Commit Graph

  • 426d868adc how many fixes is this now? Shawn Hoffman 2009-01-18 00:17:42 +00:00
  • f8fdb23811 Recent commit: Reenabled logging in DSP HLE John Peterson 2009-01-18 00:13:26 +00:00
  • 4ccc5dd7b2 Recent commit: Missing file John Peterson 2009-01-18 00:09:17 +00:00
  • 5c0fe68dc0 made stf(stretch to fit) enabled by default. in windows stf works fine but in linux it doesn't. please report anything that could help cause the plan is to remove this option and always do stf daco65 2009-01-18 00:02:31 +00:00
  • fefc325a55 windows build fix for r1905 Shawn Hoffman 2009-01-17 23:50:22 +00:00
  • 4433e06447 Move Config.cpp to Core renamed it to ConfigManager Todo: Use it from core.cpp instead of the params nakeee 2009-01-17 23:41:21 +00:00
  • ee2bf31e56 Misc accumulated Jit64IL work; I don't recall whether any of these changes individually led to perf improvements, although overall it's spending a lot less time in interpreter fallbacks. magumagu9 2009-01-17 22:22:54 +00:00
  • 9cb25d6ba2 get WTL out of dsp_hle Shawn Hoffman 2009-01-17 21:42:43 +00:00
  • 5994897d9a add WPAD to TestSuite as an example wii/wiimote test. someone can replace it with wiimotiondemo if they want gx goodness, otherwise it's a just a nice simple test ;) Shawn Hoffman 2009-01-17 21:38:14 +00:00
  • 7d3dbde234 Don't skip the bottom half of the texture; fixes the text in Gamecube Tales of Symphonia with safe textures on. I haven't looked too carefully at exactly which textures are affected, though. magumagu9 2009-01-17 20:46:18 +00:00
  • fb51d14491 A couple more compile fixes to account for the fact that the commit of r1887 is *still* imcomplete. magumagu9 2009-01-17 20:36:23 +00:00
  • b6a8f11e48 Sorry GCC omegadox 2009-01-17 20:15:41 +00:00
  • 0099b5c957 Misc Linux build fixes in the wake of r1887; still doesn't work right because Source/Plugins/Plugin_DSP_HLE/Src/Debugger/Logging.cpp appears to be missing, and I haven't looked at the fallout of r1884 yet. magumagu9 2009-01-17 19:59:20 +00:00
  • 60c48278d8 a silly fix. omegadox 2009-01-17 18:34:25 +00:00
  • 86891bcf09 Recent commit: Missing file John Peterson 2009-01-17 18:15:00 +00:00
  • 231eb8682a Recent commit: Missing file John Peterson 2009-01-17 17:51:59 +00:00
  • 8ff64a12ea fix XFB enabled at boot. Should save some click for homebrew. memberTwo.mb2 2009-01-17 16:16:47 +00:00
  • 9e676263cd MusicMod: Small change John Peterson 2009-01-17 15:10:52 +00:00
  • b3ac9710e1 Last commit: Restored build events to the DolphinWX project John Peterson 2009-01-17 14:43:18 +00:00
  • 4eb4480b43 Last commit: Missing files John Peterson 2009-01-17 14:41:20 +00:00
  • 389fef2e30 Last commit: Missing files John Peterson 2009-01-17 14:36:32 +00:00
  • 709adce8f6 Last commit: Typo John Peterson 2009-01-17 14:34:40 +00:00
  • ae9cfbd8e3 Common: Moved Windows console functions to common John Peterson 2009-01-17 14:28:09 +00:00
  • 7f9ce70b33 Fix a bit texture cache WIP for copyEFBToRam at least. memberTwo.mb2 2009-01-17 13:31:17 +00:00
  • e3652c177c PluginSpecs: Cosmetic changes John Peterson 2009-01-17 08:32:44 +00:00
  • 8c3d4ac873 PluginSpecs: Moved #define __cdecl outside _WIN32 John Peterson 2009-01-17 08:21:49 +00:00
  • 2bc791a173 Common project: Added Plugin filter John Peterson 2009-01-17 08:05:11 +00:00
  • 074436c0eb Updated the Readme.txt file. omegadox 2009-01-16 21:58:56 +00:00
  • 93d12069cb reorganize the TestSuite and add VS support Shawn Hoffman 2009-01-16 21:57:19 +00:00
  • acc062a2c1 More work on texture cache. Texture address is most of the time the cacheEntry index (as it was before r1871) to help CopyRenderTargetToTexture (fix it still a TODO). But not when texture format is tlut dependent to fix MP1 perf issue. Fix tlut overrun. Change TexDecoder_GetSafeTextureHash to fix Pokemon Colosseum and improve speed (we may need to tweak hardcoded value there -> TOTEST). Few notes too and I let my debug stuff for a while. memberTwo.mb2 2009-01-16 16:28:33 +00:00
  • 7afc53c3a1 Revert r1861 LPFaint99 2009-01-16 02:58:34 +00:00
  • 9df221dd73 A few tweaks to fix issues I've been having with Tales of Symphonia in safe texture mode. One, don't hash the palette when it doesn't matter; including it completely kills performance in the map mode, and I'm pretty sure it's because the palette points to essentially random memory. Two, include the address in the hash seed; this helps with an issue related to the EFB and the main menu. Hopefully, these changes together don't cause any regressions. magumagu9 2009-01-15 17:23:05 +00:00
  • 5d230ee9ab compile fix (event handler works on linux with gltest and padsimpleenv) nakeee 2009-01-15 11:46:09 +00:00
  • 9dcb4edc97 missed these with last commit Shawn Hoffman 2009-01-15 07:27:06 +00:00
  • ba8c2aa7e4 nakee's work on dolphin events. Also get wxw out of logmanager. This commit wants your comments Shawn Hoffman 2009-01-15 06:48:15 +00:00
  • aced3c00fd Some WIP work on MemcardManager, nothing for enduser. Mostly to avoid using a hexeditor to look at dir entries LPFaint99 2009-01-15 06:06:30 +00:00
  • e3b0bbd7a0 fix omegadox 2009-01-15 05:49:24 +00:00
  • 4b0d4e126f fix omegadox 2009-01-15 05:47:08 +00:00
  • 4a325d466d Attempt to refix the issue solved by r1872 without the performance impact on the safe texture cache. This is kind of messy, but it seems to work. magumagu9 2009-01-15 05:24:47 +00:00
  • 27fb636451 Flip the hashtable accesses back to always indexing based on the address; there's no particular benefit to indexing based on the hash, and doing so breaks copy EFB to texture mode. magumagu9 2009-01-15 03:28:57 +00:00
  • e8edc685ba 1) fix texture caching issue (ie. MP1 "Main menu" fps drop). 2) "fix" Pokemon Coloseum font issue in SafeTextureCache mode. We should kill the unsafe one. TODO: get why it works :p 3) readjust FAKE_GP_WATCHDOG_PERIOD for omega's ZTP to boot in DC. Too late to split, sorry. memberTwo.mb2 2009-01-14 23:55:55 +00:00
  • 09c8bc33d3 Smash bros US :o daco65 2009-01-14 18:47:34 +00:00
  • 1ba2708bbd put the handy items on the first page of ConfigMain. Fix for plugins not loading on first boot. We should figure out how to get a pointer to the main app (see OGL main.cpp line 118) Shawn Hoffman 2009-01-14 16:36:43 +00:00
  • 87e6f0b18c ifdefed the sse3 code just to make sure nakeee 2009-01-14 13:00:25 +00:00
  • b252be40cf Added S-SSE3 implementation of one perf. critical texture decoder, please notify me if it breaks anything. Thanks. XTra.KrazzY 2009-01-14 11:28:48 +00:00
  • ed3281290d More green. CPU sleeps when fifo HiWaterMark reached now. Showing more obviously when GPU become the bottleneck. Again, if it hurts perf -> GPU needs improvement where CPU load drop. I need to check some fifo stuff. TODO: test if HiWM are less reached with or without sending the whole fifoReadWriteDistance. memberTwo.mb2 2009-01-14 11:23:00 +00:00
  • 32ef02c959 1)For the planet. It's not like I made peace with OS scheduler for speed critical code, but in that case this really helps showing the load balancing between CPU and GPU. When CPU core load drops, GPU devs knows what to do :p. Thanks tinctorius for indirectly pointing this. 2) Tweak FAKE_GP_WATCHDOG_PERIOD for a bit more GPU asynchronicity. ZTP still ok here but tell me if it breaks games in DC. memberTwo.mb2 2009-01-14 09:26:13 +00:00
  • b5367bea46 Unconditionally activate SSE code for texture conversion; this should only affect 32-bit non-Windows platforms, and I've tested 32-bit Linux, so I think it's pretty safe. It's a slight performance improvement when it kicks in. magumagu9 2009-01-14 07:31:24 +00:00
  • 14984a916d Remove dependency of ATLMFC from direct 3d9 plugin and main dolphin app, dependency still exists in DSP_HLE and DSP_LLE LPFaint99 2009-01-14 05:07:53 +00:00
  • ebb23a74fe Some organization of the OGL plugin Config window. omegadox 2009-01-13 20:50:51 +00:00
  • 6da0386bd6 now we can play with keyboard on osx, enjoy tmator 2009-01-13 14:30:05 +00:00
  • f1a3bc1397 Move #include <window.h> from all files that include it and common.h to common.h LPFaint99 2009-01-13 04:23:26 +00:00
  • 2d586139bc cocoa event wip, i'm tired i'll continue tomorrow tmator 2009-01-13 00:34:36 +00:00
  • 4fd0f3035a cocoa event wip tmator 2009-01-12 23:59:27 +00:00
  • c0d29add82 Revert 1843. omegadox 2009-01-12 20:57:20 +00:00
  • a255ea66cf first step to get cocoa events tmator 2009-01-12 20:52:45 +00:00
  • d9511addf3 some small changes to OGL plugin. omegadox 2009-01-12 15:00:00 +00:00
  • ff5a8e7757 Updated scons for OGL Plugin. omegadox 2009-01-12 08:23:09 +00:00
  • ffdfc86633 i euh...made another mistake :P daco65 2009-01-11 22:43:06 +00:00
  • d6e8c1f5d0 added an option to copy textures from the EFB to system memory. this is slower but shouldn't cause the compatibility issues the previous method of copying them directly to a GL texture has. the new method can be tested by disabling "copy EFB to texture" in the hacks section. the new method still needs some tweaks. fixed some off-by-one errors in the EFB to texture copy and the scissor box. also fixed a couple asserts I was getting in the volume directory stuff. donkopunchstania 2009-01-11 22:25:57 +00:00
  • 394b040f61 placed the issues column to the back. i still got huge plans for the notes column but for now this will do. daco65 2009-01-11 20:29:41 +00:00
  • 8768d875d4 NOWX compilation fixes for debug XTra.KrazzY 2009-01-11 13:37:13 +00:00
  • 3a64c36c66 fix XTra.KrazzY 2009-01-11 13:25:05 +00:00
  • 9d9de41c0a Printf compile warning fixes XTra.KrazzY 2009-01-11 13:05:43 +00:00
  • 4d4ff5c8f5 properly identify Wii-mode DOL files bushing 2009-01-11 10:00:59 +00:00
  • 018cb993e3 A tiny bit more JIT WIP work. magumagu9 2009-01-11 01:26:58 +00:00
  • 4acda0096b A bit more progress on JIT WIP. magumagu9 2009-01-11 00:26:41 +00:00
  • ee3646cfb4 Linux 64-bit fix by tinctorius, please verify! XTra.KrazzY 2009-01-10 23:10:33 +00:00
  • 526cfd3104 a few games uploaded check issues to see which games :) thx to zenmanorg daco65 2009-01-10 17:29:52 +00:00
  • 2d8e15600b NJoy test printf spam when not pressing any button fix (by tinctorius) XTra.KrazzY 2009-01-10 16:23:51 +00:00
  • 2e9837e564 move video plugin init from EmuThread to the GUI thread, since it does GUI stuff lol? bushing 2009-01-10 10:17:02 +00:00
  • 7ff3d76b0a Update nsis installer and some cleanup. Note: I'm not sure if the installer yet allows for mutliple revisions installed side-by-side, but that is the intention. Also, I need to figure out how to do subsections and some trickies in nsis. Shawn Hoffman 2009-01-09 16:04:28 +00:00
  • 726fd4baf0 fixed thread.h building and moved the pluginmanager from windows as well daco65 2009-01-09 13:24:55 +00:00
  • 9cae49bb52 moved plugin manager to core. Can someone fix it on windows? nakeee 2009-01-09 12:46:04 +00:00
  • 9f5aaf8413 place plugins inside app bundle on osx (also btw, all Macs have Cocoa...) bushing 2009-01-09 12:11:48 +00:00
  • 969496d93b properly support POSIX threads kthx bushing 2009-01-09 12:10:02 +00:00
  • 96f9e7a82e add a stub in for /dev/oh0 (the external USB bus). It would be nice to support this using libusb someday. bushing 2009-01-09 12:09:03 +00:00
  • ecb18e8392 get rid of some debugging noise for the network code bushing 2009-01-09 12:07:53 +00:00
  • 7aeca140f1 oops, cut and paste error bushing 2009-01-09 12:06:04 +00:00
  • 9947a77441 Some INI updates. omegadox 2009-01-09 10:48:49 +00:00
  • 4b47d19701 hmm omegadox 2009-01-09 10:38:28 +00:00
  • 4286f4c9b6 ups omegadox 2009-01-09 10:16:03 +00:00
  • 60bfc77b14 some issues updates omegadox 2009-01-09 09:44:21 +00:00
  • 5eedc125fa Added an Issues column for saving notes on what problems occur in the game and moved the Notes column to the end, since it doesn't seem to contain any important information. omegadox 2009-01-09 09:36:50 +00:00
  • 89603a91a6 add if gltest on some run away files Thanks shuffle! nakeee 2009-01-09 00:35:06 +00:00
  • 4916bf54b6 rollback 1829. Seriously, WTF? hrydgard 2009-01-09 00:09:07 +00:00
  • f705cfc49f use globals for event handler now I just need to set it somewhere... nakeee 2009-01-08 23:42:18 +00:00
  • e94ba056b6 Removed unused code, removed inclusion of unused headers. tinctorius 2009-01-08 22:31:02 +00:00
  • bf18502077 ADding functions nakeee 2009-01-08 12:12:15 +00:00
  • 772f17c1c7 remove wx check in nowx nakeee 2009-01-08 11:50:49 +00:00
  • dd56f82f82 remove unused variables from dsp hle and enable njoy test in windows debug build Shawn Hoffman 2009-01-08 00:00:21 +00:00
  • 3a9eeeb144 addded the setdllglobals function to the specs (no failure maybe warning on symbols nakeee 2009-01-07 22:07:51 +00:00
  • c4993bf036 Fix spec from over erasing nakeee 2009-01-07 21:40:55 +00:00
  • ef53bfe3fc nobody saw that silly typo! >_> daco65 2009-01-07 20:50:56 +00:00
  • 8c8ec9d155 wiimote build fixing daco65 2009-01-07 20:45:43 +00:00
  • 6053f26a4c More plugin specs changes, please check that it compiles on windows as well. nakeee 2009-01-07 18:21:22 +00:00
  • 7f7c55d7a1 Plugin specs change please comment nakeee 2009-01-07 11:16:36 +00:00
  • 727cef5fcd Wiimote: Forgot to remove this John Peterson 2009-01-07 09:09:07 +00:00
  • 9a126190ec Some code cleanup in DolphinWx. omegadox 2009-01-07 09:06:42 +00:00
  • 5d961c03ef new compile on linux nakeee 2009-01-07 08:44:57 +00:00