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release-prep-2506
dolphin
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Core
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VideoCommon
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GraphicsModSystem
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JMC47
ad3650abfc
Merge pull request
#13093
from mitaclaw/ranges-modernization-4-projection
...
Ranges Algorithms Modernization - Projection
2025-03-23 15:56:13 -04:00
..
Actions
VideoCommon: move factory names to be a static inside each action class, so that they can be reused in the future for serialization
2024-02-18 15:45:10 -06:00
CustomPipeline.cpp
Modernize
std::sort
with ranges and projections
2025-03-09 13:26:38 -07:00
CustomPipeline.h
VideoCommon: refactor the custom pipeline logic in the graphics mod action into a separate class, so it is reusable
2024-01-27 00:12:49 -06:00
CustomShaderCache.cpp
VideoCommon: move to a 'process_fragment()' function to simplify custom shaders and provide a direct override of the tev stage logic
2025-03-22 15:22:00 -05:00
CustomShaderCache.h
VideoCommon: add custom shader cache
2023-08-20 18:53:27 -05:00
FBInfo.cpp
C++20: Synthesize
operator!=
From
operator==
2024-10-10 20:23:55 -07:00
FBInfo.h
C++20: Synthesize
operator!=
From
operator==
2024-10-10 20:23:55 -07:00
GraphicsModAction.h
VideoCommon: add graphics mod callback interface for when a texture is created
2023-06-20 19:26:53 -05:00
GraphicsModActionData.h
VideoCommon: update custom pipeline action to support a variety of texture samplers (2D, 2D array, and cube maps)
2023-12-19 21:51:42 -06:00
GraphicsModActionFactory.cpp
VideoCommon: move factory names to be a static inside each action class, so that they can be reused in the future for serialization
2024-02-18 15:45:10 -06:00
GraphicsModActionFactory.h
VideoCommon: add support to graphics mod manager to load in assets and pass it to graphics actions
2023-08-20 18:53:27 -05:00
GraphicsModManager.cpp
Use 'contains' method
2024-08-14 22:18:28 +02:00
GraphicsModManager.h
VideoCommon: add graphics mod callback interface for when a texture is created
2023-06-20 19:26:53 -05:00