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Code Pull Requests Activity
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043bd710a0ca2daaf31afdf755cfac75975a1af0
dolphin/Source/Android/res
History
Ryan Houdek e18860830a Show OpenGL or OpenGL ES on Android depending on what the device supports.
Reduces confusion for the users
2014-09-19 09:21:16 -05:00
..
drawable
Use the "No Banner" graphic as a Drawable resource, instead of as an asset.
2014-07-14 21:34:44 -04:00
drawable-hdpi
Make the Android UI more like the desktop UI
2014-04-27 17:13:09 -04:00
drawable-ldpi
Provide clearly defined densities of the controller icons.
2014-03-23 01:23:39 -04:00
drawable-mdpi
Make the Android UI more like the desktop UI
2014-04-27 17:13:09 -04:00
drawable-xhdpi
Make the Android UI more like the desktop UI
2014-04-27 17:13:09 -04:00
drawable-xxhdpi
Make the Android UI more like the desktop UI
2014-04-27 17:13:09 -04:00
drawable-xxxhdpi
Provide clearly defined densities of the controller icons.
2014-03-23 01:23:39 -04:00
layout
Separate the XML view handling of the folder browser and the game list from one another.
2014-06-21 19:47:11 -04:00
menu
Merge branch 'master' into android-new-control-input-overlay
2013-11-24 16:12:00 -06:00
values
Show OpenGL or OpenGL ES on Android depending on what the device supports.
2014-09-19 09:21:16 -05:00
values-ja
Show OpenGL or OpenGL ES on Android depending on what the device supports.
2014-09-19 09:21:16 -05:00
xml
[Android] Onscreen controls better resemble GC and user configurable scaling
2014-07-15 16:14:27 -04:00
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