forked from dolphin-emu/dolphin
		
	git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4496 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			243 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			243 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*====================================================================
 | |
| 
 | |
|    filename:     gdsp_interpreter.cpp
 | |
|    project:      GCemu
 | |
|    created:      2004-6-18
 | |
|    mail:		  duddie@walla.com
 | |
| 
 | |
|    Copyright (c) 2005 Duddie & Tratax
 | |
| 
 | |
|    This program is free software; you can redistribute it and/or
 | |
|    modify it under the terms of the GNU General Public License
 | |
|    as published by the Free Software Foundation; either version 2
 | |
|    of the License, or (at your option) any later version.
 | |
| 
 | |
|    This program is distributed in the hope that it will be useful,
 | |
|    but WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
|    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | |
|    GNU General Public License for more details.
 | |
| 
 | |
|    You should have received a copy of the GNU General Public License
 | |
|    along with this program; if not, write to the Free Software
 | |
|    Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 | |
| 
 | |
|    ====================================================================*/
 | |
| 
 | |
| #include <stdio.h>
 | |
| #include <stdlib.h>
 | |
| 
 | |
| #include "DSPTables.h"
 | |
| #include "DSPHost.h"
 | |
| #include "DSPCore.h"
 | |
| #include "DSPAnalyzer.h"
 | |
| 
 | |
| #include "DSPHWInterface.h"
 | |
| #include "DSPIntUtil.h"
 | |
| 
 | |
| namespace DSPInterpreter {
 | |
| 
 | |
| volatile u32 gdsp_running;
 | |
| 
 | |
| // NOTE: These have nothing to do with g_dsp.r[DSP_REG_CR].
 | |
| 
 | |
| // Hm, should instructions that change CR use this? Probably not (but they
 | |
| // should call UpdateCachedCR())
 | |
| void WriteCR(u16 val)
 | |
| {
 | |
| 	// reset
 | |
| 	if (val & 0x0001)
 | |
| 	{
 | |
| 		DSPCore_Reset();
 | |
| 	}
 | |
| 
 | |
| 	val &= ~0x0001;
 | |
| 
 | |
| 	// update cr
 | |
| 	g_dsp.cr = val;
 | |
| }
 | |
| 
 | |
| // Hm, should instructions that read CR use this? (Probably not).
 | |
| u16 ReadCR()
 | |
| {
 | |
| 	if (g_dsp.pc & 0x8000)
 | |
| 	{
 | |
| 		g_dsp.cr |= 0x800;
 | |
| 	}
 | |
| 	else
 | |
| 	{
 | |
| 		g_dsp.cr &= ~0x800;
 | |
| 	}
 | |
| 
 | |
| 	return g_dsp.cr;
 | |
| }
 | |
| 
 | |
| void Step()
 | |
| {
 | |
| 	DSPCore_CheckExceptions();
 | |
| 
 | |
| 	g_dsp.step_counter++;
 | |
| 
 | |
| #if PROFILE
 | |
| 	g_dsp.err_pc = g_dsp.pc;
 | |
| 
 | |
| 	ProfilerAddDelta(g_dsp.err_pc, 1);
 | |
| 	if (g_dsp.step_counter == 1)
 | |
| 	{
 | |
| 		ProfilerInit();
 | |
| 	}
 | |
| 
 | |
| 	if ((g_dsp.step_counter & 0xFFFFF) == 0)
 | |
| 	{
 | |
| 		ProfilerDump(g_dsp.step_counter);
 | |
| 	}
 | |
| #endif
 | |
| /*
 | |
| 	//Pikmin GC (US)
 | |
| 	if (g_dsp.pc == 0x0506)
 | |
| 		NOTICE_LOG(DSPLLE,"-> FORMAT JUMPTABLE --> pc:=%04x,ac0.m:=%04x,ac1.m:=%04x", g_dsp.pc, dsp_get_acc_m(0), dsp_get_acc_m(1));
 | |
| */
 | |
| 	
 | |
| 	u16 opc = dsp_fetch_code();
 | |
| 	ExecuteInstruction(UDSPInstruction(opc));
 | |
| 	HandleLoop();
 | |
| }
 | |
| 
 | |
| // Used by thread mode.
 | |
| void Run()
 | |
| {
 | |
| 	gdsp_running = true;
 | |
| 	while (!(g_dsp.cr & CR_HALT))
 | |
| 	{
 | |
| 		// Are we running?
 | |
| 		if (DSPHost_Running() && !DSPHost_OnThread())
 | |
| 			break;
 | |
| 
 | |
| 		// This number (500) is completely arbitrary. TODO: tweak.
 | |
| 		RunCyclesDebug(500);
 | |
| 
 | |
| 		if (!gdsp_running)
 | |
| 			break;
 | |
| 	}
 | |
| 	gdsp_running = false;
 | |
| }
 | |
| 
 | |
| // This one has basic idle skipping, and checks breakpoints.
 | |
| int RunCyclesDebug(int cycles)
 | |
| {
 | |
| 	// First, let's run a few cycles with no idle skipping so that things can
 | |
| 	// progress a bit.
 | |
| 	for (int i = 0; i < 8; i++)
 | |
| 	{
 | |
| 		if (g_dsp.cr & CR_HALT)
 | |
| 			return 0; 
 | |
| 		if (dsp_breakpoints.IsAddressBreakPoint(g_dsp.pc))
 | |
| 		{
 | |
| 			DSPCore_SetState(DSPCORE_STEPPING);
 | |
| 			return cycles;
 | |
| 		}
 | |
| 		Step();
 | |
| 		cycles--;
 | |
| 		if (cycles < 0)
 | |
| 			return 0;
 | |
| 	}
 | |
| 
 | |
| 	DSPCore_CheckExternalInterrupt();
 | |
| 	
 | |
| 	// Now, let's run a few cycles with idle skipping.
 | |
| 	for (int i = 0; i < 8; i++)
 | |
| 	{
 | |
| 		if (g_dsp.cr & CR_HALT)
 | |
| 			return 0;
 | |
| 		if (dsp_breakpoints.IsAddressBreakPoint(g_dsp.pc))
 | |
| 		{
 | |
| 			DSPCore_SetState(DSPCORE_STEPPING);
 | |
| 			return cycles;
 | |
| 		}
 | |
| 		// Idle skipping.
 | |
| 		if (DSPAnalyzer::code_flags[g_dsp.pc] & DSPAnalyzer::CODE_IDLE_SKIP)
 | |
| 			return 0;
 | |
| 
 | |
| 		Step();
 | |
| 		cycles--;
 | |
| 		if (cycles < 0)
 | |
| 			return 0;
 | |
| 	}
 | |
| 
 | |
| 	// Finally, run the rest of the block without.
 | |
| 	while (cycles > 0)
 | |
| 	{
 | |
| 		if (dsp_breakpoints.IsAddressBreakPoint(g_dsp.pc))
 | |
| 		{
 | |
| 			DSPCore_SetState(DSPCORE_STEPPING);
 | |
| 			return cycles;
 | |
| 		}
 | |
| 		Step();
 | |
| 		cycles--;
 | |
| 	}
 | |
| 
 | |
| 	return cycles;
 | |
| }
 | |
| 
 | |
| // Used by non-thread mode. Meant to be efficient.
 | |
| int RunCycles(int cycles)
 | |
| {
 | |
| 	DSPCore_CheckExternalInterrupt();
 | |
| 
 | |
| 	if (cycles < 18)
 | |
| 	{
 | |
| 		for (int i = 0; i < cycles; i++)
 | |
| 		{
 | |
| 			if (g_dsp.cr & CR_HALT)
 | |
| 				return 0;
 | |
| 			if (DSPAnalyzer::code_flags[g_dsp.pc] & DSPAnalyzer::CODE_IDLE_SKIP)
 | |
| 				return 0;
 | |
| 			Step();
 | |
| 			cycles--;
 | |
| 		}
 | |
| 		return cycles;
 | |
| 	}
 | |
| 
 | |
| 	DSPCore_CheckExternalInterrupt();
 | |
| 
 | |
| 	// First, let's run a few cycles with no idle skipping so that things can progress a bit.
 | |
| 	for (int i = 0; i < 8; i++)
 | |
| 	{
 | |
| 		if (g_dsp.cr & CR_HALT)
 | |
| 			return 0; 
 | |
| 		Step();
 | |
| 		cycles--;
 | |
| 	}
 | |
| 
 | |
| 	// Next, let's run a few cycles with idle skipping, so that we can skip
 | |
| 	// idle loops.
 | |
| 	for (int i = 0; i < 8; i++)
 | |
| 	{
 | |
| 		if (g_dsp.cr & CR_HALT)
 | |
| 			return 0;
 | |
| 		if (DSPAnalyzer::code_flags[g_dsp.pc] & DSPAnalyzer::CODE_IDLE_SKIP)
 | |
| 			return 0;
 | |
| 		Step();
 | |
| 		cycles--;
 | |
| 	}
 | |
| 
 | |
| 	// Now, run the rest of the block without idle skipping. It might trip into
 | |
| 	// a idle loop and if so we waste some time here. Might be beneficial to
 | |
| 	// slice even further.
 | |
| 	while (cycles > 0)
 | |
| 	{
 | |
| 		Step();
 | |
| 		cycles--;
 | |
| 		// We don't bother directly supporting pause - if the main emu pauses,
 | |
| 		// it just won't call this function anymore.
 | |
| 	}
 | |
| 
 | |
| 	return cycles;
 | |
| }
 | |
| 
 | |
| void Stop()
 | |
| {
 | |
| 	gdsp_running = false;
 | |
| }
 | |
| 
 | |
| }  // namespace
 |