forked from dolphin-emu/dolphin
		
	Even with LoadStorePaired accounted for, there are still some niggling 64-bit cleanliness bugs left that are not practical to weed out on a single platform. We should probably have an option to use >2GB memory only on all platforms for debugging. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6792 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			72 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			72 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef _MEMARENA_H_
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#define _MEMARENA_H_
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#ifdef _WIN32
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#include <windows.h>
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#endif
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#include "Common.h"
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// This class lets you create a block of anonymous RAM, and then arbitrarily map views into it.
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// Multiple views can mirror the same section of the block, which makes it very convient for emulating
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// memory mirrors.
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class MemArena
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{
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public:
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	void GrabLowMemSpace(size_t size);
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	void ReleaseSpace();
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	void* CreateView(s64 offset, size_t size);
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	void* CreateViewAt(s64 offset, size_t size, void* base);
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	void ReleaseView(void* view, size_t size);
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	// This only finds 1 GB in 32-bit
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	static u8* Find4GBBase();
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private:
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#ifdef _WIN32
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	HANDLE hMemoryMapping;
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#else
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	int fd;
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#endif
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};
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enum {
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	MV_MIRROR_PREVIOUS = 1,
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	MV_FAKE_VMEM = 2,
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	MV_WII_ONLY = 4,
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};
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struct MemoryView
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{
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	u8 **out_ptr_low;
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	u8 **out_ptr;
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	u32 virtual_address;
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	u32 size;
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	u32 flags;
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};
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// Uses a memory arena to set up an emulator-friendly memory map according to
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// a passed-in list of MemoryView structures.
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u8 *MemoryMap_Setup(const MemoryView *views, int num_views, u32 flags, MemArena *arena);
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void MemoryMap_Shutdown(const MemoryView *views, int num_views, u32 flags, MemArena *arena);
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#endif // _MEMARENA_H_
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