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08b5ee65555b5096e964453e80574debb7bc65fb
dolphin
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snzgoo
08b5ee6555
Fixes Issue 2596 @old wiimote plugin. Core data hasnt been zero'd everywhere before usage.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@5440
8ced0084-cf51-0410-be5f-012b33b47a6e
2010-05-08 10:54:53 +00:00
..
Core
Linux: Fix horrible latency when the alsa pulseaudio plugin is involved, see issue
#2651
2010-05-07 23:14:40 +00:00
Dolphin.xcodeproj
OS X buildfix
2010-05-02 21:12:51 +00:00
DSPSpy
add example of how you can use dspspy to dump results from an entire ucode (commented out)
2010-02-22 01:06:11 +00:00
DSPTool
DSPLLE - tons of bugs fixed... try Zelda ucode games under LLE now (like Luigi Mansion :)
2010-03-18 00:18:36 +00:00
Plugins
Fixes Issue 2596 @old wiimote plugin. Core data hasnt been zero'd everywhere before usage.
2010-05-08 10:54:53 +00:00
PluginSpecs
Build fix for wiimote new in linux. Don't expect functionality, this just gets it building again. The config dialog segfaults when you open it. I will fix that soon, and add mouse functionality.
2010-04-22 11:54:46 +00:00
TestSuite
Don't let ASM test crash and burn if it can't open file
2010-04-01 05:52:17 +00:00
UnitTests
NetPlay: Allow manual adjustments to the pad buffer size. Hacked in all the functions that will be needed for wiimote support (not functional yet). Rumble is sent to the correct gamepad during netplay. Stop button works better. Games no longer hang on disconnect.
2010-05-05 04:31:21 +00:00
Dolphin.sln
Moved InputPluginCommon into the Plugins directory. I don't think it made sense in Core. Some minor fixes to the new wiimote plugin also.
2010-04-14 03:48:37 +00:00
DolphinProj.xcconfig
Dolphin can now be built on OS X using Xcode instead of scons.
2008-12-06 03:31:24 +00:00
DolphinTarget.xcconfig
Dolphin can now be built on OS X using Xcode instead of scons.
2008-12-06 03:31:24 +00:00