forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			50 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			50 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2012 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <fstream>
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#include <iomanip>
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#include "Common/CommonTypes.h"
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#include "Common/FileUtil.h"
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#include "Common/Timer.h"
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#include "VideoCommon/FPSCounter.h"
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#include "VideoCommon/VideoConfig.h"
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static constexpr u64 FPS_REFRESH_INTERVAL = 250000;
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FPSCounter::FPSCounter()
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{
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  m_last_time = Common::Timer::GetTimeUs();
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}
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void FPSCounter::LogRenderTimeToFile(u64 val)
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{
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  if (!m_bench_file.is_open())
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  {
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    File::OpenFStream(m_bench_file, File::GetUserPath(D_LOGS_IDX) + "render_time.txt",
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                      std::ios_base::out);
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  }
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  m_bench_file << std::fixed << std::setprecision(8) << (val / 1000.0) << std::endl;
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}
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void FPSCounter::Update()
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{
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  u64 time = Common::Timer::GetTimeUs();
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  u64 diff = time - m_last_time;
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  if (g_ActiveConfig.bLogRenderTimeToFile)
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    LogRenderTimeToFile(diff);
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  m_frame_counter++;
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  m_time_since_update += diff;
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  m_last_time = time;
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  if (m_time_since_update >= FPS_REFRESH_INTERVAL)
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  {
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    m_fps = m_frame_counter / (m_time_since_update / 1000000.0);
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    m_frame_counter = 0;
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    m_time_since_update = 0;
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  }
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}
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