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02fa44e473a85bbd7300096be4e302ebd0bb0492
dolphin
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Plugin_VideoDX11
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Nolan Check
9b697ed28f
DX11: I think I've figured out where the game enables texture offsets for lines and points.
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git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@7461
8ced0084-cf51-0410-be5f-012b33b47a6e
2011-04-15 22:34:54 +00:00
..
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DX11: I think I've figured out where the game enables texture offsets for lines and points.
2011-04-15 22:34:54 +00:00
Plugin_VideoDX11.vcxproj
I think clean up DX11 code a bit. Used "smart" pointers to avoid need to manually AddRef/Release in many places. Eliminated the D3DBlob class (replaced with just D3D10CreateBlob). Eliminated some Init/Shutdown functions (moved stuff into ctors/dtors). This should not affect behavior at all, only code maintainability.
2011-03-30 07:17:23 +00:00
Plugin_VideoDX11.vcxproj.filters
I think clean up DX11 code a bit. Used "smart" pointers to avoid need to manually AddRef/Release in many places. Eliminated the D3DBlob class (replaced with just D3D10CreateBlob). Eliminated some Init/Shutdown functions (moved stuff into ctors/dtors). This should not affect behavior at all, only code maintainability.
2011-03-30 07:17:23 +00:00