forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			362 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			362 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2014 Dolphin Emulator Project
 | 
						|
// Licensed under GPLv2+
 | 
						|
// Refer to the license.txt file included.
 | 
						|
 | 
						|
#include <sstream>
 | 
						|
#include <string>
 | 
						|
 | 
						|
#include "Common/CommonPaths.h"
 | 
						|
#include "Common/CommonTypes.h"
 | 
						|
#include "Common/FileSearch.h"
 | 
						|
#include "Common/FileUtil.h"
 | 
						|
#include "Common/IniFile.h"
 | 
						|
#include "Common/Logging/Log.h"
 | 
						|
#include "Common/StringUtil.h"
 | 
						|
 | 
						|
#include "VideoCommon/PostProcessing.h"
 | 
						|
#include "VideoCommon/VideoConfig.h"
 | 
						|
 | 
						|
static const char s_default_shader[] = "void main() { SetOutput(Sample()); }\n";
 | 
						|
 | 
						|
PostProcessingShaderImplementation::PostProcessingShaderImplementation()
 | 
						|
{
 | 
						|
  m_timer.Start();
 | 
						|
}
 | 
						|
 | 
						|
PostProcessingShaderImplementation::~PostProcessingShaderImplementation()
 | 
						|
{
 | 
						|
  m_timer.Stop();
 | 
						|
}
 | 
						|
 | 
						|
static std::vector<std::string> GetShaders(const std::string& sub_dir = "")
 | 
						|
{
 | 
						|
  std::vector<std::string> paths =
 | 
						|
      Common::DoFileSearch({File::GetUserPath(D_SHADERS_IDX) + sub_dir,
 | 
						|
                            File::GetSysDirectory() + SHADERS_DIR DIR_SEP + sub_dir},
 | 
						|
                           {".glsl"});
 | 
						|
  std::vector<std::string> result;
 | 
						|
  for (std::string path : paths)
 | 
						|
  {
 | 
						|
    std::string name;
 | 
						|
    SplitPath(path, nullptr, &name, nullptr);
 | 
						|
    result.push_back(name);
 | 
						|
  }
 | 
						|
  return result;
 | 
						|
}
 | 
						|
 | 
						|
std::vector<std::string> PostProcessingShaderImplementation::GetShaderList(APIType api_type)
 | 
						|
{
 | 
						|
  // Currently there is no differentiation between API types and shader languages.
 | 
						|
  // This could change in the future, hence the api_type parameter, but ideally,
 | 
						|
  // shaders should be compatible across backends.
 | 
						|
  if (api_type == APIType::OpenGL || api_type == APIType::Vulkan)
 | 
						|
    return GetShaders();
 | 
						|
 | 
						|
  return {};
 | 
						|
}
 | 
						|
 | 
						|
std::vector<std::string> PostProcessingShaderImplementation::GetAnaglyphShaderList(APIType api_type)
 | 
						|
{
 | 
						|
  if (api_type == APIType::OpenGL || api_type == APIType::Vulkan)
 | 
						|
    return GetShaders(ANAGLYPH_DIR DIR_SEP);
 | 
						|
 | 
						|
  return {};
 | 
						|
}
 | 
						|
 | 
						|
std::string PostProcessingShaderConfiguration::LoadShader(std::string shader)
 | 
						|
{
 | 
						|
  // Load the shader from the configuration if there isn't one sent to us.
 | 
						|
  if (shader == "")
 | 
						|
    shader = g_ActiveConfig.sPostProcessingShader;
 | 
						|
  m_current_shader = shader;
 | 
						|
 | 
						|
  const std::string sub_dir =
 | 
						|
      (g_Config.stereo_mode == StereoMode::Anaglyph) ? ANAGLYPH_DIR DIR_SEP : "";
 | 
						|
 | 
						|
  // loading shader code
 | 
						|
  std::string code;
 | 
						|
  std::string path = File::GetUserPath(D_SHADERS_IDX) + sub_dir + shader + ".glsl";
 | 
						|
 | 
						|
  if (shader == "")
 | 
						|
  {
 | 
						|
    code = s_default_shader;
 | 
						|
  }
 | 
						|
  else
 | 
						|
  {
 | 
						|
    if (!File::Exists(path))
 | 
						|
    {
 | 
						|
      // Fallback to shared user dir
 | 
						|
      path = File::GetSysDirectory() + SHADERS_DIR DIR_SEP + sub_dir + shader + ".glsl";
 | 
						|
    }
 | 
						|
 | 
						|
    if (!File::ReadFileToString(path, code))
 | 
						|
    {
 | 
						|
      ERROR_LOG(VIDEO, "Post-processing shader not found: %s", path.c_str());
 | 
						|
      code = s_default_shader;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  LoadOptions(code);
 | 
						|
  LoadOptionsConfiguration();
 | 
						|
 | 
						|
  return code;
 | 
						|
}
 | 
						|
 | 
						|
void PostProcessingShaderConfiguration::LoadOptions(const std::string& code)
 | 
						|
{
 | 
						|
  const std::string config_start_delimiter = "[configuration]";
 | 
						|
  const std::string config_end_delimiter = "[/configuration]";
 | 
						|
  size_t configuration_start = code.find(config_start_delimiter);
 | 
						|
  size_t configuration_end = code.find(config_end_delimiter);
 | 
						|
 | 
						|
  m_options.clear();
 | 
						|
  m_any_options_dirty = true;
 | 
						|
 | 
						|
  if (configuration_start == std::string::npos || configuration_end == std::string::npos)
 | 
						|
  {
 | 
						|
    // Issue loading configuration or there isn't one.
 | 
						|
    return;
 | 
						|
  }
 | 
						|
 | 
						|
  std::string configuration_string =
 | 
						|
      code.substr(configuration_start + config_start_delimiter.size(),
 | 
						|
                  configuration_end - configuration_start - config_start_delimiter.size());
 | 
						|
 | 
						|
  std::istringstream in(configuration_string);
 | 
						|
 | 
						|
  struct GLSLStringOption
 | 
						|
  {
 | 
						|
    std::string m_type;
 | 
						|
    std::vector<std::pair<std::string, std::string>> m_options;
 | 
						|
  };
 | 
						|
 | 
						|
  std::vector<GLSLStringOption> option_strings;
 | 
						|
  GLSLStringOption* current_strings = nullptr;
 | 
						|
  while (!in.eof())
 | 
						|
  {
 | 
						|
    std::string line;
 | 
						|
 | 
						|
    if (std::getline(in, line))
 | 
						|
    {
 | 
						|
#ifndef _WIN32
 | 
						|
      // Check for CRLF eol and convert it to LF
 | 
						|
      if (!line.empty() && line.at(line.size() - 1) == '\r')
 | 
						|
      {
 | 
						|
        line.erase(line.size() - 1);
 | 
						|
      }
 | 
						|
#endif
 | 
						|
 | 
						|
      if (line.size() > 0)
 | 
						|
      {
 | 
						|
        if (line[0] == '[')
 | 
						|
        {
 | 
						|
          size_t endpos = line.find("]");
 | 
						|
 | 
						|
          if (endpos != std::string::npos)
 | 
						|
          {
 | 
						|
            // New section!
 | 
						|
            std::string sub = line.substr(1, endpos - 1);
 | 
						|
            option_strings.push_back({sub});
 | 
						|
            current_strings = &option_strings.back();
 | 
						|
          }
 | 
						|
        }
 | 
						|
        else
 | 
						|
        {
 | 
						|
          if (current_strings)
 | 
						|
          {
 | 
						|
            std::string key, value;
 | 
						|
            IniFile::ParseLine(line, &key, &value);
 | 
						|
 | 
						|
            if (!(key == "" && value == ""))
 | 
						|
              current_strings->m_options.emplace_back(key, value);
 | 
						|
          }
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  for (const auto& it : option_strings)
 | 
						|
  {
 | 
						|
    ConfigurationOption option;
 | 
						|
    option.m_dirty = true;
 | 
						|
 | 
						|
    if (it.m_type == "OptionBool")
 | 
						|
      option.m_type = ConfigurationOption::OptionType::OPTION_BOOL;
 | 
						|
    else if (it.m_type == "OptionRangeFloat")
 | 
						|
      option.m_type = ConfigurationOption::OptionType::OPTION_FLOAT;
 | 
						|
    else if (it.m_type == "OptionRangeInteger")
 | 
						|
      option.m_type = ConfigurationOption::OptionType::OPTION_INTEGER;
 | 
						|
 | 
						|
    for (const auto& string_option : it.m_options)
 | 
						|
    {
 | 
						|
      if (string_option.first == "GUIName")
 | 
						|
      {
 | 
						|
        option.m_gui_name = string_option.second;
 | 
						|
      }
 | 
						|
      else if (string_option.first == "OptionName")
 | 
						|
      {
 | 
						|
        option.m_option_name = string_option.second;
 | 
						|
      }
 | 
						|
      else if (string_option.first == "DependentOption")
 | 
						|
      {
 | 
						|
        option.m_dependent_option = string_option.second;
 | 
						|
      }
 | 
						|
      else if (string_option.first == "MinValue" || string_option.first == "MaxValue" ||
 | 
						|
               string_option.first == "DefaultValue" || string_option.first == "StepAmount")
 | 
						|
      {
 | 
						|
        std::vector<s32>* output_integer = nullptr;
 | 
						|
        std::vector<float>* output_float = nullptr;
 | 
						|
 | 
						|
        if (string_option.first == "MinValue")
 | 
						|
        {
 | 
						|
          output_integer = &option.m_integer_min_values;
 | 
						|
          output_float = &option.m_float_min_values;
 | 
						|
        }
 | 
						|
        else if (string_option.first == "MaxValue")
 | 
						|
        {
 | 
						|
          output_integer = &option.m_integer_max_values;
 | 
						|
          output_float = &option.m_float_max_values;
 | 
						|
        }
 | 
						|
        else if (string_option.first == "DefaultValue")
 | 
						|
        {
 | 
						|
          output_integer = &option.m_integer_values;
 | 
						|
          output_float = &option.m_float_values;
 | 
						|
        }
 | 
						|
        else if (string_option.first == "StepAmount")
 | 
						|
        {
 | 
						|
          output_integer = &option.m_integer_step_values;
 | 
						|
          output_float = &option.m_float_step_values;
 | 
						|
        }
 | 
						|
 | 
						|
        if (option.m_type == ConfigurationOption::OptionType::OPTION_BOOL)
 | 
						|
        {
 | 
						|
          TryParse(string_option.second, &option.m_bool_value);
 | 
						|
        }
 | 
						|
        else if (option.m_type == ConfigurationOption::OptionType::OPTION_INTEGER)
 | 
						|
        {
 | 
						|
          TryParseVector(string_option.second, output_integer);
 | 
						|
          if (output_integer->size() > 4)
 | 
						|
            output_integer->erase(output_integer->begin() + 4, output_integer->end());
 | 
						|
        }
 | 
						|
        else if (option.m_type == ConfigurationOption::OptionType::OPTION_FLOAT)
 | 
						|
        {
 | 
						|
          TryParseVector(string_option.second, output_float);
 | 
						|
          if (output_float->size() > 4)
 | 
						|
            output_float->erase(output_float->begin() + 4, output_float->end());
 | 
						|
        }
 | 
						|
      }
 | 
						|
    }
 | 
						|
    m_options[option.m_option_name] = option;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void PostProcessingShaderConfiguration::LoadOptionsConfiguration()
 | 
						|
{
 | 
						|
  IniFile ini;
 | 
						|
  ini.Load(File::GetUserPath(F_DOLPHINCONFIG_IDX));
 | 
						|
  std::string section = m_current_shader + "-options";
 | 
						|
 | 
						|
  for (auto& it : m_options)
 | 
						|
  {
 | 
						|
    switch (it.second.m_type)
 | 
						|
    {
 | 
						|
    case ConfigurationOption::OptionType::OPTION_BOOL:
 | 
						|
      ini.GetOrCreateSection(section)->Get(it.second.m_option_name, &it.second.m_bool_value,
 | 
						|
                                           it.second.m_bool_value);
 | 
						|
      break;
 | 
						|
    case ConfigurationOption::OptionType::OPTION_INTEGER:
 | 
						|
    {
 | 
						|
      std::string value;
 | 
						|
      ini.GetOrCreateSection(section)->Get(it.second.m_option_name, &value);
 | 
						|
      if (value != "")
 | 
						|
        TryParseVector(value, &it.second.m_integer_values);
 | 
						|
    }
 | 
						|
    break;
 | 
						|
    case ConfigurationOption::OptionType::OPTION_FLOAT:
 | 
						|
    {
 | 
						|
      std::string value;
 | 
						|
      ini.GetOrCreateSection(section)->Get(it.second.m_option_name, &value);
 | 
						|
      if (value != "")
 | 
						|
        TryParseVector(value, &it.second.m_float_values);
 | 
						|
    }
 | 
						|
    break;
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void PostProcessingShaderConfiguration::SaveOptionsConfiguration()
 | 
						|
{
 | 
						|
  IniFile ini;
 | 
						|
  ini.Load(File::GetUserPath(F_DOLPHINCONFIG_IDX));
 | 
						|
  std::string section = m_current_shader + "-options";
 | 
						|
 | 
						|
  for (auto& it : m_options)
 | 
						|
  {
 | 
						|
    switch (it.second.m_type)
 | 
						|
    {
 | 
						|
    case ConfigurationOption::OptionType::OPTION_BOOL:
 | 
						|
    {
 | 
						|
      ini.GetOrCreateSection(section)->Set(it.second.m_option_name, it.second.m_bool_value);
 | 
						|
    }
 | 
						|
    break;
 | 
						|
    case ConfigurationOption::OptionType::OPTION_INTEGER:
 | 
						|
    {
 | 
						|
      std::string value = "";
 | 
						|
      for (size_t i = 0; i < it.second.m_integer_values.size(); ++i)
 | 
						|
        value += StringFromFormat("%d%s", it.second.m_integer_values[i],
 | 
						|
                                  i == (it.second.m_integer_values.size() - 1) ? "" : ", ");
 | 
						|
      ini.GetOrCreateSection(section)->Set(it.second.m_option_name, value);
 | 
						|
    }
 | 
						|
    break;
 | 
						|
    case ConfigurationOption::OptionType::OPTION_FLOAT:
 | 
						|
    {
 | 
						|
      std::ostringstream value;
 | 
						|
      value.imbue(std::locale("C"));
 | 
						|
 | 
						|
      for (size_t i = 0; i < it.second.m_float_values.size(); ++i)
 | 
						|
      {
 | 
						|
        value << it.second.m_float_values[i];
 | 
						|
        if (i != (it.second.m_float_values.size() - 1))
 | 
						|
          value << ", ";
 | 
						|
      }
 | 
						|
      ini.GetOrCreateSection(section)->Set(it.second.m_option_name, value.str());
 | 
						|
    }
 | 
						|
    break;
 | 
						|
    }
 | 
						|
  }
 | 
						|
  ini.Save(File::GetUserPath(F_DOLPHINCONFIG_IDX));
 | 
						|
}
 | 
						|
 | 
						|
void PostProcessingShaderConfiguration::ReloadShader()
 | 
						|
{
 | 
						|
  m_current_shader = "";
 | 
						|
}
 | 
						|
 | 
						|
void PostProcessingShaderConfiguration::SetOptionf(const std::string& option, int index,
 | 
						|
                                                   float value)
 | 
						|
{
 | 
						|
  auto it = m_options.find(option);
 | 
						|
 | 
						|
  it->second.m_float_values[index] = value;
 | 
						|
  it->second.m_dirty = true;
 | 
						|
  m_any_options_dirty = true;
 | 
						|
}
 | 
						|
 | 
						|
void PostProcessingShaderConfiguration::SetOptioni(const std::string& option, int index, s32 value)
 | 
						|
{
 | 
						|
  auto it = m_options.find(option);
 | 
						|
 | 
						|
  it->second.m_integer_values[index] = value;
 | 
						|
  it->second.m_dirty = true;
 | 
						|
  m_any_options_dirty = true;
 | 
						|
}
 | 
						|
 | 
						|
void PostProcessingShaderConfiguration::SetOptionb(const std::string& option, bool value)
 | 
						|
{
 | 
						|
  auto it = m_options.find(option);
 | 
						|
 | 
						|
  it->second.m_bool_value = value;
 | 
						|
  it->second.m_dirty = true;
 | 
						|
  m_any_options_dirty = true;
 | 
						|
}
 |