forked from dolphin-emu/dolphin
		
	- dislocating all sensible stuff related to "values per game/pattern" outside the sourcecode. - giving more control to end-users across the user-friendly interface. - deleting/cleaning some dead variables. - updating all gameconfig.ini data to reflect new PHack concept (pending upload). * Updated Italian translation - Includes corrections, a better strings translating and suggestions directly by Google Code's people. + Minor old pending changes... git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6973 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			216 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			216 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include <memory.h>
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#ifdef _WIN32
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#define _interlockedbittestandset workaround_ms_header_bug_platform_sdk6_set
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#define _interlockedbittestandreset workaround_ms_header_bug_platform_sdk6_reset
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#define _interlockedbittestandset64 workaround_ms_header_bug_platform_sdk6_set64
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#define _interlockedbittestandreset64 workaround_ms_header_bug_platform_sdk6_reset64
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#include <intrin.h>
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#undef _interlockedbittestandset
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#undef _interlockedbittestandreset
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#undef _interlockedbittestandset64
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#undef _interlockedbittestandreset64
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#else
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//#include <config/i386/cpuid.h>
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#include <xmmintrin.h>
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static inline void do_cpuid(unsigned int *eax, unsigned int *ebx,
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						    unsigned int *ecx, unsigned int *edx)
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{
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#ifdef _LP64
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	__asm__("cpuid"
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			: "=a" (*eax),
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			  "=b" (*ebx),
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			"=c" (*ecx),
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			"=d" (*edx)
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			: "a"  (*eax)
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			);
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#else
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	// Note: EBX is reserved on Mac OS X and in PIC on Linux, so it has to be
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	//       restored at the end of the asm block.
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	__asm__(
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			"pushl  %%ebx;"
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			"cpuid;"
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			"movl   %%ebx,%1;"
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			"popl   %%ebx;"
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			: "=a" (*eax),
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			  "=r" (*ebx),
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			  "=c" (*ecx),
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			  "=d" (*edx)
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			: "a"  (*eax)
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			);
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#endif
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}
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void __cpuid(int info[4], int x)
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{
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	unsigned int eax = x, ebx = 0, ecx = 0, edx = 0;
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	do_cpuid(&eax, &ebx, &ecx, &edx);
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	info[0] = eax;
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	info[1] = ebx;
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	info[2] = ecx;
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	info[3] = edx;
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}
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#endif
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#include "Common.h"
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#include "CPUDetect.h"
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#include "StringUtil.h"
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CPUInfo cpu_info;
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CPUInfo::CPUInfo() {
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	Detect();
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}
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// Detects the various cpu features
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void CPUInfo::Detect()
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{
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	memset(this, 0, sizeof(*this));
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#ifdef _M_IX86
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	Mode64bit = false;
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#elif defined (_M_X64)
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	Mode64bit = true;
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	OS64bit = true;
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#endif
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	num_cores = 1;
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#ifdef _WIN32
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#ifdef _M_IX86
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	BOOL f64 = false;
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	IsWow64Process(GetCurrentProcess(), &f64);
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	OS64bit = (f64 == TRUE) ? true : false;
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#endif
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#endif
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	// Set obvious defaults, for extra safety
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	if (Mode64bit) {
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		bSSE = true;
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		bSSE2 = true;
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		bLongMode = true;
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	}
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	// Assume CPU supports the CPUID instruction. Those that don't can barely
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	// boot modern OS:es anyway.
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	int cpu_id[4];
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	memset(cpu_string, 0, sizeof(cpu_string));
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	// Detect CPU's CPUID capabilities, and grab cpu string
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	__cpuid(cpu_id, 0x00000000);
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	u32 max_std_fn = cpu_id[0];  // EAX
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	*((int *)cpu_string) = cpu_id[1];
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	*((int *)(cpu_string + 4)) = cpu_id[3];
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	*((int *)(cpu_string + 8)) = cpu_id[2];
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	__cpuid(cpu_id, 0x80000000);
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	u32 max_ex_fn = cpu_id[0];
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	if (!strcmp(cpu_string, "GenuineIntel"))
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		vendor = VENDOR_INTEL;
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	else if (!strcmp(cpu_string, "AuthenticAMD"))
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		vendor = VENDOR_AMD;
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	else
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		vendor = VENDOR_OTHER;
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	// Set reasonable default brand string even if brand string not available.
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	strcpy(brand_string, cpu_string);
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	// Detect family and other misc stuff.
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	HTT = false;
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	logical_cpu_count = 1;
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	if (max_std_fn >= 1) {
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		__cpuid(cpu_id, 0x00000001);
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		logical_cpu_count = (cpu_id[1] >> 16) & 0xFF;
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		// HTT is valid for intel processors only.
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		HTT = ((cpu_id[3] >> 28) & 1) && vendor == VENDOR_INTEL;
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		if ((cpu_id[3] >> 25) & 1) bSSE = true;
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		if ((cpu_id[3] >> 26) & 1) bSSE2 = true;
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		if ((cpu_id[2])       & 1) bSSE3 = true;
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		if ((cpu_id[2] >> 9)  & 1) bSSSE3 = true;
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		if ((cpu_id[2] >> 19) & 1) bSSE4_1 = true;
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		if ((cpu_id[2] >> 20) & 1) bSSE4_2 = true;
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		if ((cpu_id[2] >> 29) & 1) bAVX = true;
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		if ((cpu_id[2] >> 25) & 1) bAES = true;
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	}
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	if (max_ex_fn >= 0x80000004) {
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		// Extract brand string
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		__cpuid(cpu_id, 0x80000002);
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		memcpy(brand_string, cpu_id, sizeof(cpu_id));
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		__cpuid(cpu_id, 0x80000003);
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		memcpy(brand_string + 16, cpu_id, sizeof(cpu_id));
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		__cpuid(cpu_id, 0x80000004);
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		memcpy(brand_string + 32, cpu_id, sizeof(cpu_id));
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	}
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	if (max_ex_fn >= 0x80000001) {
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		// Check for more features.
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		__cpuid(cpu_id, 0x80000001);
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		bool cmp_legacy = false;
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		if (cpu_id[2] & 1) bLAHFSAHF64 = true;
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		if (cpu_id[2] & 2) cmp_legacy = true; //wtf is this?
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		if ((cpu_id[3] >> 29) & 1) bLongMode = true;
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	}
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	if (max_ex_fn >= 0x80000008) {
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		// Get number of cores. This is a bit complicated. Following AMD manual here.
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		__cpuid(cpu_id, 0x80000008);
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		int apic_id_core_id_size = (cpu_id[2] >> 12) & 0xF;
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		if (apic_id_core_id_size == 0) {
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			// New mechanism for modern CPUs.
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			num_cores = logical_cpu_count;
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			if (HTT) {
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				__cpuid(cpu_id, 0x00000004);
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				int cores_x_package = ((cpu_id[0] >> 26) & 0x3F) + 1;
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				cores_x_package = ((logical_cpu_count % cores_x_package) == 0) ? cores_x_package : 1;
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				num_cores = (cores_x_package > 1) ? cores_x_package : num_cores;
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				logical_cpu_count /= cores_x_package;
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			}
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		} else {
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			// Use AMD's new method.
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			num_cores = (cpu_id[2] & 0xFF) + 1;
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		}
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	} else {
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		// Wild guess
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		if (logical_cpu_count)
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			num_cores = logical_cpu_count;
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	}
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}
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// Turn the cpu info into a string we can show
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std::string CPUInfo::Summarize()
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{
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	std::string sum;
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	if (num_cores == 1)
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		sum = StringFromFormat("%s, %i core", cpu_string, num_cores);
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	else
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	{
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		sum = StringFromFormat("%s, %i cores", cpu_string, num_cores);
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		if (HTT) sum += StringFromFormat(" (%i logical IDs per physical core)", logical_cpu_count);
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	}
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	if (bSSE) sum += ", SSE";
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	if (bSSE2) sum += ", SSE2";
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	if (bSSE3) sum += ", SSE3";
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	if (bSSSE3) sum += ", SSSE3";
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	if (bSSE4_1) sum += ", SSE4.1";
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	if (bSSE4_2) sum += ", SSE4.2";
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	if (bAVX) sum += ", AVX";
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	if (bAES) sum += ", AES";
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	if (bLongMode) sum += ", 64-bit support";
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	return sum;
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}
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