						
							
							Video Backends: Remove the right of the xfb region for games where the  
						
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						VI stride does not match the VI width 
						
						
					 
					
						2017-11-17 22:11:32 -06:00 
						 
				 
			
				
					
						
							
							
								iwubcode 
							
						 
					 
					
						
						
							
						
						33bc286baa 
					 
					
						
						
							
							Remove old XFB logic  
						
						
						
						
					 
					
						2017-11-17 22:11:29 -06:00 
						 
				 
			
				
					
						
							
							
								iwubcode 
							
						 
					 
					
						
						
							
						
						65cd085f9b 
					 
					
						
						
							
							Add new GUI option to skip XFBToRam and remove old XFB options  
						
						
						
						
					 
					
						2017-11-17 22:11:28 -06:00 
						 
				 
			
				
					
						
							
							
								iwubcode 
							
						 
					 
					
						
						
							
						
						198d3b69b4 
					 
					
						
						
							
							Add ability to dump xfb copies to texture for debugging purposes  
						
						
						
						
					 
					
						2017-11-17 22:11:28 -06:00 
						 
				 
			
				
					
						
							
							
								iwubcode 
							
						 
					 
					
						
						
							
						
						a9f0d1783b 
					 
					
						
						
							
							Support frame and video dumping from VideoCommon  
						
						
						
						
					 
					
						2017-11-17 22:11:23 -06:00 
						 
				 
			
				
					
						
							
							
								iwubcode 
							
						 
					 
					
						
						
							
						
						79387dddb2 
					 
					
						
						
							
							Add support for hybrid XFB  
						
						
						
						
					 
					
						2017-11-17 19:47:56 -06:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						4301b8538d 
					 
					
						
						
							
							Vulkan: Only use oldSwapchain in response to VK_ERROR_OUT_OF_DATE_KHR  
						
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						Seems to be required on the latest NV driver, otherwise the presented
images are never shown. 
						
						
					 
					
						2017-10-10 23:21:40 +10:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						cdf34a79f7 
					 
					
						
						
							
							Vulkan: Set a flag to resize the swap chain when presenting fails  
						
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						Drivers can return VK_ERROR_OUT_OF_DATE_KHR from vkQueuePresentKHR, and
we should resize the image in this case, as well as when getting it back
from vkAcquireNextImageKHR. 
						
						
					 
					
						2017-10-10 23:21:40 +10:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						80593f502e 
					 
					
						
						
							
							Vulkan: Fix bug where command buffer wouldn't be started after resize  
						
						
						
						
					 
					
						2017-10-10 23:21:40 +10:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						24ddea04ce 
					 
					
						
						
							
							VideoBackends: Move SamplerState to common  
						
						
						
						
					 
					
						2017-09-11 20:01:54 +10:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						340aabbb06 
					 
					
						
						
							
							VideoCommon: Add helpers for generating common render states  
						
						
						
						
					 
					
						2017-09-11 20:01:52 +10:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						836b9b9acb 
					 
					
						
						
							
							Renderer: Move cull mode to a rasterization state object  
						
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						Also moves logic for primitive handling to VideoCommon. 
						
						
					 
					
						2017-09-11 20:01:45 +10:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						2869c570f1 
					 
					
						
						
							
							Renderer: Move depth state to VideoCommon and seperate from bpmem  
						
						
						
						
					 
					
						2017-09-11 19:40:26 +10:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						134daf3b00 
					 
					
						
						
							
							Vulkan: Extend the NVIDIA MSAA bug to render-pass based clears  
						
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						Calling vkCmdClearAttachments with a partial rect, or specifying a
render area in a render pass with the load op set to clear can cause the
GPU to lock up, or raise a bounds violation. This only occurs on MSAA
framebuffers, and it seems when there are multiple clears in a single
command buffer. Worked around by back to the slow path (drawing quads)
when MSAA is enabled. 
						
						
					 
					
						2017-09-07 17:05:43 +10:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						3dd675e613 
					 
					
						
						
							
							Renderer: Change SetBlendState to accept a BlendingState  
						
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						This decouples the state generation (from the emulated GPU) from the
management of internal backend state. 
						
						
					 
					
						2017-09-03 14:14:54 +10:00 
						 
				 
			
				
					
						
							
							
								Jonathan Hamilton 
							
						 
					 
					
						
						
							
						
						62e8d25cd1 
					 
					
						
						
							
							Add Bug to Disable "LoadOp" clear renderpass in vulkan  
						
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						This optimisation doesn't work on PowerVR's Vulkan implementation. We
(incorrectly) disallow Framebuffer objects to be used with a different
load or store op than that which they were created with, despite the
spec allowing such.
This fixes the windwaker intro "smearing" 
						
						
					 
					
						2017-08-28 18:01:35 -07:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						7f88711186 
					 
					
						
						
							
							Vulkan: Add a driver bug for NV when MSAA is enabled  
						
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						This causes the card to lock up when vkCmdClearAttachments is called,
when multisampling is enabled. Seems to be restricted to Maxwell and
newer? 
						
						
					 
					
						2017-08-03 17:40:15 +10:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						d62dcd397d 
					 
					
						
						
							
							VideoConfig: Drop force vertex/pixel ubershader settings  
						
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						This was mainly included for debugging, but could end up being confusing
for users, as well as polluting the GL program cache with a mix of uber
and specialized shaders if the option was changed. 
						
						
					 
					
						2017-07-31 23:21:38 +10:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						33f6668544 
					 
					
						
						
							
							Vulkan: Multithreaded creation of UID pipeline caches  
						
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						Should give a decent speedup to boot time. 
						
						
					 
					
						2017-07-30 17:43:59 +10:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						81b4ed2a81 
					 
					
						
						
							
							Vulkan: Uber shader support  
						
						
						
						
					 
					
						2017-07-30 17:43:59 +10:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						aff44684a4 
					 
					
						
						
							
							Vulkan: Move shader/pipeline-related methods to ShaderCache  
						
						
						
						
					 
					
						2017-07-30 12:38:49 +10:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						3ea9d86faa 
					 
					
						
						
							
							ShaderGen: Pass host config to shader generation functions  
						
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						Also moves the host config checks to common. 
						
						
					 
					
						2017-07-20 17:54:33 +10:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						b380f292b4 
					 
					
						
						
							
							Vulkan: Reload pipeline cache when relevant host config changes  
						
						
						
						
					 
					
						2017-07-20 17:46:59 +10:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
							
						
						1f2d43c870 
					 
					
						
						
							
							Vulkan: Implement Quad-Buffered stereoscopy support.  
						
						
						
						
					 
					
						2017-07-05 22:43:39 +02:00 
						 
				 
			
				
					
						
							
							
								iwubcode 
							
						 
					 
					
						
						
							
						
						2cdc93f4ab 
					 
					
						
						
							
							Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'  
						
						
						
						
					 
					
						2017-06-13 00:41:51 -05:00 
						 
				 
			
				
					
						
							
							
								shuffle2 
							
						 
					 
					
						
						
							
						
						2b86cf02a8 
					 
					
						
						
							
							Merge pull request  #5589  from stenzek/vulkan-validation-fixes  
						
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						Vulkan: Don't transition image layouts inside render passes 
						
						
					 
					
						2017-06-11 16:59:02 -07:00 
						 
				 
			
				
					
						
							
							
								MerryMage 
							
						 
					 
					
						
						
							
						
						a0b41c83e7 
					 
					
						
						
							
							VideoConfig: Remove bRunning  
						
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						Value was set but not used. 
						
						
					 
					
						2017-06-11 15:06:12 +01:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						8bb6abacf8 
					 
					
						
						
							
							Vulkan: Transition EFB/XFB buffers before beginning swap render pass  
						
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						Image layouts shouldn't be changed within a render pass. 
						
						
					 
					
						2017-06-10 23:52:32 +10:00 
						 
				 
			
				
					
						
							
							
								Shawn Hoffman 
							
						 
					 
					
						
						
							
						
						5480efdff2 
					 
					
						
						
							
							video: change multisample/AA setting to u32  
						
						
						
						
					 
					
						2017-06-07 20:20:25 -07:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						417a4ca206 
					 
					
						
						
							
							Vulkan: Implement post-processing backend  
						
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						No new features, just parity with OpenGL. 
						
						
					 
					
						2017-04-25 14:27:02 +10:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						d1dc9d5a0c 
					 
					
						
						
							
							Merge pull request  #5284  from stenzek/vulkan-videocommon-blending-state  
						
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						Vulkan: Use BlendingState from VideoCommon 
						
						
					 
					
						2017-04-18 22:16:32 +10:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						ddc5275071 
					 
					
						
						
							
							VideoCommon: Drop SetDitherMode()  
						
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						It was a no-op on all backends apart from GL anyhow. 
						
						
					 
					
						2017-04-18 21:55:22 +10:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						9dc7358395 
					 
					
						
						
							
							Vulkan: Use BlendingState from VideoCommon  
						
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						Remove the internal BlendState union. Also fixes Kirby's Return to
Dreamland shadows. 
						
						
					 
					
						2017-04-18 21:55:22 +10:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						3fd1e6c2f6 
					 
					
						
						
							
							Vulkan: Ensure all frames are written before resizing framedump buffer  
						
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						Prevents destroying a framebuffer that may still be in use by a previous
frame dump. 
						
						
					 
					
						2017-04-15 20:00:40 +10:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						48da42b49f 
					 
					
						
						
							
							Vulkan: Ensure framedump texture is incorrect layout for render/readback  
						
						
						
						
					 
					
						2017-04-15 19:57:25 +10:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						69b0a31938 
					 
					
						
						
							
							Vulkan: Clamp framebuffer resolve rectangle to texture size  
						
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						This is invalid and was causing the NVIDIA driver to throw an error. 
						
						
					 
					
						2017-04-15 19:55:32 +10:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						eef7b6cf7a 
					 
					
						
						
							
							Vulkan: Fix invalid resolve at swap time when MSAA is enabled  
						
						
						
						
					 
					
						2017-04-15 18:35:58 +10:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						f4bdfe3e0c 
					 
					
						
						
							
							Vulkan: Fix incorrect render pass area for out-of-range clears  
						
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						This occured when a game set an out-of-range EFB clear region. 
						
						
					 
					
						2017-04-14 18:29:48 +10:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						c7ab6861c2 
					 
					
						
						
							
							RenderBase: Return a tuple from ConvertStereoRectangle instead of using out parameters  
						
						
						
						
					 
					
						2017-04-09 15:11:59 -04:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
							
						
						e99cd57eb3 
					 
					
						
						
							
							Merge pull request  #4935  from Armada651/depth-range-fix  
						
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						VideoBackends: Set the maximum range when the depth range is oversized. 
						
						
					 
					
						2017-03-10 18:05:52 +01:00