Lioncash 
							
						 
					 
					
						
						
							
						
						468f623d27 
					 
					
						
						
							
							ShaderGenCommon: Remove unnecessary includes  
						
						
						
						
					 
					
						2017-02-01 12:19:55 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						273ace7bb7 
					 
					
						
						
							
							LightingShaderGen: Remove unnecessary includes  
						
						
						
						
					 
					
						2017-02-01 01:06:00 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						70cf774a5c 
					 
					
						
						
							
							RenderBase: Forward declare EFBAccessType  
						
						
						
						
					 
					
						2017-01-23 12:41:26 -05:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						5b461f50af 
					 
					
						
						
							
							VideoBackendBase: Convert EFBAccessType into an enum class  
						
						
						
						
					 
					
						2017-01-23 03:53:38 -05:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						23b0faeba5 
					 
					
						
						
							
							OGL: Use VideoCommon blend state for framebuffer configuration.  
						
						
						
						
					 
					
						2017-01-06 14:01:39 +01:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
							
						
						65b5765858 
					 
					
						
						
							
							VideoBackends: Clamp the range to the maximum depth value supported in the z buffer.  
						
						
						
						
					 
					
						2016-12-27 20:25:40 +01:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
							
						
						ef82aebb97 
					 
					
						
						
							
							VideoCommon: Don't process the depth range in the vertex shader if it's not oversized.  
						
						
						
						
					 
					
						2016-12-27 14:31:17 +01:00 
						 
				 
			
				
					
						
							
							
								Mat M 
							
						 
					 
					
						
						
							
						
						9160be50db 
					 
					
						
						
							
							Merge pull request  #4224  from lioncash/tcache  
						
						... 
						
						
						
						TextureCacheBase: Eliminate static state 
						
						
					 
					
						2016-12-23 04:33:42 -05:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						607ce40f0b 
					 
					
						
						
							
							OGL: Fix black screen when MSAA is enabled  
						
						
						
						
					 
					
						2016-12-12 17:51:19 +10:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						58a5395173 
					 
					
						
						
							
							TextureCacheBase: Eliminate static state  
						
						
						
						
					 
					
						2016-12-09 16:50:37 -05:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						107e8c8ee7 
					 
					
						
						
							
							OGL: Fix assertion when minimizing window  
						
						... 
						
						
						
						Also fixes a potential divide by zero in Renderer::RenderText. 
						
						
					 
					
						2016-12-03 20:35:14 +10:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						b81dee8b9a 
					 
					
						
						
							
							OGL: Support full-resolution frame dumping  
						
						
						
						
					 
					
						2016-11-28 21:54:56 +10:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						93221e7f48 
					 
					
						
						
							
							OGL: Move frame rendering procedures to seperate methods  
						
						
						
						
					 
					
						2016-11-28 21:54:56 +10:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						6db0ee9561 
					 
					
						
						
							
							VideoCommon: Remove backbuffer size parameters from methods  
						
						... 
						
						
						
						We have the s_backbuffer_{width,height} fields to represent this, so
there's no point in passing them as parameters every time. 
						
						
					 
					
						2016-11-28 20:14:59 +10:00 
						 
				 
			
				
					
						
							
							
								Léo Lam 
							
						 
					 
					
						
						
							
						
						72e3f1ecec 
					 
					
						
						
							
							Remove unnecessary ConfigManager includes  
						
						... 
						
						
						
						Making changes to ConfigManager.h has always been a pain, because
it means rebuilding half of Dolphin, since a lot of files depend on
and include this header.
However, it turns out some includes are unnecessary. This commit
removes ConfigManager includes from files which don't contain
SConfig or GPUDeterminismMode or GPU_DETERMINISM (which means the
ConfigManager include is not used).
(I've also had to get rid of some indirect includes.) 
						
						
					 
					
						2016-11-27 22:38:38 +01:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						3816207d7b 
					 
					
						
						
							
							OGL: Fix frame dump on emulation close.  
						
						
						
						
					 
					
						2016-11-10 12:59:22 +01:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						21774bdc81 
					 
					
						
						
							
							OGL: Only flush the frame dumping thread on dumping.  
						
						... 
						
						
						
						This fixes the screenshot stutter, as this needs more than a frame.
So we won't stall on the png writing at all until emulation stops or
a new screenshot is requested. 
						
						
					 
					
						2016-11-10 12:59:22 +01:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						741debe229 
					 
					
						
						
							
							OGL: Avoid reallocation of frame dumping PBO.  
						
						
						
						
					 
					
						2016-11-07 22:32:54 +01:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						f6a6cc9c67 
					 
					
						
						
							
							OGL: Use PBO for framedump, with async readback.  
						
						
						
						
					 
					
						2016-11-07 22:17:32 +01:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						be29090aae 
					 
					
						
						
							
							AVIDump: Add a struct for the state.  
						
						... 
						
						
						
						So AddFrame use no global state and can be threaded well. 
						
						
					 
					
						2016-11-04 18:35:42 +01:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
							
						
						086f839435 
					 
					
						
						
							
							DriverDetails: Make the bug identifiers humanly readable.  
						
						
						
						
					 
					
						2016-10-31 15:02:08 +01:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
							
						
						ce9f717045 
					 
					
						
						
							
							OGL: Fall back to the old dual-source blending behaviour.  
						
						
						
						
					 
					
						2016-10-29 18:00:22 +02:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
							
						
						afe707bc18 
					 
					
						
						
							
							DriverDetails: Disable dual-source blending on AMD OGL drivers.  
						
						
						
						
					 
					
						2016-10-27 22:03:25 +02:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
							
						
						2536e37ec5 
					 
					
						
						
							
							Merge pull request  #4194  from Armada651/efb-source-format  
						
						... 
						
						
						
						PixelShaderGen: Add support for RGBA6 EFB format truncation. 
						
						
					 
					
						2016-10-21 21:45:29 +00:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
							
						
						ab5054c34e 
					 
					
						
						
							
							VideoBackends: Always enable dual-source blending if supported.  
						
						
						
						
					 
					
						2016-10-10 17:32:51 +02:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						9f264c0872 
					 
					
						
						
							
							AVIDump: Move CoreTiming into caller.  
						
						
						
						
					 
					
						2016-10-10 12:03:18 +02:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
							
						
						a583d36c7f 
					 
					
						
						
							
							Merge pull request  #4326  from degasus/framedump  
						
						... 
						
						
						
						Framedump: Merge screenshot code with framedumping. 
						
						
					 
					
						2016-10-10 11:48:57 +02:00 
						 
				 
			
				
					
						
							
							
								Markus Wick 
							
						 
					 
					
						
						
							
						
						a86b2c15d8 
					 
					
						
						
							
							Merge pull request  #4322  from Helios747/I_hate_features  
						
						... 
						
						
						
						Remove Frameskip 
						
						
					 
					
						2016-10-08 21:41:43 +02:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						64927a2f81 
					 
					
						
						
							
							Renderer: Merge screenshot logic into VideoCommon.  
						
						
						
						
					 
					
						2016-10-08 19:38:57 +02:00 
						 
				 
			
				
					
						
							
							
								anthony 
							
						 
					 
					
						
						
							
						
						b427ead0cc 
					 
					
						
						
							
							Remove Frameskip  
						
						
						
						
					 
					
						2016-10-08 11:49:51 -05:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						db0509560e 
					 
					
						
						
							
							AVIDump: Hard code rgba.  
						
						
						
						
					 
					
						2016-10-08 18:16:32 +02:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						0864ef4352 
					 
					
						
						
							
							VideoCommon: Add custom stride for framedumping.  
						
						
						
						
					 
					
						2016-10-08 15:44:54 +02:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						b5a91e1dfa 
					 
					
						
						
							
							Framedumps: Add finish() function to limit memory lifetime.  
						
						
						
						
					 
					
						2016-10-08 15:39:22 +02:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						ebc617882b 
					 
					
						
						
							
							VideoCommon: Drop RepeatFrameDumpFrame helper.  
						
						... 
						
						
						
						This was needed with fixed framerate dumping. As we now synchronize the frames, the last one will just get padded. 
						
						
					 
					
						2016-10-08 15:39:21 +02:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						a530708bb1 
					 
					
						
						
							
							OGL: Use VideoCommon framedump helpers.  
						
						
						
						
					 
					
						2016-10-07 23:09:10 +02:00 
						 
				 
			
				
					
						
							
							
								degasus 
							
						 
					 
					
						
						
							
						
						34d733d376 
					 
					
						
						
							
							OGL/Render: Drop write-only variable.  
						
						
						
						
					 
					
						2016-10-07 21:44:52 +02:00 
						 
				 
			
				
					
						
							
							
								Chris Burgener 
							
						 
					 
					
						
						
							
						
						43c48a6f48 
					 
					
						
						
							
							Fix frame dumps on file close in certain situations  
						
						
						
						
					 
					
						2016-10-04 09:26:23 -04:00 
						 
				 
			
				
					
						
							
							
								Shawn Hoffman 
							
						 
					 
					
						
						
							
						
						86112c7258 
					 
					
						
						
							
							VideoCommon: Minor changes  
						
						... 
						
						
						
						Make Renderer::GetMaxTextureSize return u32 instead of int. 
						
						
					 
					
						2016-10-03 06:51:46 -07:00 
						 
				 
			
				
					
						
							
							
								Mat M 
							
						 
					 
					
						
						
							
						
						ccfc081697 
					 
					
						
						
							
							Merge pull request  #4245  from aldelaro5/logs-levels-changes  
						
						... 
						
						
						
						Lots of Logs levels changes (also enable INFO level in every build) 
						
						
					 
					
						2016-10-02 16:51:44 -04:00 
						 
				 
			
				
					
						
							
							
								aldelaro5 
							
						 
					 
					
						
						
							
						
						f0aa9b3751 
					 
					
						
						
							
							Reorganise a ton of logs level  
						
						... 
						
						
						
						Most of this commits changes performance decreasing logs from info to debug and also cleans up innacurate levels. 
						
						
					 
					
						2016-10-01 15:50:28 -04:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						6a99cbd9fc 
					 
					
						
						
							
							VideoCommon: Call Renderer::SurfaceChanged on render parent resize  
						
						... 
						
						
						
						This is needed because for some reason the WSI for NV Vulkan drivers
doesn't return VK_ERROR_OUT_OF_DATE_KHR, so there is no other way to know
that a resize has occured apart from polling, which is a poor solution for
X11 (since it is blocking). 
						
						
					 
					
						2016-10-01 01:09:12 +10:00 
						 
				 
			
				
					
						
							
							
								Stenzek 
							
						 
					 
					
						
						
							
						
						09638e714e 
					 
					
						
						
							
							VideoCommon: Extend DriverDetails to support both OpenGL and Vulkan  
						
						
						
						
					 
					
						2016-10-01 01:09:12 +10:00 
						 
				 
			
				
					
						
							
							
								Lioncash 
							
						 
					 
					
						
						
							
						
						ec7114a658 
					 
					
						
						
							
							OGL: Remove unnecessary renderer global references  
						
						
						
						
					 
					
						2016-08-31 14:19:56 -04:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
							
						
						a8a9348913 
					 
					
						
						
							
							OGL: Handle cases where reversed depth is already used.  
						
						
						
						
					 
					
						2016-08-23 15:54:04 +02:00 
						 
				 
			
				
					
						
							
							
								Chris Burgener 
							
						 
					 
					
						
						
							
						
						da0204a85c 
					 
					
						
						
							
							Fix a really stupid GLSL version parsing bug  
						
						
						
						
					 
					
						2016-08-19 08:53:27 -04:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
							
						
						e86d7cbc99 
					 
					
						
						
							
							OGL: Workaround gl_ClipDistance bug on Mesa i965.  
						
						
						
						
					 
					
						2016-08-18 01:08:39 +02:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
							
						
						7078216b61 
					 
					
						
						
							
							Improve documentation.  
						
						
						
						
					 
					
						2016-08-16 21:09:58 +02:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
							
						
						8c1c7fc2da 
					 
					
						
						
							
							Cosmetics.  
						
						
						
						
					 
					
						2016-08-15 13:11:30 +02:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
							
						
						afa251af42 
					 
					
						
						
							
							DriverDetails: Add bug for broken gl_ClipDistance on i965.  
						
						
						
						
					 
					
						2016-08-15 13:11:28 +02:00 
						 
				 
			
				
					
						
							
							
								Jules Blok 
							
						 
					 
					
						
						
							
						
						94927f360f 
					 
					
						
						
							
							VideoCommon: Add a user-defined far clipping plane.  
						
						
						
						
					 
					
						2016-08-15 13:11:28 +02:00