forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			46 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			46 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2014 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "Common/GL/GLInterface/EGLX11.h"
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#include "Common/Logging/Log.h"
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EGLDisplay cInterfaceEGLX11::OpenDisplay()
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{
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	dpy = XOpenDisplay(nullptr);
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	XWindow.Initialize(dpy);
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	return eglGetDisplay(dpy);
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}
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EGLNativeWindowType cInterfaceEGLX11::InitializePlatform(EGLNativeWindowType host_window, EGLConfig config)
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{
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	EGLint vid;
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	eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid);
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	XVisualInfo visTemplate;
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	visTemplate.visualid = vid;
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	XVisualInfo *vi;
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	int nVisuals;
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	vi = XGetVisualInfo(dpy, VisualIDMask, &visTemplate, &nVisuals);
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	XWindowAttributes attribs;
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	if (!XGetWindowAttributes(dpy, (Window)host_window, &attribs))
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	{
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		ERROR_LOG(VIDEO, "Window attribute retrieval failed");
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		return 0;
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	}
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	s_backbuffer_width  = attribs.width;
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	s_backbuffer_height = attribs.height;
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	return (EGLNativeWindowType) XWindow.CreateXWindow((Window) host_window, vi);
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}
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void cInterfaceEGLX11::ShutdownPlatform()
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{
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	XWindow.DestroyXWindow();
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	XCloseDisplay(dpy);
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}
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