forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			1095 lines
		
	
	
		
			28 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1095 lines
		
	
	
		
			28 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2013 Dolphin Emulator Project
 | |
| // Licensed under GPLv2
 | |
| // Refer to the license.txt file included.
 | |
| 
 | |
| #include <algorithm>
 | |
| #include <cstddef>
 | |
| #include <cstdio>
 | |
| #include <cstring>
 | |
| #include <fcntl.h>
 | |
| #include <limits.h>
 | |
| #include <string>
 | |
| #include <vector>
 | |
| #include <sys/stat.h>
 | |
| 
 | |
| #include "Common/CommonPaths.h"
 | |
| #include "Common/CommonTypes.h"
 | |
| #include "Common/FileUtil.h"
 | |
| 
 | |
| #ifdef _WIN32
 | |
| #include <commdlg.h>   // for GetSaveFileName
 | |
| #include <direct.h>    // getcwd
 | |
| #include <io.h>
 | |
| #include <shellapi.h>
 | |
| #include <shlobj.h>    // for SHGetFolderPath
 | |
| #include <windows.h>
 | |
| #else
 | |
| #include <dirent.h>
 | |
| #include <errno.h>
 | |
| #include <libgen.h>
 | |
| #include <stdlib.h>
 | |
| #include <unistd.h>
 | |
| #endif
 | |
| 
 | |
| #if defined(__APPLE__)
 | |
| #include <CoreFoundation/CFBundle.h>
 | |
| #include <CoreFoundation/CFString.h>
 | |
| #include <CoreFoundation/CFURL.h>
 | |
| #include <sys/param.h>
 | |
| #endif
 | |
| 
 | |
| #ifndef S_ISDIR
 | |
| #define S_ISDIR(m)  (((m)&S_IFMT) == S_IFDIR)
 | |
| #endif
 | |
| 
 | |
| #ifdef BSD4_4
 | |
| #define stat64 stat
 | |
| #define fstat64 fstat
 | |
| #endif
 | |
| 
 | |
| // This namespace has various generic functions related to files and paths.
 | |
| // The code still needs a ton of cleanup.
 | |
| // REMEMBER: strdup considered harmful!
 | |
| namespace File
 | |
| {
 | |
| 
 | |
| // Remove any ending forward slashes from directory paths
 | |
| // Modifies argument.
 | |
| static void StripTailDirSlashes(std::string &fname)
 | |
| {
 | |
| 	if (fname.length() > 1)
 | |
| 	{
 | |
| 		while (fname.back() == DIR_SEP_CHR)
 | |
| 			fname.pop_back();
 | |
| 	}
 | |
| }
 | |
| 
 | |
| // Returns true if file filename exists
 | |
| bool Exists(const std::string &filename)
 | |
| {
 | |
| 	struct stat64 file_info;
 | |
| 
 | |
| 	std::string copy(filename);
 | |
| 	StripTailDirSlashes(copy);
 | |
| 
 | |
| #ifdef _WIN32
 | |
| 	int result = _tstat64(UTF8ToTStr(copy).c_str(), &file_info);
 | |
| #else
 | |
| 	int result = stat64(copy.c_str(), &file_info);
 | |
| #endif
 | |
| 
 | |
| 	return (result == 0);
 | |
| }
 | |
| 
 | |
| // Returns true if filename is a directory
 | |
| bool IsDirectory(const std::string &filename)
 | |
| {
 | |
| 	struct stat64 file_info;
 | |
| 
 | |
| 	std::string copy(filename);
 | |
| 	StripTailDirSlashes(copy);
 | |
| 
 | |
| #ifdef _WIN32
 | |
| 	int result = _tstat64(UTF8ToTStr(copy).c_str(), &file_info);
 | |
| #else
 | |
| 	int result = stat64(copy.c_str(), &file_info);
 | |
| #endif
 | |
| 
 | |
| 	if (result < 0)
 | |
| 	{
 | |
| 		WARN_LOG(COMMON, "IsDirectory: stat failed on %s: %s",
 | |
| 				 filename.c_str(), GetLastErrorMsg());
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	return S_ISDIR(file_info.st_mode);
 | |
| }
 | |
| 
 | |
| // Deletes a given filename, return true on success
 | |
| // Doesn't supports deleting a directory
 | |
| bool Delete(const std::string &filename)
 | |
| {
 | |
| 	INFO_LOG(COMMON, "Delete: file %s", filename.c_str());
 | |
| 
 | |
| 	// Return true because we care about the file no
 | |
| 	// being there, not the actual delete.
 | |
| 	if (!Exists(filename))
 | |
| 	{
 | |
| 		WARN_LOG(COMMON, "Delete: %s does not exist", filename.c_str());
 | |
| 		return true;
 | |
| 	}
 | |
| 
 | |
| 	// We can't delete a directory
 | |
| 	if (IsDirectory(filename))
 | |
| 	{
 | |
| 		WARN_LOG(COMMON, "Delete failed: %s is a directory", filename.c_str());
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| #ifdef _WIN32
 | |
| 	if (!DeleteFile(UTF8ToTStr(filename).c_str()))
 | |
| 	{
 | |
| 		WARN_LOG(COMMON, "Delete: DeleteFile failed on %s: %s",
 | |
| 				 filename.c_str(), GetLastErrorMsg());
 | |
| 		return false;
 | |
| 	}
 | |
| #else
 | |
| 	if (unlink(filename.c_str()) == -1)
 | |
| 	{
 | |
| 		WARN_LOG(COMMON, "Delete: unlink failed on %s: %s",
 | |
| 				 filename.c_str(), GetLastErrorMsg());
 | |
| 		return false;
 | |
| 	}
 | |
| #endif
 | |
| 
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| // Returns true if successful, or path already exists.
 | |
| bool CreateDir(const std::string &path)
 | |
| {
 | |
| 	INFO_LOG(COMMON, "CreateDir: directory %s", path.c_str());
 | |
| #ifdef _WIN32
 | |
| 	if (::CreateDirectory(UTF8ToTStr(path).c_str(), nullptr))
 | |
| 		return true;
 | |
| 	DWORD error = GetLastError();
 | |
| 	if (error == ERROR_ALREADY_EXISTS)
 | |
| 	{
 | |
| 		WARN_LOG(COMMON, "CreateDir: CreateDirectory failed on %s: already exists", path.c_str());
 | |
| 		return true;
 | |
| 	}
 | |
| 	ERROR_LOG(COMMON, "CreateDir: CreateDirectory failed on %s: %i", path.c_str(), error);
 | |
| 	return false;
 | |
| #else
 | |
| 	if (mkdir(path.c_str(), 0755) == 0)
 | |
| 		return true;
 | |
| 
 | |
| 	int err = errno;
 | |
| 
 | |
| 	if (err == EEXIST)
 | |
| 	{
 | |
| 		WARN_LOG(COMMON, "CreateDir: mkdir failed on %s: already exists", path.c_str());
 | |
| 		return true;
 | |
| 	}
 | |
| 
 | |
| 	ERROR_LOG(COMMON, "CreateDir: mkdir failed on %s: %s", path.c_str(), strerror(err));
 | |
| 	return false;
 | |
| #endif
 | |
| }
 | |
| 
 | |
| // Creates the full path of fullPath returns true on success
 | |
| bool CreateFullPath(const std::string &fullPath)
 | |
| {
 | |
| 	int panicCounter = 100;
 | |
| 	INFO_LOG(COMMON, "CreateFullPath: path %s", fullPath.c_str());
 | |
| 
 | |
| 	if (File::Exists(fullPath))
 | |
| 	{
 | |
| 		INFO_LOG(COMMON, "CreateFullPath: path exists %s", fullPath.c_str());
 | |
| 		return true;
 | |
| 	}
 | |
| 
 | |
| 	size_t position = 0;
 | |
| 	while (true)
 | |
| 	{
 | |
| 		// Find next sub path
 | |
| 		position = fullPath.find(DIR_SEP_CHR, position);
 | |
| 
 | |
| 		// we're done, yay!
 | |
| 		if (position == fullPath.npos)
 | |
| 			return true;
 | |
| 
 | |
| 		// Include the '/' so the first call is CreateDir("/") rather than CreateDir("")
 | |
| 		std::string const subPath(fullPath.substr(0, position + 1));
 | |
| 		if (!File::IsDirectory(subPath))
 | |
| 			File::CreateDir(subPath);
 | |
| 
 | |
| 		// A safety check
 | |
| 		panicCounter--;
 | |
| 		if (panicCounter <= 0)
 | |
| 		{
 | |
| 			ERROR_LOG(COMMON, "CreateFullPath: directory structure is too deep");
 | |
| 			return false;
 | |
| 		}
 | |
| 		position++;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| 
 | |
| // Deletes a directory filename, returns true on success
 | |
| bool DeleteDir(const std::string &filename)
 | |
| {
 | |
| 	INFO_LOG(COMMON, "DeleteDir: directory %s", filename.c_str());
 | |
| 
 | |
| 	// check if a directory
 | |
| 	if (!File::IsDirectory(filename))
 | |
| 	{
 | |
| 		ERROR_LOG(COMMON, "DeleteDir: Not a directory %s", filename.c_str());
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| #ifdef _WIN32
 | |
| 	if (::RemoveDirectory(UTF8ToTStr(filename).c_str()))
 | |
| 		return true;
 | |
| #else
 | |
| 	if (rmdir(filename.c_str()) == 0)
 | |
| 		return true;
 | |
| #endif
 | |
| 	ERROR_LOG(COMMON, "DeleteDir: %s: %s", filename.c_str(), GetLastErrorMsg());
 | |
| 
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| // renames file srcFilename to destFilename, returns true on success
 | |
| bool Rename(const std::string &srcFilename, const std::string &destFilename)
 | |
| {
 | |
| 	INFO_LOG(COMMON, "Rename: %s --> %s",
 | |
| 			srcFilename.c_str(), destFilename.c_str());
 | |
| #ifdef _WIN32
 | |
| 	auto sf = UTF8ToTStr(srcFilename);
 | |
| 	auto df = UTF8ToTStr(destFilename);
 | |
| 	// The Internet seems torn about whether ReplaceFile is atomic or not.
 | |
| 	// Hopefully it's atomic enough...
 | |
| 	if (ReplaceFile(df.c_str(), sf.c_str(), nullptr, REPLACEFILE_IGNORE_MERGE_ERRORS, nullptr, nullptr))
 | |
| 		return true;
 | |
| 	// Might have failed because the destination doesn't exist.
 | |
| 	if (GetLastError() == ERROR_FILE_NOT_FOUND)
 | |
| 	{
 | |
| 		if (MoveFile(sf.c_str(), df.c_str()))
 | |
| 			return true;
 | |
| 	}
 | |
| #else
 | |
| 	if (rename(srcFilename.c_str(), destFilename.c_str()) == 0)
 | |
| 		return true;
 | |
| #endif
 | |
| 	ERROR_LOG(COMMON, "Rename: failed %s --> %s: %s",
 | |
| 			  srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| #ifndef _WIN32
 | |
| static void FSyncPath(const char *path)
 | |
| {
 | |
| 	int fd = open(path, O_RDONLY);
 | |
| 	if (fd != -1)
 | |
| 	{
 | |
| 		fsync(fd);
 | |
| 		close(fd);
 | |
| 	}
 | |
| }
 | |
| #endif
 | |
| 
 | |
| bool RenameSync(const std::string &srcFilename, const std::string &destFilename)
 | |
| {
 | |
| 	if (!Rename(srcFilename, destFilename))
 | |
| 		return false;
 | |
| #ifdef _WIN32
 | |
| 	int fd = _topen(UTF8ToTStr(srcFilename).c_str(), _O_RDONLY);
 | |
| 	if (fd != -1)
 | |
| 	{
 | |
| 		_commit(fd);
 | |
| 		close(fd);
 | |
| 	}
 | |
| #else
 | |
| 	char *path = strdup(srcFilename.c_str());
 | |
| 	FSyncPath(path);
 | |
| 	FSyncPath(dirname(path));
 | |
| 	free(path);
 | |
| 	path = strdup(destFilename.c_str());
 | |
| 	FSyncPath(dirname(path));
 | |
| 	free(path);
 | |
| #endif
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| // copies file srcFilename to destFilename, returns true on success
 | |
| bool Copy(const std::string &srcFilename, const std::string &destFilename)
 | |
| {
 | |
| 	INFO_LOG(COMMON, "Copy: %s --> %s",
 | |
| 			srcFilename.c_str(), destFilename.c_str());
 | |
| #ifdef _WIN32
 | |
| 	if (CopyFile(UTF8ToTStr(srcFilename).c_str(), UTF8ToTStr(destFilename).c_str(), FALSE))
 | |
| 		return true;
 | |
| 
 | |
| 	ERROR_LOG(COMMON, "Copy: failed %s --> %s: %s",
 | |
| 			srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
 | |
| 	return false;
 | |
| #else
 | |
| 
 | |
| 	// buffer size
 | |
| #define BSIZE 1024
 | |
| 
 | |
| 	char buffer[BSIZE];
 | |
| 
 | |
| 	// Open input file
 | |
| 	FILE *input = fopen(srcFilename.c_str(), "rb");
 | |
| 	if (!input)
 | |
| 	{
 | |
| 		ERROR_LOG(COMMON, "Copy: input failed %s --> %s: %s",
 | |
| 				srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	// open output file
 | |
| 	FILE *output = fopen(destFilename.c_str(), "wb");
 | |
| 	if (!output)
 | |
| 	{
 | |
| 		fclose(input);
 | |
| 		ERROR_LOG(COMMON, "Copy: output failed %s --> %s: %s",
 | |
| 				srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	// copy loop
 | |
| 	while (!feof(input))
 | |
| 	{
 | |
| 		// read input
 | |
| 		int rnum = fread(buffer, sizeof(char), BSIZE, input);
 | |
| 		if (rnum != BSIZE)
 | |
| 		{
 | |
| 			if (ferror(input) != 0)
 | |
| 			{
 | |
| 				ERROR_LOG(COMMON,
 | |
| 						"Copy: failed reading from source, %s --> %s: %s",
 | |
| 						srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
 | |
| 				goto bail;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		// write output
 | |
| 		int wnum = fwrite(buffer, sizeof(char), rnum, output);
 | |
| 		if (wnum != rnum)
 | |
| 		{
 | |
| 			ERROR_LOG(COMMON,
 | |
| 					"Copy: failed writing to output, %s --> %s: %s",
 | |
| 					srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
 | |
| 			goto bail;
 | |
| 		}
 | |
| 	}
 | |
| 	// close files
 | |
| 	fclose(input);
 | |
| 	fclose(output);
 | |
| 	return true;
 | |
| bail:
 | |
| 	if (input)
 | |
| 		fclose(input);
 | |
| 	if (output)
 | |
| 		fclose(output);
 | |
| 	return false;
 | |
| #endif
 | |
| }
 | |
| 
 | |
| // Returns the size of filename (64bit)
 | |
| u64 GetSize(const std::string &filename)
 | |
| {
 | |
| 	if (!Exists(filename))
 | |
| 	{
 | |
| 		WARN_LOG(COMMON, "GetSize: failed %s: No such file", filename.c_str());
 | |
| 		return 0;
 | |
| 	}
 | |
| 
 | |
| 	if (IsDirectory(filename))
 | |
| 	{
 | |
| 		WARN_LOG(COMMON, "GetSize: failed %s: is a directory", filename.c_str());
 | |
| 		return 0;
 | |
| 	}
 | |
| 
 | |
| 	struct stat64 buf;
 | |
| #ifdef _WIN32
 | |
| 	if (_tstat64(UTF8ToTStr(filename).c_str(), &buf) == 0)
 | |
| #else
 | |
| 	if (stat64(filename.c_str(), &buf) == 0)
 | |
| #endif
 | |
| 	{
 | |
| 		DEBUG_LOG(COMMON, "GetSize: %s: %lld",
 | |
| 				filename.c_str(), (long long)buf.st_size);
 | |
| 		return buf.st_size;
 | |
| 	}
 | |
| 
 | |
| 	ERROR_LOG(COMMON, "GetSize: Stat failed %s: %s",
 | |
| 			filename.c_str(), GetLastErrorMsg());
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| // Overloaded GetSize, accepts file descriptor
 | |
| u64 GetSize(const int fd)
 | |
| {
 | |
| 	struct stat64 buf;
 | |
| 	if (fstat64(fd, &buf) != 0)
 | |
| 	{
 | |
| 		ERROR_LOG(COMMON, "GetSize: stat failed %i: %s",
 | |
| 			fd, GetLastErrorMsg());
 | |
| 		return 0;
 | |
| 	}
 | |
| 	return buf.st_size;
 | |
| }
 | |
| 
 | |
| // Overloaded GetSize, accepts FILE*
 | |
| u64 GetSize(FILE *f)
 | |
| {
 | |
| 	// can't use off_t here because it can be 32-bit
 | |
| 	u64 pos = ftello(f);
 | |
| 	if (fseeko(f, 0, SEEK_END) != 0)
 | |
| 	{
 | |
| 		ERROR_LOG(COMMON, "GetSize: seek failed %p: %s",
 | |
| 			  f, GetLastErrorMsg());
 | |
| 		return 0;
 | |
| 	}
 | |
| 
 | |
| 	u64 size = ftello(f);
 | |
| 	if ((size != pos) && (fseeko(f, pos, SEEK_SET) != 0))
 | |
| 	{
 | |
| 		ERROR_LOG(COMMON, "GetSize: seek failed %p: %s",
 | |
| 			  f, GetLastErrorMsg());
 | |
| 		return 0;
 | |
| 	}
 | |
| 
 | |
| 	return size;
 | |
| }
 | |
| 
 | |
| // creates an empty file filename, returns true on success
 | |
| bool CreateEmptyFile(const std::string &filename)
 | |
| {
 | |
| 	INFO_LOG(COMMON, "CreateEmptyFile: %s", filename.c_str());
 | |
| 
 | |
| 	if (!File::IOFile(filename, "wb"))
 | |
| 	{
 | |
| 		ERROR_LOG(COMMON, "CreateEmptyFile: failed %s: %s",
 | |
| 				  filename.c_str(), GetLastErrorMsg());
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| 
 | |
| // Scans the directory tree gets, starting from _Directory and adds the
 | |
| // results into parentEntry. Returns the number of files+directories found
 | |
| u32 ScanDirectoryTree(const std::string &directory, FSTEntry& parentEntry)
 | |
| {
 | |
| 	INFO_LOG(COMMON, "ScanDirectoryTree: directory %s", directory.c_str());
 | |
| 	// How many files + directories we found
 | |
| 	u32 foundEntries = 0;
 | |
| #ifdef _WIN32
 | |
| 	// Find the first file in the directory.
 | |
| 	WIN32_FIND_DATA ffd;
 | |
| 
 | |
| 	HANDLE hFind = FindFirstFile(UTF8ToTStr(directory + "\\*").c_str(), &ffd);
 | |
| 	if (hFind == INVALID_HANDLE_VALUE)
 | |
| 	{
 | |
| 		FindClose(hFind);
 | |
| 		return foundEntries;
 | |
| 	}
 | |
| 	// windows loop
 | |
| 	do
 | |
| 	{
 | |
| 		FSTEntry entry;
 | |
| 		const std::string virtualName(TStrToUTF8(ffd.cFileName));
 | |
| #else
 | |
| 	struct dirent dirent, *result = nullptr;
 | |
| 
 | |
| 	DIR *dirp = opendir(directory.c_str());
 | |
| 	if (!dirp)
 | |
| 		return 0;
 | |
| 
 | |
| 	// non windows loop
 | |
| 	while (!readdir_r(dirp, &dirent, &result) && result)
 | |
| 	{
 | |
| 		FSTEntry entry;
 | |
| 		const std::string virtualName(result->d_name);
 | |
| #endif
 | |
| 		// check for "." and ".."
 | |
| 		if (((virtualName[0] == '.') && (virtualName[1] == '\0')) ||
 | |
| 				((virtualName[0] == '.') && (virtualName[1] == '.') &&
 | |
| 				 (virtualName[2] == '\0')))
 | |
| 			continue;
 | |
| 		entry.virtualName = virtualName;
 | |
| 		entry.physicalName = directory;
 | |
| 		entry.physicalName += DIR_SEP + entry.virtualName;
 | |
| 
 | |
| 		if (IsDirectory(entry.physicalName))
 | |
| 		{
 | |
| 			entry.isDirectory = true;
 | |
| 			// is a directory, lets go inside
 | |
| 			entry.size = ScanDirectoryTree(entry.physicalName, entry);
 | |
| 			foundEntries += (u32)entry.size;
 | |
| 		}
 | |
| 		else
 | |
| 		{ // is a file
 | |
| 			entry.isDirectory = false;
 | |
| 			entry.size = GetSize(entry.physicalName.c_str());
 | |
| 		}
 | |
| 		++foundEntries;
 | |
| 		// Push into the tree
 | |
| 		parentEntry.children.push_back(entry);
 | |
| #ifdef _WIN32
 | |
| 	} while (FindNextFile(hFind, &ffd) != 0);
 | |
| 	FindClose(hFind);
 | |
| #else
 | |
| 	}
 | |
| 	closedir(dirp);
 | |
| #endif
 | |
| 	// Return number of entries found.
 | |
| 	return foundEntries;
 | |
| }
 | |
| 
 | |
| 
 | |
| // Deletes the given directory and anything under it. Returns true on success.
 | |
| bool DeleteDirRecursively(const std::string &directory)
 | |
| {
 | |
| 	INFO_LOG(COMMON, "DeleteDirRecursively: %s", directory.c_str());
 | |
| #ifdef _WIN32
 | |
| 	// Find the first file in the directory.
 | |
| 	WIN32_FIND_DATA ffd;
 | |
| 	HANDLE hFind = FindFirstFile(UTF8ToTStr(directory + "\\*").c_str(), &ffd);
 | |
| 
 | |
| 	if (hFind == INVALID_HANDLE_VALUE)
 | |
| 	{
 | |
| 		FindClose(hFind);
 | |
| 		return false;
 | |
| 	}
 | |
| 
 | |
| 	// windows loop
 | |
| 	do
 | |
| 	{
 | |
| 		const std::string virtualName(TStrToUTF8(ffd.cFileName));
 | |
| #else
 | |
| 	struct dirent dirent, *result = nullptr;
 | |
| 	DIR *dirp = opendir(directory.c_str());
 | |
| 	if (!dirp)
 | |
| 		return false;
 | |
| 
 | |
| 	// non windows loop
 | |
| 	while (!readdir_r(dirp, &dirent, &result) && result)
 | |
| 	{
 | |
| 		const std::string virtualName = result->d_name;
 | |
| #endif
 | |
| 
 | |
| 		// check for "." and ".."
 | |
| 		if (((virtualName[0] == '.') && (virtualName[1] == '\0')) ||
 | |
| 			((virtualName[0] == '.') && (virtualName[1] == '.') &&
 | |
| 			 (virtualName[2] == '\0')))
 | |
| 			continue;
 | |
| 
 | |
| 		std::string newPath = directory + DIR_SEP_CHR + virtualName;
 | |
| 		if (IsDirectory(newPath))
 | |
| 		{
 | |
| 			if (!DeleteDirRecursively(newPath))
 | |
| 			{
 | |
| 				#ifndef _WIN32
 | |
| 				closedir(dirp);
 | |
| 				#endif
 | |
| 
 | |
| 				return false;
 | |
| 			}
 | |
| 		}
 | |
| 		else
 | |
| 		{
 | |
| 			if (!File::Delete(newPath))
 | |
| 			{
 | |
| 				#ifndef _WIN32
 | |
| 				closedir(dirp);
 | |
| 				#endif
 | |
| 
 | |
| 				return false;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| #ifdef _WIN32
 | |
| 	} while (FindNextFile(hFind, &ffd) != 0);
 | |
| 	FindClose(hFind);
 | |
| #else
 | |
| 	}
 | |
| 	closedir(dirp);
 | |
| #endif
 | |
| 	File::DeleteDir(directory);
 | |
| 
 | |
| 	return true;
 | |
| }
 | |
| 
 | |
| // Create directory and copy contents (does not overwrite existing files)
 | |
| void CopyDir(const std::string &source_path, const std::string &dest_path)
 | |
| {
 | |
| 	if (source_path == dest_path) return;
 | |
| 	if (!File::Exists(source_path)) return;
 | |
| 	if (!File::Exists(dest_path)) File::CreateFullPath(dest_path);
 | |
| 
 | |
| #ifdef _WIN32
 | |
| 	WIN32_FIND_DATA ffd;
 | |
| 	HANDLE hFind = FindFirstFile(UTF8ToTStr(source_path + "\\*").c_str(), &ffd);
 | |
| 
 | |
| 	if (hFind == INVALID_HANDLE_VALUE)
 | |
| 	{
 | |
| 		FindClose(hFind);
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	do
 | |
| 	{
 | |
| 		const std::string virtualName(TStrToUTF8(ffd.cFileName));
 | |
| #else
 | |
| 	struct dirent dirent, *result = nullptr;
 | |
| 	DIR *dirp = opendir(source_path.c_str());
 | |
| 	if (!dirp) return;
 | |
| 
 | |
| 	while (!readdir_r(dirp, &dirent, &result) && result)
 | |
| 	{
 | |
| 		const std::string virtualName(result->d_name);
 | |
| #endif
 | |
| 		// check for "." and ".."
 | |
| 		if (virtualName == "." || virtualName == "..")
 | |
| 			continue;
 | |
| 
 | |
| 		std::string source, dest;
 | |
| 		source = source_path + virtualName;
 | |
| 		dest = dest_path + virtualName;
 | |
| 		if (IsDirectory(source))
 | |
| 		{
 | |
| 			source += '/';
 | |
| 			dest += '/';
 | |
| 			if (!File::Exists(dest)) File::CreateFullPath(dest);
 | |
| 			CopyDir(source, dest);
 | |
| 		}
 | |
| 		else if (!File::Exists(dest)) File::Copy(source, dest);
 | |
| #ifdef _WIN32
 | |
| 	} while (FindNextFile(hFind, &ffd) != 0);
 | |
| 	FindClose(hFind);
 | |
| #else
 | |
| 	}
 | |
| 	closedir(dirp);
 | |
| #endif
 | |
| }
 | |
| 
 | |
| // Returns the current directory
 | |
| std::string GetCurrentDir()
 | |
| {
 | |
| 	char *dir;
 | |
| 	// Get the current working directory (getcwd uses malloc)
 | |
| 	if (!(dir = __getcwd(nullptr, 0)))
 | |
| 	{
 | |
| 		ERROR_LOG(COMMON, "GetCurrentDirectory failed: %s",
 | |
| 				GetLastErrorMsg());
 | |
| 		return nullptr;
 | |
| 	}
 | |
| 	std::string strDir = dir;
 | |
| 	free(dir);
 | |
| 	return strDir;
 | |
| }
 | |
| 
 | |
| // Sets the current directory to the given directory
 | |
| bool SetCurrentDir(const std::string &directory)
 | |
| {
 | |
| 	return __chdir(directory.c_str()) == 0;
 | |
| }
 | |
| 
 | |
| std::string GetTempFilenameForAtomicWrite(const std::string &path)
 | |
| {
 | |
| 	std::string abs = path;
 | |
| #ifdef _WIN32
 | |
| 	TCHAR absbuf[MAX_PATH];
 | |
| 	if (_tfullpath(absbuf, UTF8ToTStr(path).c_str(), MAX_PATH) != nullptr)
 | |
| 		abs = TStrToUTF8(absbuf);
 | |
| #else
 | |
| 	char absbuf[PATH_MAX];
 | |
| 	if (realpath(path.c_str(), absbuf) != nullptr)
 | |
| 		abs = absbuf;
 | |
| #endif
 | |
| 	return abs + ".xxx";
 | |
| }
 | |
| 
 | |
| #if defined(__APPLE__)
 | |
| std::string GetBundleDirectory()
 | |
| {
 | |
| 	CFURLRef BundleRef;
 | |
| 	char AppBundlePath[MAXPATHLEN];
 | |
| 	// Get the main bundle for the app
 | |
| 	BundleRef = CFBundleCopyBundleURL(CFBundleGetMainBundle());
 | |
| 	CFStringRef BundlePath = CFURLCopyFileSystemPath(BundleRef, kCFURLPOSIXPathStyle);
 | |
| 	CFStringGetFileSystemRepresentation(BundlePath, AppBundlePath, sizeof(AppBundlePath));
 | |
| 	CFRelease(BundleRef);
 | |
| 	CFRelease(BundlePath);
 | |
| 
 | |
| 	return AppBundlePath;
 | |
| }
 | |
| #endif
 | |
| 
 | |
| #ifdef _WIN32
 | |
| std::string& GetExeDirectory()
 | |
| {
 | |
| 	static std::string DolphinPath;
 | |
| 	if (DolphinPath.empty())
 | |
| 	{
 | |
| 		TCHAR Dolphin_exe_Path[2048];
 | |
| 		GetModuleFileName(nullptr, Dolphin_exe_Path, 2048);
 | |
| 		DolphinPath = TStrToUTF8(Dolphin_exe_Path);
 | |
| 		DolphinPath = DolphinPath.substr(0, DolphinPath.find_last_of('\\'));
 | |
| 	}
 | |
| 	return DolphinPath;
 | |
| }
 | |
| #endif
 | |
| 
 | |
| std::string GetSysDirectory()
 | |
| {
 | |
| 	std::string sysDir;
 | |
| 
 | |
| #if defined (__APPLE__)
 | |
| 	sysDir = GetBundleDirectory() + DIR_SEP + SYSDATA_DIR;
 | |
| #elif defined (_WIN32)
 | |
| 	sysDir = GetExeDirectory() + DIR_SEP + SYSDATA_DIR;
 | |
| #else
 | |
| 	sysDir = SYSDATA_DIR;
 | |
| #endif
 | |
| 	sysDir += DIR_SEP;
 | |
| 
 | |
| 	INFO_LOG(COMMON, "GetSysDirectory: Setting to %s:", sysDir.c_str());
 | |
| 	return sysDir;
 | |
| }
 | |
| 
 | |
| // Returns a string with a Dolphin data dir or file in the user's home
 | |
| // directory. To be used in "multi-user" mode (that is, installed).
 | |
| const std::string& GetUserPath(const unsigned int DirIDX, const std::string &newPath)
 | |
| {
 | |
| 	static std::string paths[NUM_PATH_INDICES];
 | |
| 
 | |
| 	// Set up all paths and files on the first run
 | |
| 	if (paths[D_USER_IDX].empty())
 | |
| 	{
 | |
| #ifdef _WIN32
 | |
| 		// Detect where the User directory is. There are five different cases (on top of the
 | |
| 		// command line flag, which overrides all this):
 | |
| 		// 1. GetExeDirectory()\portable.txt exists
 | |
| 		//    -> Use GetExeDirectory()\User
 | |
| 		// 2. HKCU\Software\Dolphin Emulator\LocalUserConfig exists and is true
 | |
| 		//    -> Use GetExeDirectory()\User
 | |
| 		// 3. HKCU\Software\Dolphin Emulator\UserConfigPath exists
 | |
| 		//    -> Use this as the user directory path
 | |
| 		// 4. My Documents exists
 | |
| 		//    -> Use My Documents\Dolphin Emulator as the User directory path
 | |
| 		// 5. Default
 | |
| 		//    -> Use GetExeDirectory()\User
 | |
| 
 | |
| 		// Check our registry keys
 | |
| 		HKEY hkey;
 | |
| 		DWORD local = 0;
 | |
| 		TCHAR configPath[MAX_PATH] = {0};
 | |
| 		if (RegOpenKeyEx(HKEY_CURRENT_USER, TEXT("Software\\Dolphin Emulator"), 0, KEY_QUERY_VALUE, &hkey) == ERROR_SUCCESS)
 | |
| 		{
 | |
| 			DWORD size = 4;
 | |
| 			if (RegQueryValueEx(hkey, TEXT("LocalUserConfig"), nullptr, nullptr, reinterpret_cast<LPBYTE>(&local), &size) != ERROR_SUCCESS)
 | |
| 				local = 0;
 | |
| 
 | |
| 			size = MAX_PATH;
 | |
| 			if (RegQueryValueEx(hkey, TEXT("UserConfigPath"), nullptr, nullptr, (LPBYTE)configPath, &size) != ERROR_SUCCESS)
 | |
| 				configPath[0] = 0;
 | |
| 			RegCloseKey(hkey);
 | |
| 		}
 | |
| 
 | |
| 		local = local || File::Exists(GetExeDirectory() + DIR_SEP "portable.txt");
 | |
| 
 | |
| 		// Get Program Files path in case we need it.
 | |
| 		TCHAR my_documents[MAX_PATH];
 | |
| 		bool my_documents_found = SUCCEEDED(SHGetFolderPath(nullptr, CSIDL_MYDOCUMENTS, nullptr, SHGFP_TYPE_CURRENT, my_documents));
 | |
| 
 | |
| 		if (local) // Case 1-2
 | |
| 			paths[D_USER_IDX] = GetExeDirectory() + DIR_SEP USERDATA_DIR DIR_SEP;
 | |
| 		else if (configPath[0]) // Case 3
 | |
| 			paths[D_USER_IDX] = TStrToUTF8(configPath);
 | |
| 		else if (my_documents_found) // Case 4
 | |
| 			paths[D_USER_IDX] = TStrToUTF8(my_documents) + DIR_SEP "Dolphin Emulator" DIR_SEP;
 | |
| 		else // Case 5
 | |
| 			paths[D_USER_IDX] = GetExeDirectory() + DIR_SEP USERDATA_DIR DIR_SEP;
 | |
| 
 | |
| 		// Prettify the path: it will be displayed in some places, we don't want a mix of \ and /.
 | |
| 		paths[D_USER_IDX] = ReplaceAll(paths[D_USER_IDX], "\\", DIR_SEP);
 | |
| 
 | |
| 		// Make sure it ends in DIR_SEP.
 | |
| 		if (*paths[D_USER_IDX].rbegin() != DIR_SEP_CHR)
 | |
| 			paths[D_USER_IDX] += DIR_SEP;
 | |
| #else
 | |
| 		if (File::Exists(ROOT_DIR DIR_SEP USERDATA_DIR))
 | |
| 			paths[D_USER_IDX] = ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP;
 | |
| 		else
 | |
| 			paths[D_USER_IDX] = std::string(getenv("HOME") ?
 | |
| 				getenv("HOME") : getenv("PWD") ?
 | |
| 				getenv("PWD") : "") + DIR_SEP DOLPHIN_DATA_DIR DIR_SEP;
 | |
| #endif
 | |
| 
 | |
| 		paths[D_GCUSER_IDX]         = paths[D_USER_IDX] + GC_USER_DIR DIR_SEP;
 | |
| 		paths[D_WIIROOT_IDX]        = paths[D_USER_IDX] + WII_USER_DIR;
 | |
| 		paths[D_WIIUSER_IDX]        = paths[D_WIIROOT_IDX] + DIR_SEP;
 | |
| 		paths[D_CONFIG_IDX]         = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
 | |
| 		paths[D_GAMESETTINGS_IDX]   = paths[D_USER_IDX] + GAMESETTINGS_DIR DIR_SEP;
 | |
| 		paths[D_MAPS_IDX]           = paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
 | |
| 		paths[D_CACHE_IDX]          = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
 | |
| 		paths[D_SHADERCACHE_IDX]    = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP;
 | |
| 		paths[D_SHADERS_IDX]        = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP;
 | |
| 		paths[D_STATESAVES_IDX]     = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP;
 | |
| 		paths[D_SCREENSHOTS_IDX]    = paths[D_USER_IDX] + SCREENSHOTS_DIR DIR_SEP;
 | |
| 		paths[D_LOAD_IDX]           = paths[D_USER_IDX] + LOAD_DIR DIR_SEP;
 | |
| 		paths[D_HIRESTEXTURES_IDX]  = paths[D_LOAD_IDX] + HIRES_TEXTURES_DIR DIR_SEP;
 | |
| 		paths[D_DUMP_IDX]           = paths[D_USER_IDX] + DUMP_DIR DIR_SEP;
 | |
| 		paths[D_DUMPFRAMES_IDX]     = paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP;
 | |
| 		paths[D_DUMPAUDIO_IDX]      = paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP;
 | |
| 		paths[D_DUMPTEXTURES_IDX]   = paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP;
 | |
| 		paths[D_DUMPDSP_IDX]        = paths[D_DUMP_IDX] + DUMP_DSP_DIR DIR_SEP;
 | |
| 		paths[D_LOGS_IDX]           = paths[D_USER_IDX] + LOGS_DIR DIR_SEP;
 | |
| 		paths[D_MAILLOGS_IDX]       = paths[D_LOGS_IDX] + MAIL_LOGS_DIR DIR_SEP;
 | |
| 		paths[D_WIISYSCONF_IDX]     = paths[D_WIIUSER_IDX] + WII_SYSCONF_DIR DIR_SEP;
 | |
| 		paths[D_WIIWC24_IDX]        = paths[D_WIIUSER_IDX] + WII_WC24CONF_DIR DIR_SEP;
 | |
| 		paths[D_THEMES_IDX]         = paths[D_USER_IDX] + THEMES_DIR DIR_SEP;
 | |
| 		paths[F_DOLPHINCONFIG_IDX]  = paths[D_CONFIG_IDX] + DOLPHIN_CONFIG;
 | |
| 		paths[F_DEBUGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + DEBUGGER_CONFIG;
 | |
| 		paths[F_LOGGERCONFIG_IDX]   = paths[D_CONFIG_IDX] + LOGGER_CONFIG;
 | |
| 		paths[F_MAINLOG_IDX]        = paths[D_LOGS_IDX] + MAIN_LOG;
 | |
| 		paths[F_WIISYSCONF_IDX]     = paths[D_WIISYSCONF_IDX] + WII_SYSCONF;
 | |
| 		paths[F_RAMDUMP_IDX]        = paths[D_DUMP_IDX] + RAM_DUMP;
 | |
| 		paths[F_ARAMDUMP_IDX]       = paths[D_DUMP_IDX] + ARAM_DUMP;
 | |
| 		paths[F_FAKEVMEMDUMP_IDX]   = paths[D_DUMP_IDX] + FAKEVMEM_DUMP;
 | |
| 		paths[F_GCSRAM_IDX]         = paths[D_GCUSER_IDX] + GC_SRAM;
 | |
| 	}
 | |
| 
 | |
| 	if (!newPath.empty())
 | |
| 	{
 | |
| 		if (!File::IsDirectory(newPath))
 | |
| 		{
 | |
| 			WARN_LOG(COMMON, "Invalid path specified %s", newPath.c_str());
 | |
| 			return paths[DirIDX];
 | |
| 		}
 | |
| 		else
 | |
| 		{
 | |
| 			paths[DirIDX] = newPath;
 | |
| 		}
 | |
| 
 | |
| 		switch (DirIDX)
 | |
| 		{
 | |
| 		case D_WIIROOT_IDX:
 | |
| 			paths[D_WIIUSER_IDX]    = paths[D_WIIROOT_IDX] + DIR_SEP;
 | |
| 			paths[D_WIISYSCONF_IDX] = paths[D_WIIUSER_IDX] + WII_SYSCONF_DIR + DIR_SEP;
 | |
| 			paths[F_WIISYSCONF_IDX] = paths[D_WIISYSCONF_IDX] + WII_SYSCONF;
 | |
| 			break;
 | |
| 
 | |
| 		case D_USER_IDX:
 | |
| 			paths[D_GCUSER_IDX]         = paths[D_USER_IDX] + GC_USER_DIR DIR_SEP;
 | |
| 			paths[D_WIIROOT_IDX]        = paths[D_USER_IDX] + WII_USER_DIR;
 | |
| 			paths[D_WIIUSER_IDX]        = paths[D_WIIROOT_IDX] + DIR_SEP;
 | |
| 			paths[D_CONFIG_IDX]         = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
 | |
| 			paths[D_GAMESETTINGS_IDX]   = paths[D_USER_IDX] + GAMESETTINGS_DIR DIR_SEP;
 | |
| 			paths[D_MAPS_IDX]           = paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
 | |
| 			paths[D_CACHE_IDX]          = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
 | |
| 			paths[D_SHADERCACHE_IDX]    = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP;
 | |
| 			paths[D_SHADERS_IDX]        = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP;
 | |
| 			paths[D_STATESAVES_IDX]     = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP;
 | |
| 			paths[D_SCREENSHOTS_IDX]    = paths[D_USER_IDX] + SCREENSHOTS_DIR DIR_SEP;
 | |
| 			paths[D_HIRESTEXTURES_IDX]  = paths[D_USER_IDX] + HIRES_TEXTURES_DIR DIR_SEP;
 | |
| 			paths[D_DUMP_IDX]           = paths[D_USER_IDX] + DUMP_DIR DIR_SEP;
 | |
| 			paths[D_DUMPFRAMES_IDX]     = paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP;
 | |
| 			paths[D_DUMPAUDIO_IDX]      = paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP;
 | |
| 			paths[D_DUMPTEXTURES_IDX]   = paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP;
 | |
| 			paths[D_DUMPDSP_IDX]        = paths[D_DUMP_IDX] + DUMP_DSP_DIR DIR_SEP;
 | |
| 			paths[D_LOGS_IDX]           = paths[D_USER_IDX] + LOGS_DIR DIR_SEP;
 | |
| 			paths[D_MAILLOGS_IDX]       = paths[D_LOGS_IDX] + MAIL_LOGS_DIR DIR_SEP;
 | |
| 			paths[D_WIISYSCONF_IDX]     = paths[D_WIIUSER_IDX] + WII_SYSCONF_DIR DIR_SEP;
 | |
| 			paths[D_THEMES_IDX]         = paths[D_USER_IDX] + THEMES_DIR DIR_SEP;
 | |
| 			paths[F_DOLPHINCONFIG_IDX]  = paths[D_CONFIG_IDX] + DOLPHIN_CONFIG;
 | |
| 			paths[F_DEBUGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + DEBUGGER_CONFIG;
 | |
| 			paths[F_LOGGERCONFIG_IDX]   = paths[D_CONFIG_IDX] + LOGGER_CONFIG;
 | |
| 			paths[F_MAINLOG_IDX]        = paths[D_LOGS_IDX] + MAIN_LOG;
 | |
| 			paths[F_WIISYSCONF_IDX]     = paths[D_WIISYSCONF_IDX] + WII_SYSCONF;
 | |
| 			paths[F_RAMDUMP_IDX]        = paths[D_DUMP_IDX] + RAM_DUMP;
 | |
| 			paths[F_ARAMDUMP_IDX]       = paths[D_DUMP_IDX] + ARAM_DUMP;
 | |
| 			paths[F_FAKEVMEMDUMP_IDX]   = paths[D_DUMP_IDX] + FAKEVMEM_DUMP;
 | |
| 			paths[F_GCSRAM_IDX]         = paths[D_GCUSER_IDX] + GC_SRAM;
 | |
| 			break;
 | |
| 
 | |
| 		case D_CONFIG_IDX:
 | |
| 			paths[F_DOLPHINCONFIG_IDX]  = paths[D_CONFIG_IDX] + DOLPHIN_CONFIG;
 | |
| 			paths[F_DEBUGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + DEBUGGER_CONFIG;
 | |
| 			paths[F_LOGGERCONFIG_IDX]   = paths[D_CONFIG_IDX] + LOGGER_CONFIG;
 | |
| 			break;
 | |
| 
 | |
| 		case D_GCUSER_IDX:
 | |
| 			paths[F_GCSRAM_IDX]         = paths[D_GCUSER_IDX] + GC_SRAM;
 | |
| 			break;
 | |
| 
 | |
| 		case D_DUMP_IDX:
 | |
| 			paths[D_DUMPFRAMES_IDX]     = paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP;
 | |
| 			paths[D_DUMPAUDIO_IDX]      = paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP;
 | |
| 			paths[D_DUMPTEXTURES_IDX]   = paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP;
 | |
| 			paths[D_DUMPDSP_IDX]        = paths[D_DUMP_IDX] + DUMP_DSP_DIR DIR_SEP;
 | |
| 			paths[F_RAMDUMP_IDX]        = paths[D_DUMP_IDX] + RAM_DUMP;
 | |
| 			paths[F_ARAMDUMP_IDX]       = paths[D_DUMP_IDX] + ARAM_DUMP;
 | |
| 			paths[F_FAKEVMEMDUMP_IDX]   = paths[D_DUMP_IDX] + FAKEVMEM_DUMP;
 | |
| 			break;
 | |
| 		case D_LOGS_IDX:
 | |
| 			paths[D_MAILLOGS_IDX]       = paths[D_LOGS_IDX] + MAIL_LOGS_DIR DIR_SEP;
 | |
| 			paths[F_MAINLOG_IDX]        = paths[D_LOGS_IDX] + MAIN_LOG;
 | |
| 			break;
 | |
| 
 | |
| 		case D_LOAD_IDX:
 | |
| 			paths[D_HIRESTEXTURES_IDX]  = paths[D_LOAD_IDX] + HIRES_TEXTURES_DIR DIR_SEP;
 | |
| 		}
 | |
| 
 | |
| 		paths[D_WIIUSER_IDX]    = paths[D_WIIROOT_IDX] + DIR_SEP;
 | |
| 		paths[D_WIIWC24_IDX]    = paths[D_WIIUSER_IDX] + WII_WC24CONF_DIR DIR_SEP;
 | |
| 		paths[D_WIISYSCONF_IDX] = paths[D_WIIUSER_IDX] + WII_SYSCONF_DIR + DIR_SEP;
 | |
| 		paths[F_WIISYSCONF_IDX] = paths[D_WIISYSCONF_IDX] + WII_SYSCONF;
 | |
| 	}
 | |
| 
 | |
| 	return paths[DirIDX];
 | |
| }
 | |
| 
 | |
| std::string GetThemeDir(const std::string& theme_name)
 | |
| {
 | |
| 	std::string dir = File::GetUserPath(D_THEMES_IDX) + theme_name + "/";
 | |
| 
 | |
| 	// If theme does not exist in user's dir load from shared directory
 | |
| 	if (!File::Exists(dir))
 | |
| 		dir = GetSysDirectory() + THEMES_DIR "/" + theme_name + "/";
 | |
| 
 | |
| 	return dir;
 | |
| }
 | |
| 
 | |
| bool WriteStringToFile(const std::string &str, const std::string& filename)
 | |
| {
 | |
| 	return File::IOFile(filename, "wb").WriteBytes(str.data(), str.size());
 | |
| }
 | |
| 
 | |
| bool ReadFileToString(const std::string& filename, std::string &str)
 | |
| {
 | |
| 	File::IOFile file(filename, "rb");
 | |
| 	auto const f = file.GetHandle();
 | |
| 
 | |
| 	if (!f)
 | |
| 		return false;
 | |
| 
 | |
| 	size_t read_size;
 | |
| 	str.resize(GetSize(f));
 | |
| 	bool retval = file.ReadArray(&str[0], str.size(), &read_size);
 | |
| 
 | |
| 	return retval;
 | |
| }
 | |
| 
 | |
| IOFile::IOFile()
 | |
| 	: m_file(nullptr), m_good(true)
 | |
| {}
 | |
| 
 | |
| IOFile::IOFile(std::FILE* file)
 | |
| 	: m_file(file), m_good(true)
 | |
| {}
 | |
| 
 | |
| IOFile::IOFile(const std::string& filename, const char openmode[])
 | |
| 	: m_file(nullptr), m_good(true)
 | |
| {
 | |
| 	Open(filename, openmode);
 | |
| }
 | |
| 
 | |
| IOFile::~IOFile()
 | |
| {
 | |
| 	Close();
 | |
| }
 | |
| 
 | |
| IOFile::IOFile(IOFile&& other)
 | |
| 	: m_file(nullptr), m_good(true)
 | |
| {
 | |
| 	Swap(other);
 | |
| }
 | |
| 
 | |
| IOFile& IOFile::operator=(IOFile&& other)
 | |
| {
 | |
| 	Swap(other);
 | |
| 	return *this;
 | |
| }
 | |
| 
 | |
| void IOFile::Swap(IOFile& other)
 | |
| {
 | |
| 	std::swap(m_file, other.m_file);
 | |
| 	std::swap(m_good, other.m_good);
 | |
| }
 | |
| 
 | |
| bool IOFile::Open(const std::string& filename, const char openmode[])
 | |
| {
 | |
| 	Close();
 | |
| #ifdef _WIN32
 | |
| 	_tfopen_s(&m_file, UTF8ToTStr(filename).c_str(), UTF8ToTStr(openmode).c_str());
 | |
| #else
 | |
| 	m_file = fopen(filename.c_str(), openmode);
 | |
| #endif
 | |
| 
 | |
| 	m_good = IsOpen();
 | |
| 	return m_good;
 | |
| }
 | |
| 
 | |
| bool IOFile::Close()
 | |
| {
 | |
| 	if (!IsOpen() || 0 != std::fclose(m_file))
 | |
| 		m_good = false;
 | |
| 
 | |
| 	m_file = nullptr;
 | |
| 	return m_good;
 | |
| }
 | |
| 
 | |
| std::FILE* IOFile::ReleaseHandle()
 | |
| {
 | |
| 	std::FILE* const ret = m_file;
 | |
| 	m_file = nullptr;
 | |
| 	return ret;
 | |
| }
 | |
| 
 | |
| void IOFile::SetHandle(std::FILE* file)
 | |
| {
 | |
| 	Close();
 | |
| 	Clear();
 | |
| 	m_file = file;
 | |
| }
 | |
| 
 | |
| u64 IOFile::GetSize()
 | |
| {
 | |
| 	if (IsOpen())
 | |
| 		return File::GetSize(m_file);
 | |
| 	else
 | |
| 		return 0;
 | |
| }
 | |
| 
 | |
| bool IOFile::Seek(s64 off, int origin)
 | |
| {
 | |
| 	if (!IsOpen() || 0 != fseeko(m_file, off, origin))
 | |
| 		m_good = false;
 | |
| 
 | |
| 	return m_good;
 | |
| }
 | |
| 
 | |
| u64 IOFile::Tell()
 | |
| {
 | |
| 	if (IsOpen())
 | |
| 		return ftello(m_file);
 | |
| 	else
 | |
| 		return -1;
 | |
| }
 | |
| 
 | |
| bool IOFile::Flush()
 | |
| {
 | |
| 	if (!IsOpen() || 0 != std::fflush(m_file))
 | |
| 		m_good = false;
 | |
| 
 | |
| 	return m_good;
 | |
| }
 | |
| 
 | |
| bool IOFile::Resize(u64 size)
 | |
| {
 | |
| 	if (!IsOpen() || 0 !=
 | |
| #ifdef _WIN32
 | |
| 		// ector: _chsize sucks, not 64-bit safe
 | |
| 		// F|RES: changed to _chsize_s. i think it is 64-bit safe
 | |
| 		_chsize_s(_fileno(m_file), size)
 | |
| #else
 | |
| 		// TODO: handle 64bit and growing
 | |
| 		ftruncate(fileno(m_file), size)
 | |
| #endif
 | |
| 	)
 | |
| 		m_good = false;
 | |
| 
 | |
| 	return m_good;
 | |
| }
 | |
| 
 | |
| } // namespace
 |