forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			19 lines
		
	
	
		
			457 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			19 lines
		
	
	
		
			457 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2013 Dolphin Emulator Project
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| // Licensed under GPLv2
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| // Refer to the license.txt file included.
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| 
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| #include "Common/Common.h"
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| #include "VideoCommon/CPMemory.h"
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| 
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| // CP state
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| u8 *cached_arraybases[16];
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| 
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| // STATE_TO_SAVE
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| u32 arraybases[16];
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| u32 arraystrides[16];
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| TMatrixIndexA MatrixIndexA;
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| TMatrixIndexB MatrixIndexB;
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| TVtxDesc g_VtxDesc;
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| // Most games only use the first VtxAttr and simply reconfigure it all the time as needed.
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| VAT g_VtxAttr[8];
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