forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			39 lines
		
	
	
		
			898 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			39 lines
		
	
	
		
			898 B
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <wx/dialog.h>
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class wxSpinButton;
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class wxSpinEvent;
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class wxTextCtrl;
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namespace ActionReplay { struct ARCode; }
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class CARCodeAddEdit : public wxDialog
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{
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public:
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	CARCodeAddEdit(int _selection, std::vector<ActionReplay::ARCode>* _arCodes,
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		wxWindow* parent,
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		wxWindowID id = wxID_ANY,
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		const wxString& title = _("Edit ActionReplay Code"),
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		const wxPoint& pos = wxDefaultPosition,
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		const wxSize& size = wxDefaultSize,
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		long style = wxDEFAULT_DIALOG_STYLE);
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private:
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	wxTextCtrl* EditCheatName;
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	wxSpinButton* EntrySelection;
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	wxTextCtrl* EditCheatCode;
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	std::vector<ActionReplay::ARCode>* arCodes;
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	void SaveCheatData(wxCommandEvent& event);
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	void ChangeEntry(wxSpinEvent& event);
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	void UpdateTextCtrl(ActionReplay::ARCode arCode);
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	int selection;
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};
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