omegadox 
							
						 
					 
					
						
						
							
						
						8c93e39ddd 
					 
					
						
						
							
							Linux build fixes and some warning cleanup for GCC  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2406  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-24 05:20:52 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						b739dd3817 
					 
					
						
						
							
							Emulated Wiimote: Added Classic Controller analog gamepad support, and added its keyboard configuration to the GUI  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2400  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-24 02:40:17 +00:00 
						 
				 
			
				
					
						
							
							
								LPFaint99 
							
						 
					 
					
						
						
							
						
						473cd01181 
					 
					
						
						
							
							UUpdate svn:eol-style=native ( r1438 ) for  Source/*.h  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2385  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-23 06:17:57 +00:00 
						 
				 
			
				
					
						
							
							
								LPFaint99 
							
						 
					 
					
						
						
							
						
						578c402d2c 
					 
					
						
						
							
							Update svn:eol-style=native ( r1442 ) for  Source/*.cpp  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2384  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-23 06:15:48 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						fc6a7c47d5 
					 
					
						
						
							
							Core Stop and Start: Fixed stop and start again by avoiding FreeLibrary() of the OpenGL plugin, and avoiding a crash in its ShutDown() function. You need to use SETUP_FREE_PLUGIN_ON_BOOT to compile with this option that works on my system. Also, I noticed that I don't need the SETUP_AVOID_CHILD_WINDOW_RENDERING_HANG anymore, I can now delete the g_EmuThread without having it hanging in its waiting function.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2356  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-22 04:24:53 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						76a78dd60d 
					 
					
						
						
							
							Make InputCommon build in debug mode. Seriously, WTF? Debugging code relying on functions that simply aren't there. Nakee?????  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2331  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-21 11:49:14 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						e010ef25da 
					 
					
						
						
							
							Clean up access to PowerPC::state. Some warning fixes. Restore hold-tab-to-release-throttle on Windows. Fix some project settings.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2297  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-17 22:48:16 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						a92444d3cc 
					 
					
						
						
							
							Emulated Wiimote: Added the pitch left and pitch right keyboard input to the GUI  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2275  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-16 09:25:22 +00:00 
						 
				 
			
				
					
						
							
							
								Shawn Hoffman 
							
						 
					 
					
						
						
							
						
						37b2b5f83b 
					 
					
						
						
							
							remove unicode from inputcommon vcproj  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2265  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-15 19:35:59 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						b53c30ad25 
					 
					
						
						
							
							Emulated Wiimote and SimplePad: Build fixes for Linux  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2264  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-15 19:25:23 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						a8e35e976a 
					 
					
						
						
							
							Emulated Wiimote: Added customizable controls for the Wiimote and the Nunchuck  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2259  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-15 18:23:42 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						7c638f3a51 
					 
					
						
						
							
							Emulated Wiimote: Added option to use Analog 2 for roll and pitch. Now you can use the regular controls on Analog 1 and roll and pitch on Analog 2.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2240  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-14 13:03:21 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						79947e5d29 
					 
					
						
						
							
							Emulated Wiimote: Added dead zone option for the gamepad input  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2237  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-14 01:15:35 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						57c4620902 
					 
					
						
						
							
							Emulated Wiimote: Fixed the upside down mode for roll and pitch, 360° roll and pitch is now emulated by an analog gamepad  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2224  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-12 16:43:35 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						b932a53b68 
					 
					
						
						
							
							Emulated Wiimote: Fixed the angles to x, y, z values conversion. There's just one thing left to fix before the combined roll and pitch works, when roll is more than 90 pitch has to be changed from for example 15 to -165 or something like that. Until I figure that out you can use the emulated roll and pitch separately by setting the range of either one of them to zero.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2219  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-12 08:46:48 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						68f39cb287 
					 
					
						
						
							
							nJoy:  
						
						... 
						
						
						
						1. Circumvent the IDirectInputDevice2::SetDataFormat() error when opening the configuration window to.
2. Fixed the Allow out of focus input option again
3. Allow changing of the mapped pads while a game is running
4. Prevented crashes or problems from any combination of having the configuration window open when a game is started or stopped
5. Fixed a crash that would occur after nJoy was started with a connected pad, then stopped, and all pads disconnected, then started again
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2215  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-11 10:30:02 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						516a14150a 
					 
					
						
						
							
							Wiimote: Improved the emulated Wiimote, added gamepad controls for analog tilting.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2207  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-10 17:25:08 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						c18613a580 
					 
					
						
						
							
							nJoy: Fixed the Hat / Custom D-Pad setting in the save by slot mode  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2194  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-10 00:41:43 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						5edef94753 
					 
					
						
						
							
							SimplePad: Added input recording options to the GUI, now we just need to get rerecording to work to, perhaps one can rewind the input counter when a state is loaded? So the input counter is saved in the savestate for the pad.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2184  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-09 20:06:27 +00:00 
						 
				 
			
				
					
						
							
							
								daco65 
							
						 
					 
					
						
						
							
						
						2ff2852771 
					 
					
						
						
							
							Njoy: added an option to choose what kind of analog filtering you want. it should be changeable when you choose to view advanced settings. this solved my analog/digital config problems i had and it *should* still work for those who had np with Jpeterson's change. i was told the wiimote had the same problem (makes sense) but im not sure if alot of ppl had that problem with their controllers so i have kept it as an ini changeable option only (set AdvancedMapFilter to True to use the same filtering as Njoy 0.3 does with AdvancedMapFilter enabled.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2180  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-09 18:43:03 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						1026b3b6f1 
					 
					
						
						
							
							Commited chaoscode's patch to fix re2 and mp1  
						
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						disabled njoy on linux as it doesn't compile (need to talk to JP about the right fix)
added ugly hack to include the right SDL.h on linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2179  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-09 18:31:16 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						1fbebb4ce1 
					 
					
						
						
							
							Wiimote: Configure gamepad in Wiimote plugin  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2172  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-09 13:10:29 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						94d8eb5d4e 
					 
					
						
						
							
							InputCommon and nJoy: Moved more functions to InputCommon  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2150  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-08 15:05:03 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						c225e83913 
					 
					
						
						
							
							InputCommon and nJoy: More build settings  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2149  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-08 14:55:51 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						127874b5e1 
					 
					
						
						
							
							InputCommon and nJoy: Fixed build settings  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2148  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-08 14:51:03 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						c6b4f5c819 
					 
					
						
						
							
							InputCommon and nJoy: Moved functions to InputCommon, to be shared with the Wiimote plugin  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2147  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-02-08 14:34:23 +00:00 
						 
				 
			
				
					
						
							
							
								XTra.KrazzY 
							
						 
					 
					
						
						
							
						
						cd658ac755 
					 
					
						
						
							
							More WIP OGL EventHandler work by shuffle2 and myself. Wiimote isn't implemented yet and OGL window is too small (should take window borders into account when creating window).  
						
						... 
						
						
						
						Not committing VideoOGL.vcproj so that project compiles with old OGL video window. In order to test just replace main.cpp/GLUtil.cpp/GLUtil.h with nmain.cpp/nGLUtil.cpp/nGLUtil.h in the project.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2038  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-01-29 23:35:31 +00:00 
						 
				 
			
				
					
						
							
							
								hrydgard 
							
						 
					 
					
						
						
							
						
						70bc8167f8 
					 
					
						
						
							
							Warp back to 1983!!! (rev 1983, that is, not the year :P)  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1997  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-01-23 21:28:55 +00:00 
						 
				 
			
				
					
						
							
							
								John Peterson 
							
						 
					 
					
						
						
							
						
						63ad74f9e8 
					 
					
						
						
							
							nJoy and PluginManager:  
						
						... 
						
						
						
						1. Avoided LoadLibrary() and FreeLibrary() in favor of using an existing LoadLibrary() because of an unresolved crash related to LoadLibrary() and nJoy. After several times of LoadLibrary() and FreeLibrary() of nJoy these seems to be some kind of memory corruption that brings up several error boxes from different places (not just nJoy) and then cause a crash.
2. Slowed down the moving of the pad initialization to InputCommon. I'm not against InputCommon at all, but I have to spend some more time with it before it works on Windows
3. Partly fixed a somewhat frequent failure of nJoy with SDL 1.3 that would give a strange DirectInput error message and cause the pads to not function. It's still present before the nJoy config windows is opened. It's only fixed on booting a game.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1991  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-01-23 10:00:59 +00:00 
						 
				 
			
				
					
						
							
							
								daco65 
							
						 
					 
					
						
						
							
						
						d450e054a4 
					 
					
						
						
							
							wrong project file >_>  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1990  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-01-23 01:48:13 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						0a3c3f7a6b 
					 
					
						
						
							
							moved the inputmanager to inputcommon  
						
						... 
						
						
						
						to avoid sdl dep in core
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1988  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-01-23 01:29:52 +00:00 
						 
				 
			
				
					
						
							
							
								Shawn Hoffman 
							
						 
					 
					
						
						
							
						
						852c35f705 
					 
					
						
						
							
							update to sfml 1.4. also testsuite doesn't need debug and release configs, that was an accident  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1969  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-01-21 05:46:07 +00:00 
						 
				 
			
				
					
						
							
							
								Shawn Hoffman 
							
						 
					 
					
						
						
							
						
						ba8c2aa7e4 
					 
					
						
						
							
							nakee's work on dolphin events. Also get wxw out of logmanager. This commit wants your comments  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1875  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-01-15 06:48:15 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						f95937bc2e 
					 
					
						
						
							
							is properties the right way?  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1808  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-01-06 08:30:31 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						aacfb94059 
					 
					
						
						
							
							back to normal non working singleton  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1800  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-01-05 23:34:53 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						25842deac5 
					 
					
						
						
							
							compile fix  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1799  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-01-05 23:30:44 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						790ee70b36 
					 
					
						
						
							
							More code for event handling  
						
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						almost working, for some reason the event handler creates 2 instances instead of one
if anyone can see why from the code I'll be like SOOOO happy:P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1798  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-01-05 22:51:35 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						f156361104 
					 
					
						
						
							
							some code fix  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1796  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-01-05 17:46:36 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						a533a9dc3d 
					 
					
						
						
							
							almost made the event handler into singleton having access problems  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1795  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-01-05 13:39:54 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						7d08aed4c1 
					 
					
						
						
							
							Some small fixes  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1781  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-01-05 00:10:19 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						94fb0dc220 
					 
					
						
						
							
							Somethin'  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1777  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-01-04 22:58:20 +00:00 
						 
				 
			
				
					
						
							
							
								Shawn Hoffman 
							
						 
					 
					
						
						
							
						
						34cad180e8 
					 
					
						
						
							
							add inputcommon and padsimpleEvnt to windows build. note: the plugin is disabled atm; it builds but isn't fit for general consumption. Also a bit of dolphin-style cleanup on inputcommon  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1768  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-01-04 21:07:22 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						96d6fc6e85 
					 
					
						
						
							
							More files  
						
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						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1767  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-01-04 20:05:34 +00:00 
						 
				 
			
				
					
						
							
							
								nakeee 
							
						 
					 
					
						
						
							
						
						90560511c9 
					 
					
						
						
							
							moving around some event handler code  
						
						... 
						
						
						
						creating inputcommon
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1766  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2009-01-04 19:54:56 +00:00