forked from dolphin-emu/dolphin
		
	added SLEEP to common, please use this macro if really don't want to use the sleep in thread git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2390 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			397 lines
		
	
	
		
			9.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			397 lines
		
	
	
		
			9.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef _COMMON_H
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#define _COMMON_H
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//////////////////////////////////////////////////////////////////////////////////////////
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// Settings
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// -----------------
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#define _CRTDBG_MAP_ALLOC
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#define _CRTDBG_MAP_ALLOC_NEW
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#define CHECK_HEAP_INTEGRITY()
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//////////////////////////////
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//////////////////////////////////////////////////////////////////////////////////////////
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// Include
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// -----------------
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#ifdef _WIN32
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	#ifdef _DEBUG
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	#include <crtdbg.h>
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	#undef CHECK_HEAP_INTEGRITY
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	#define CHECK_HEAP_INTEGRITY() {if (!_CrtCheckMemory()) PanicAlert("memory corruption detected. see log.");}
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	#endif
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	/* Turn on logging with debugging, _DEBUG and DEBUGFAST are still added through
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	   preprocessor definitions only */
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	#if defined(_DEBUG) || defined(DEBUGFAST)
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		#define LOGGING
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	#endif
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	#include "../../../PluginSpecs/CommonTypes.h"
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	#define HAVE_WIIUSE 1
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	#define HAVE_WX 1
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#else
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	#include "CommonTypes.h"
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	#include "Config.h"
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#endif
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include "Paths.h"
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///////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////////////////
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// Settings
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// -----------------
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// Darwin ABI requires that stack frames be aligned to 16-byte boundaries.
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// This probably wouldn't break anyone either, but hey
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#ifdef __APPLE__
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	#define STACKALIGN __attribute__((__force_align_arg_pointer__))
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#else
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	#define STACKALIGN
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#endif
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// Function Cross-Compatibility
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#ifdef _WIN32
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	#define strcasecmp _stricmp
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	#define strncasecmp _strnicmp
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	#define unlink _unlink
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	#define snprintf _snprintf
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#else
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	#define _stricmp strcasecmp
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	#define _strnicmp strncasecmp
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	#define _unlink unlink
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	#define ARRAYSIZE(A) (sizeof(A)/sizeof((A)[0]))
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#endif
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#ifdef _WIN32
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// By default, MS' stdio implementation does not support 64-bit offsets.
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// This little hack fixes that, keeping the code portable to linux where fseek and fread
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// do support 64-bit offsets in modern distributions.
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#define fseek _fseeki64
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#define ftell _ftelli64
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#define atoll _atoi64
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#define POSIX 0
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#define NOMINMAX
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#if _M_IX86
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#define Crash() {__asm int 3}
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#else
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#if _MSC_VER > 1000
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extern "C" {
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	__declspec(dllimport) void __stdcall DebugBreak(void);
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}
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#define Crash() {DebugBreak();}
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#else
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#error fixme
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#endif
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#endif
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#elif __GNUC__
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#define POSIX 1
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#define MAX_PATH 260
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#define stricmp strcasecmp
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#define Crash() {asm ("int $3");}
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#ifdef _LP64
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#define _M_X64 1
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#else
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#define _M_IX86 1
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#endif
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#endif
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// Alignment
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#if defined(_MSC_VER)
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#define GC_ALIGNED16(x) __declspec(align(16)) x
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#define GC_ALIGNED32(x) __declspec(align(32)) x
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#define GC_ALIGNED64(x) __declspec(align(64)) x
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#define GC_ALIGNED16_DECL(x) __declspec(align(16)) x
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#define GC_ALIGNED64_DECL(x) __declspec(align(64)) x
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#else
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#define GC_ALIGNED16(x)  __attribute((aligned(16))) x
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#define GC_ALIGNED32(x)  __attribute((aligned(16))) x
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#define GC_ALIGNED64(x)  __attribute((aligned(64))) x
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#define GC_ALIGNED16_DECL(x) __attribute((aligned(16))) x
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#define GC_ALIGNED64_DECL(x) __attribute((aligned(64))) x
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#endif
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// Various Windows compatibility
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#if !defined(_WIN32)
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inline u32 _rotl(u32 x, int shift) {
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    shift &= 31;
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    if (!shift) return x;
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    return (x << shift) | (x >> (32 - shift));
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}
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inline u32 _rotr(u32 x, int shift) {
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    shift &= 31;
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    if (!shift) return x;
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    return (x >> shift) | (x << (32 - shift));
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}
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#define LONG int
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#ifndef __forceinline
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#define __forceinline inline
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#endif
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#endif
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#if defined (_M_IX86) && defined (_WIN32)
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#define HWCALL __cdecl
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#else
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#define HWCALL
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#endif
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#undef min
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#undef max
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template<class T>
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inline T min(const T& a, const T& b) {return a > b ? b : a;}
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template<class T>
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inline T max(const T& a, const T& b) {return a > b ? a : b;}
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///////////////////////////////////
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// **************************************************************************************
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// Utility functions
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// **************************************************************************************
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//////////////////////////////////////////////////////////////////////////////////////////
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// Byte ordering
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// -----------------
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namespace Common
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{
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inline u8 swap8(u8 _data) {return(_data);}
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#ifdef _WIN32
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inline u16 swap16(u16 _data) {return(_byteswap_ushort(_data));}
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inline u32 swap32(u32 _data) {return(_byteswap_ulong(_data));}
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inline u64 swap64(u64 _data) {return(_byteswap_uint64(_data));}
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#elif __linux__
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}
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#include <byteswap.h>
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namespace Common
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{
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inline u16 swap16(u16 _data) {return(bswap_16(_data));}
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inline u32 swap32(u32 _data) {return(bswap_32(_data));}
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inline u64 swap64(u64 _data) {return(bswap_64(_data));}
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#else
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inline u16 swap16(u16 data) {return((data >> 8) | (data << 8));}
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inline u32 swap32(u32 data) {return((swap16(data) << 16) | swap16(data >> 16));}
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inline u64 swap64(u64 data) {return(((u64)swap32(data) << 32) | swap32(data >> 32));}
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#endif
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inline u16 swap16(u8* _pData) {return(swap16(*(u16*)_pData));}
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inline u32 swap32(u8* _pData) {return(swap32(*(u32*)_pData));}
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inline u64 swap64(u8* _pData) {return(swap64(*(u64*)_pData));}
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} // end of namespace Common
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///////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////////////////
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// Message alerts
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// -----------------
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enum MSG_TYPE
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{
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	INFORMATION,
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	QUESTION,
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	WARNING,
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};
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typedef bool (*MsgAlertHandler)(const char* caption, const char* text, 
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                                bool yes_no, int Style);
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void RegisterMsgAlertHandler(MsgAlertHandler handler);
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extern bool MsgAlert(const char* caption, bool yes_no, int Style, const char* format, ...);
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#ifdef _WIN32
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	#define SuccessAlert(format, ...) MsgAlert("Information", false, INFORMATION, format, __VA_ARGS__) 
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	#define PanicAlert(format, ...) MsgAlert("Warning", false, WARNING, format, __VA_ARGS__) 
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	#define PanicYesNo(format, ...) MsgAlert("Warning", true, WARNING, format, __VA_ARGS__) 
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	#define AskYesNo(format, ...) MsgAlert("Question", true, QUESTION, format, __VA_ARGS__) 
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#else
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	#define SuccessAlert(format, ...) MsgAlert("SUCCESS", false, INFORMATION, format, ##__VA_ARGS__) 
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	#define PanicAlert(format, ...) MsgAlert("PANIC", false, WARNING, format, ##__VA_ARGS__) 
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	#define PanicYesNo(format, ...) MsgAlert("PANIC", true, WARNING, format, ##__VA_ARGS__) 
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	#define AskYesNo(format, ...) MsgAlert("ASK", true, QUESTION, format, ##__VA_ARGS__) 
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#endif
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///////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////////////////
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// Logging
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// -----------------
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// dummy class
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class LogTypes
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{
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	public:
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	enum LOG_TYPE
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	{
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		MASTER_LOG,
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		BOOT,
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		PIXELENGINE,
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		COMMANDPROCESSOR,
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		VIDEOINTERFACE,
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		SERIALINTERFACE,
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		PERIPHERALINTERFACE,
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		MEMMAP,
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		DSPINTERFACE,
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		STREAMINGINTERFACE,
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		DVDINTERFACE,
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		GPFIFO,
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		EXPANSIONINTERFACE,
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		AUDIO_INTERFACE,
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		GEKKO,
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		HLE,
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		DSPHLE,
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		VIDEO,
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		AUDIO,
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		DYNA_REC,
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		CONSOLE,
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		OSREPORT,
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		WII_IOB,
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		WII_IPC,
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		WII_IPC_HLE,
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		WII_IPC_DVD,
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		WII_IPC_ES,
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		WII_IPC_FILEIO,
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		WII_IPC_SD,
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		WII_IPC_NET,
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		WII_IPC_WIIMOTE,
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		ACTIONREPLAY,
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		NUMBER_OF_LOGS
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	};
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};
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#ifdef LOGGING
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extern void __Log(int logNumber, const char* text, ...);
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extern void __Logv(int log, int v, const char *format, ...);
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void Host_UpdateLogDisplay();
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// Logging macros. LOGGING is turned on from earlier in this file
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#ifdef _WIN32
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#define LOG(t, ...) __Log(LogTypes::t, __VA_ARGS__);
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#define LOGV(t,v, ...) __Log(LogTypes::t + (v)*100, __VA_ARGS__);
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#define LOGP(t, ...) __Log(t, __VA_ARGS__);
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#define LOGVP(t,v, ...) __Log(t + (v)*100, __VA_ARGS__);
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#else
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#define LOG(t, ...) __Log(LogTypes::t, ##__VA_ARGS__);
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#define LOGV(t,v, ...) __Log(LogTypes::t + (v)*100, ##__VA_ARGS__);
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#define LOGP(t, ...) __Log(t, ##__VA_ARGS__);
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#define LOGVP(t,v, ...) __Log(t + (v)*100, ##__VA_ARGS__);
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#endif
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#define _dbg_assert_(_t_, _a_) \
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	if (!(_a_)){\
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		LOG(_t_, "Error...\n\n  Line: %d\n  File: %s\n  Time: %s\n\nIgnore and continue?", \
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				__LINE__, __FILE__, __TIME__); \
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		if (!PanicYesNo("*** Assertion (see log)***\n")){Crash();} \
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	}
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#define _dbg_assert_msg_(_t_, _a_, ...)\
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	if (!(_a_)){\
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		LOG(_t_, __VA_ARGS__); \
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		if (!PanicYesNo(__VA_ARGS__)){Crash();}	\
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	}
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#define _dbg_update_() Host_UpdateLogDisplay();
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#else
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#define LOG(_t_, ...)
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#define LOGV(_t_,_v_, ...)
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#define LOGP(_t_, ...)
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#define LOGVP(_t_,_v_, ...)
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#define _dbg_clear_()
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#ifndef _dbg_assert_
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#define _dbg_assert_(_t_, _a_) ;
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#define _dbg_assert_msg_(_t_, _a_, _desc_, ...) ;
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#endif
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#define _dbg_update_() ;
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#endif
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#ifdef _WIN32
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#define _assert_(_a_) _dbg_assert_(MASTER_LOG, _a_)
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#define _assert_msg_(_t_, _a_, _fmt_, ...)\
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	if (!(_a_)){\
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		if (!PanicYesNo(_fmt_, __VA_ARGS__)){Crash();} \
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	}
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#else
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#define _assert_(a)
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#define _assert_msg_(...)
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#endif
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///////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////////////////
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// Compile time asserts
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// -----------------
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namespace 
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{
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// it is very risky to mix _SECURE_SCL=0 and _SECURE_SCL=1 compiled libraries
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// it is possible that you overwrite memory if you do it
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#ifdef _WIN32
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	#ifndef _SECURE_SCL
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			#error Please define _SECURE_SCL=0 in the project settings
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	#else
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		template <bool> struct CompileTimeAssert;
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		template<> struct CompileTimeAssert<true> {};
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		CompileTimeAssert<_SECURE_SCL==0> x;
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	#endif
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#endif
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}
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///////////////////////////////////////
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#ifdef _WIN32
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#define SLEEP(x) Sleep(x)
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#else
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#define SLEEP(x) usleep(x*1000)
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#endif
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#endif	// _COMMON_H
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