NeoBrainX 
							
						 
					 
					
						
						
							
						
						5a78351033 
					 
					
						
						
							
							TextureCacheBase: Fix a potential bug when using custom textures.  
						
						
						
						
					 
					
						2012-12-24 19:50:16 +01:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						0811311604 
					 
					
						
						
							
							TextureCacheBase: Delete textures completely instead of just invalidating them in ClearRenderTargets.  
						
						... 
						
						
						
						That's what would've been done in the next TCB::Load() call, anyway.
Fixes issue 5742.
Additionally, change efb copies to specify 1 as the number of mipmaps because that makes more sense than anything else. 
						
						
					 
					
						2012-12-17 19:36:31 +01:00 
						 
				 
			
				
					
						
							
							
								Pierre Bourdon 
							
						 
					 
					
						
						
							
						
						b27d8ff0d6 
					 
					
						
						
							
							Add a missing Invalidate()  call in ~TextureCache(). Fixes a regression from  8bed27a3d1 causing textures to load improperly when a game is run two times in the same Dolphin instance  
						
						
						
						
					 
					
						2012-06-27 20:20:28 +02:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						7dabba5095 
					 
					
						
						
							
							Fix a small bug.  
						
						
						
						
					 
					
						2012-06-20 18:18:20 +02:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						043a85f8a6 
					 
					
						
						
							
							Minor cleanup.  
						
						
						
						
					 
					
						2012-06-20 18:18:19 +02:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						8a5abbddc4 
					 
					
						
						
							
							Enable texture format overlay on the fly.  
						
						
						
						
					 
					
						2012-06-20 18:18:18 +02:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						8bed27a3d1 
					 
					
						
						
							
							Enable hires textures even when texture dumping is enabled.  
						
						... 
						
						
						
						Remove some deprecated code. 
						
						
					 
					
						2012-06-20 18:18:17 +02:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						8d30ac462a 
					 
					
						
						
							
							Instead of invalidating texcache whenever the graphics configuration dialog gets opened, clean up textures on configuration changes.  
						
						
						
						
					 
					
						2012-06-20 18:18:05 +02:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						b5ad382b07 
					 
					
						
						
							
							Fast mipmaps deserves to die!!  
						
						
						
						
					 
					
						2012-06-08 00:22:57 +02:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						72e83140f0 
					 
					
						
						
							
							TextureCacheBase: Remove the texture size limit for custom textures. Only the GPU restrictions for maximum texture size remain.  
						
						
						
						
					 
					
						2012-05-13 17:43:14 +02:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						41d37ab0a0 
					 
					
						
						
							
							TextureCacheBase: Support loading custom mipmaps.  
						
						
						
						
					 
					
						2012-05-13 17:42:22 +02:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						a5e68ab10e 
					 
					
						
						
							
							TextureCacheBase: Support dumping individual mipmaps.  
						
						
						
						
					 
					
						2012-05-13 17:41:04 +02:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						a8ad59ee3e 
					 
					
						
						
							
							TextureCacheBase: Move texture dumping to a helper function.  
						
						
						
						
					 
					
						2012-05-13 17:41:03 +02:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						3ecc5e879c 
					 
					
						
						
							
							TextureCacheBase: Move custom texture loading to a helper function  
						
						
						
						
					 
					
						2012-05-13 17:41:03 +02:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						6202714efd 
					 
					
						
						
							
							Fix some regressions from r3b38295cbd08.  
						
						
						
						
					 
					
						2012-03-20 22:36:21 +01:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						439613b833 
					 
					
						
						
							
							TextureCacheBase: Remove a superfluous TODO (texture hashing takes care of that stuff)  
						
						
						
						
					 
					
						2012-02-04 13:01:52 +01:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						eb01a110c9 
					 
					
						
						
							
							Implement texture preloading  
						
						
						
						
					 
					
						2012-02-03 21:21:13 +01:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						d1605abfa9 
					 
					
						
						
							
							Add license header for TextureCacheBase files  
						
						
						
						
					 
					
						2012-01-31 19:52:02 +01:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						1446fb33d5 
					 
					
						
						
							
							TextureCacheBase: Replace the efbcopy_state member variable of texture cache entries with a more general "texture type"  
						
						
						
						
					 
					
						2012-01-31 19:52:02 +01:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						cf899781f9 
					 
					
						
						
							
							TextureCacheBase: Update and improve documentation for EFB copies  
						
						
						
						
					 
					
						2012-01-31 19:52:02 +01:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						b34b6e47f2 
					 
					
						
						
							
							TextureCacheBase: Remove a redundant variable  
						
						
						
						
					 
					
						2012-01-31 19:52:02 +01:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						3b38295cbd 
					 
					
						
						
							
							TextureCacheBase: De-uglify hybrid EFB copies (documentation needs updating though)  
						
						... 
						
						
						
						TextureCacheBase: Fixed dynamic EFB copies being set to normal textures. 
						
						
					 
					
						2012-01-31 18:09:35 +01:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						67129404dd 
					 
					
						
						
							
							TextureCacheBase: Small bugfix  
						
						... 
						
						
						
						Added documentation for hybrid EFB copy stuff 
						
						
					 
					
						2012-01-31 18:09:35 +01:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						5239ba88c9 
					 
					
						
						
							
							TextureCache: Remove unsafe texture cache  
						
						
						
						
					 
					
						2012-01-31 18:09:35 +01:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						8c2d87f668 
					 
					
						
						
							
							TextureCacheBase: Move around stuff, add some TODOs  
						
						
						
						
					 
					
						2012-01-31 18:09:35 +01:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						93dbd93a8d 
					 
					
						
						
							
							TextureCacheBase: More cleanup...  
						
						
						
						
					 
					
						2012-01-31 18:09:35 +01:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						0c1e015ec3 
					 
					
						
						
							
							TextureCacheBase: Small change  
						
						
						
						
					 
					
						2012-01-31 18:09:35 +01:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						f68ee87e0e 
					 
					
						
						
							
							TextureCacheBase: De-uglify texcache entry lookup even more + documentation  
						
						
						
						
					 
					
						2012-01-31 18:09:35 +01:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						dcf18fbaaf 
					 
					
						
						
							
							TextureCacheBase: Force autogenerating mipmaps if custom textures are used  
						
						
						
						
					 
					
						2012-01-31 18:09:35 +01:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						8bc9e443fd 
					 
					
						
						
							
							TextureCacheBase: De-uglify entry lookup a bit  
						
						
						
						
					 
					
						2012-01-31 18:09:35 +01:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						9c39952c34 
					 
					
						
						
							
							TextureCacheBase: Kill deprecated entry member isNonPow2  
						
						... 
						
						
						
						TextureCacheBase: Add a TODO about a potential bug 
						
						
					 
					
						2012-01-31 18:09:35 +01:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						94a8536b8c 
					 
					
						
						
							
							TextureCacheBase: Simplify texture cache entry initialization  
						
						
						
						
					 
					
						2012-01-31 18:09:34 +01:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						c5008fe9de 
					 
					
						
						
							
							TextureCache: Renaming some variables  
						
						... 
						
						
						
						OGL: Fix a possible bug at texture dumping
OGL: Add a TODO about a possible bug 
						
						
					 
					
						2012-01-31 18:09:34 +01:00 
						 
				 
			
				
					
						
							
							
								NeoBrainX 
							
						 
					 
					
						
						
							
						
						3d9c35f58e 
					 
					
						
						
							
							VideoCommon: Fix upper and lower depth bytes being switched when performing Z16L EFB copies (EFB to texture only).  
						
						... 
						
						
						
						Fixes issue 4989.
Fixes issue 5056. 
						
						
					 
					
						2011-12-10 16:08:26 +01:00 
						 
				 
			
				
					
						
							
							
								Glenn Rice 
							
						 
					 
					
						
						
							
						
						a5b471f490 
					 
					
						
						
							
							More conversion from char * to std::string.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7266  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-03-01 03:06:14 +00:00 
						 
				 
			
				
					
						
							
							
								Glenn Rice 
							
						 
					 
					
						
						
							
						
						ba54fac9eb 
					 
					
						
						
							
							Convert GetUserPath to return a std::string instead of a const char *.  This simplifies its usage in most cases.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7265  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-02-28 20:40:15 +00:00 
						 
				 
			
				
					
						
							
							
								Nolan Check 
							
						 
					 
					
						
						
							
						
						f0c5cc76a9 
					 
					
						
						
							
							Add EFB encode-to-RAM support in DX11 backend. It could probably be simplified a lot, and not all the possible formats are implemented. I tried to use the dynamic-linking feature of shader model 5, but Microsoft's HLSL compiler is broken. "Dynamic mode" is implemented, but disabled for now.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7253  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-02-26 23:41:02 +00:00 
						 
				 
			
				
					
						
							
							
								Rodolfo Osvaldo Bogado 
							
						 
					 
					
						
						
							
						
						eef715b1cf 
					 
					
						
						
							
							added the possibility to allocate aligned memory, an use it to allocate the buffer utilized in texture decoding, this will make a little easy to use aligned writes when possible in sse2/3 optimized algorithms.  
						
						... 
						
						
						
						some code additions for future use ;).
please gcc user test this as i don't have opportunity to test it myself i only use reference code to.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7247  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-02-25 20:35:05 +00:00 
						 
				 
			
				
					
						
							
							
								baby.lueshi 
							
						 
					 
					
						
						
							
						
						1f0663c1a8 
					 
					
						
						
							
							Defer texture invalidation to the video thread from the video configuration dialog. Should fix issue 4069  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7108  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-02-08 03:47:59 +00:00 
						 
				 
			
				
					
						
							
							
								Soren Jorvang 
							
						 
					 
					
						
						
							
						
						98e24f5873 
					 
					
						
						
							
							The compiler need not obey the static keyword, so to avoid linker  
						
						... 
						
						
						
						problems, whole functions in .h files need to also be static in
case they are included in several .cpp files.
Also a few other minor LTO fixes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7082  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-02-05 16:06:05 +00:00 
						 
				 
			
				
					
						
							
							
								baby.lueshi 
							
						 
					 
					
						
						
							
						
						888cd78724 
					 
					
						
						
							
							Changes to hi-res textures. Textures now load correctly when loading/saving a savestate, and can be toggled on and off in game.  
						
						... 
						
						
						
						Changed non-hi-res textures to use MurmurHash3, which has better performance that the previous hash.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7080  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-02-05 10:08:06 +00:00 
						 
				 
			
				
					
						
							
							
								baby.lueshi 
							
						 
					 
					
						
						
							
						
						cd9e6a8d23 
					 
					
						
						
							
							Change the recent speedup to the hashing function to fall back to the old version for custom textures.  
						
						... 
						
						
						
						Re-fixed custom textures higher than 1024x1024. (It must have accidentally got reverted somewhere during the video plugin merge)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7064  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-02-04 22:51:17 +00:00 
						 
				 
			
				
					
						
							
							
								Glenn Rice 
							
						 
					 
					
						
						
							
						
						8b309e26dc 
					 
					
						
						
							
							Remove PluginSpecs.h.  Merge the few needed enums from that file into Common.h for now.  I am up for suggestions on a better place for those.  
						
						... 
						
						
						
						Fix frame dumping on linux.
Make sure that on screen messages get cleared between games.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7039  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-02-02 04:40:27 +00:00 
						 
				 
			
				
					
						
							
							
								Jordan Woyak 
							
						 
					 
					
						
						
							
						
						fbaf965995 
					 
					
						
						
							
							Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6996  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-01-31 01:28:32 +00:00 
						 
				 
			
				
					
						
							
							
								gnick79 
							
						 
					 
					
						
						
							
						
						3078db08c7 
					 
					
						
						
							
							* Changed the Projection Hack option in game properties to  "Custom Projection Hack"  
						
						... 
						
						
						
						- dislocating all sensible stuff related to "values per game/pattern" outside the sourcecode.
  - giving more control to end-users across the user-friendly interface.
  - deleting/cleaning some dead variables.
  - updating all gameconfig.ini data to reflect new PHack concept (pending upload).
* Updated Italian translation
  - Includes corrections, a better strings translating and suggestions directly by Google Code's people.
+ Minor old pending changes...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6973  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-01-29 21:13:56 +00:00 
						 
				 
			
				
					
						
							
							
								Soren Jorvang 
							
						 
					 
					
						
						
							
						
						955e3abe9e 
					 
					
						
						
							
							Clean out the long since bit-rotted video profiling code.  
						
						... 
						
						
						
						Profiler.{cpp,h} also happened to be the only dupliated
filenames left in Source, the absence of which should make
link-time optimization easier to get working.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6935  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-01-27 21:57:36 +00:00 
						 
				 
			
				
					
						
							
							
								Rodolfo Osvaldo Bogado 
							
						 
					 
					
						
						
							
						
						f869281301 
					 
					
						
						
							
							normalize the efb to texture process for color textures to make it work the same in all the plugins and with the same accuracy as real hardware (almost :))  
						
						... 
						
						
						
						please test for regressions and fixes.
some little changes to make pixel shader more dx9 sm2.0 friendly. the condition is not to use pixel lighting ( sorry no hardware support for the quantity of parameters needed).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6777  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-01-07 19:23:57 +00:00 
						 
				 
			
				
					
						
							
							
								Rodolfo Osvaldo Bogado 
							
						 
					 
					
						
						
							
						
						809670611b 
					 
					
						
						
							
							improve z copy a little further in 4 bits copy,  
						
						... 
						
						
						
						fix and error introduced by my last commit in dx11 plugin
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6754  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-01-05 20:50:51 +00:00 
						 
				 
			
				
					
						
							
							
								Rodolfo Osvaldo Bogado 
							
						 
					 
					
						
						
							
						
						0a36663b01 
					 
					
						
						
							
							corrected a little error in my last commit  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6752  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-01-05 17:22:25 +00:00 
						 
				 
			
				
					
						
							
							
								Rodolfo Osvaldo Bogado 
							
						 
					 
					
						
						
							
						
						d435fd8957 
					 
					
						
						
							
							corrected depth copy shader in dx9/dx11 to improve accuracy when doing efb to texture for depth formats  
						
						... 
						
						
						
						git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6751  8ced0084-cf51-0410-be5f-012b33b47a6e 
						
						
					 
					
						2011-01-05 17:16:52 +00:00