XTra.KrazzY 
							
						 
					 
					
						
						
							
						
						c86d2e5129 
					 
					
						
						
							
							Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3898  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-28 21:32:10 +00:00 
						 
				 
			
				
					
						
							
							
								sl1nk3.s 
							
						 
					 
					
						
						
							
						
						3bc8eb7eaf 
					 
					
						
						
							
							Fixed one of the two remaining crash on Stop (issue 600), and removed some setup defines which are now useless anyway.  
						
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						There's an attempt to implement Peek_Color too, probably done wrong :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3799  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-15 15:09:20 +00:00 
						 
				 
			
				
					
						
							
							
								Shawn Hoffman 
							
						 
					 
					
						
						
							
						
						7e8a2fc136 
					 
					
						
						
							
							remove MusicMod  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3657  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-07-03 03:26:23 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						c66c54814c 
					 
					
						
						
							
							MusicMod: Fixed the build  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3507  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-06-20 11:05:52 +00:00 
						 
				 
			
				
					
						
							
							
								Shawn Hoffman 
							
						 
					 
					
						
						
							
						
						36f5f6e3e7 
					 
					
						
						
							
							remove dead code from MusicMod  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3182  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-05-08 16:00:16 +00:00 
						 
				 
			
				
					
						
							
							
								omegadox 
							
						 
					 
					
						
						
							
						
						eb0cab140f 
					 
					
						
						
							
							Some code cleanup  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2768  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-03-28 08:57:34 +00:00 
						 
				 
			
				
					
						
							
							
								omegadox 
							
						 
					 
					
						
						
							
						
						8c93e39ddd 
					 
					
						
						
							
							Linux build fixes and some warning cleanup for GCC  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2406  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-24 05:20:52 +00:00 
						 
				 
			
				
					
						
							
							
								LPFaint99 
							
						 
					 
					
						
						
							
						
						473cd01181 
					 
					
						
						
							
							UUpdate svn:eol-style=native ( r1438 ) for  Source/*.h  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2385  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-23 06:17:57 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						927815bc9b 
					 
					
						
						
							
							Core Stop and Start: Added alternative separate thread timer/loop based waiting, instead of same thread loop waiting. You can try it with the SETUP_TIMER_WAITING option in Setup.h.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2375  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-22 21:16:12 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						42101f0ce6 
					 
					
						
						
							
							OpenGL: Added a Setup.h option to avoid another annoying WaitForSingleObject() hanging. WaitForSingleObject() in Fifo_ExitLoop() would hang the thread it was waiting for when it arrived at Callback_PeekMessages(). Can't these waiting loops be replaced by a timer somehow? They are pretty ineffective if they hang the loop they are waiting for all the time.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2359  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-22 06:47:27 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						2a94635523 
					 
					
						
						
							
							OpenGL: Added option to build without WxWidgets in Windows to, if it has anything to do with the FreeLibrary() hanging. It doesn't seem to do, but now it's easier to compile without it at least.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2358  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-22 05:21:54 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						fc6a7c47d5 
					 
					
						
						
							
							Core Stop and Start: Fixed stop and start again by avoiding FreeLibrary() of the OpenGL plugin, and avoiding a crash in its ShutDown() function. You need to use SETUP_FREE_PLUGIN_ON_BOOT to compile with this option that works on my system. Also, I noticed that I don't need the SETUP_AVOID_CHILD_WINDOW_RENDERING_HANG anymore, I can now delete the g_EmuThread without having it hanging in its waiting function.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2356  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-22 04:24:53 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						b4b94fe594 
					 
					
						
						
							
							OpenGL: Fixed the screen size adjustment by moving it to Render::Swap(), where the final version of the picture is placed  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2344  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-21 20:59:30 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						6cd34b318f 
					 
					
						
						
							
							The Mega Change Of Doom - or, fixing Stop. Almost. At least it's better than before. However, the OpenGL plugin seems to lose textures a lot between game restarts :P I think the GL plugin needs to do a lot more cleanup.  
						
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						This change also includes tons of minor code formatting cleanup. Yeah, should've separated it ... sorry :(
Kills the old CPUCompare support. I'll resurrect it if I need it again, right now it mostly clutters the code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2321  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-20 22:04:52 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						718aa585e2 
					 
					
						
						
							
							Rerecording: Added frame step function and status bar for the input recording. Turn on frame stepping with Ctrl, step with Space. Build the Rerecording version with the setting in Setup.h.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2273  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-16 06:18:18 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						7c638f3a51 
					 
					
						
						
							
							Emulated Wiimote: Added option to use Analog 2 for roll and pitch. Now you can use the regular controls on Analog 1 and roll and pitch on Analog 2.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2240  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-14 13:03:21 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						94583cbab0 
					 
					
						
						
							
							DSP HLE: Fixed a sound problem with a new Setup.h option. For some reason all the SoundSyncEvent->Set() caused a lot of static for me in Wario Land.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2236  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-14 01:07:20 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						5be14f1b72 
					 
					
						
						
							
							Core: It seems like different settings work on different systems. So I added a Setup.h file to allow local custom compilation settings. I avoided placing this in Common.h to avoid having to rebuild many files when the settings are changed.  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2208  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-10 17:41:38 +00:00