Tillmann Karras
							
						 
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						30ebb2459e
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							Set copyright year to when a file was created
						
						
						
						
						
						
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						2015-05-25 13:22:31 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Tillmann Karras
							
						 
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						cefcb0ace9
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							Update license headers to GPLv2+
						
						
						
						
						
						
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						2015-05-25 13:22:31 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Scott Mansell
							
						 
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						e88c02dece
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							Ensure that ZSlopes save/restore state correctly.
						
						
						
						
						
						
						
						Had to re-do *ShaderManager so they saved their constant arrays
instead of completly rebuilding them on restore state. 
						
						
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						2015-01-23 03:32:31 +13:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Jules Blok
							
						 
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						b816ee1f79
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							VideoConfig: Define a per-game minimum convergence value instead of a percentage boost.
						
						
						
						
						
						
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						2015-01-02 17:07:08 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Jules Blok
							
						 
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						da058b3078
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							VideoConfig: Fix convergence parameter.
						
						
						
						
						
						
						
						Looks like a rebase failed somewhere. 
						
						
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						2014-12-29 12:03:59 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Ryan Houdek
							
						 
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						15f074dd21
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							Merge pull request #1766 from Armada651/enable-stereo
						
						
						
						
						
						
						
						Enable stereoscopy settings. 
						
						
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						2014-12-28 15:14:53 -06:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Jules Blok
							
						 
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						86120bfc97
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							GeometryShaderManager: Set viewport in SetConstants().
						
						
						
						
						
						
						
						Setting it in the callback is too early. 
						
						
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						2014-12-26 17:58:59 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Jules Blok
							
						 
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						c424aa1ac6
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							GeometryShaderManager: Boost convergence value.
						
						
						
						
						
						
						
						Most game don't require much granularity regarding the convergence value.
The default convergence was also too low, this commit increases it tenfold. 
						
						
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						2014-12-24 23:29:40 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Jules Blok
							
						 
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						70b898e2c6
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							VideoConfig: Rename Separation to Depth and update descriptions.
						
						
						
						
						
						
						
						More accurate since it's not a real IPD and Nvidia also calls it depth. 
						
						
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						2014-12-24 23:28:23 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Jules Blok
							
						 
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						d09af2dbba
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							GeometryShaderManager: Set stereo parameters in a SetConstants() call.
						
						
						
						
						
						
						
						Doing it in SetProjectionChanged() is too early because the projection type is not set yet. 
						
						
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						2014-12-20 13:16:26 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Jules Blok
							
						 
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						69df23f725
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							VideoCommon: Only use interface blocks when geometry shaders are supported.
						
						
						
						
						
						
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						2014-12-18 00:37:14 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Jules Blok
							
						 
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						1af3d8447a
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							GeometryShaderManager: Set the constants within the callbacks.
						
						
						
						
						
						
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						2014-12-18 00:37:09 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Jules Blok
							
						 
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						0ac7103391
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							GeometryShaderGen: Pack uniforms more tightly.
						
						
						
						
						
						
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						2014-12-18 00:36:40 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Jules Blok
							
						 
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						332ba4b210
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							GeometryShaderManager: Upload Line/Point width constants.
						
						
						
						
						
						
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						2014-12-15 22:47:35 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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								Jules Blok
							
						 
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						b406e4e1f2
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							VideoCommon: Add a separate constants buffer for the geometry shader.
						
						
						
						
						
						
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						2014-12-14 21:23:13 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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