forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			168 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			168 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2013 Dolphin Emulator Project
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| // Licensed under GPLv2
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| // Refer to the license.txt file included.
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| 
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| #pragma once
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| 
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| #include "VideoCommon/VertexManagerBase.h"
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| 
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| extern u8* g_pVideoData;
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| 
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| #if _M_SSE >= 0x301 && !(defined __GNUC__ && !defined __SSSE3__)
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| #include <tmmintrin.h>
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| #endif
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| 
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| __forceinline void DataSkip(u32 skip)
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| {
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| 	g_pVideoData += skip;
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| }
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| 
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| // probably unnecessary
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| template <int count>
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| __forceinline void DataSkip()
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| {
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| 	g_pVideoData += count;
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| }
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| 
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| template <typename T>
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| __forceinline T DataPeek(int _uOffset)
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| {
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| 	auto const result = Common::FromBigEndian(*reinterpret_cast<T*>(g_pVideoData + _uOffset));
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| 	return result;
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| }
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| 
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| // TODO: kill these
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| __forceinline u8 DataPeek8(int _uOffset)
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| {
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| 	return DataPeek<u8>(_uOffset);
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| }
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| 
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| __forceinline u16 DataPeek16(int _uOffset)
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| {
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| 	return DataPeek<u16>(_uOffset);
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| }
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| 
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| __forceinline u32 DataPeek32(int _uOffset)
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| {
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| 	return DataPeek<u32>(_uOffset);
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| }
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| 
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| template <typename T>
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| __forceinline T DataRead()
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| {
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| 	auto const result = DataPeek<T>(0);
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| 	DataSkip<sizeof(T)>();
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| 	return result;
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| }
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| 
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| class DataReader
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| {
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| public:
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| 	inline DataReader() : buffer(g_pVideoData), offset(0) {}
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| 	inline ~DataReader() { g_pVideoData += offset; }
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| 	template <typename T> inline T Read()
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| 	{
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| 		const T result = Common::FromBigEndian(*(T*)(buffer + offset));
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| 		offset += sizeof(T);
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| 		return result;
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| 	}
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| private:
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| 	u8 *buffer;
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| 	int offset;
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| };
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| 
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| // TODO: kill these
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| __forceinline u8 DataReadU8()
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| {
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| 	return DataRead<u8>();
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| }
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| 
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| __forceinline s8 DataReadS8()
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| {
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| 	return DataRead<s8>();
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| }
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| 
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| __forceinline u16 DataReadU16()
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| {
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| 	return DataRead<u16>();
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| }
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| 
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| __forceinline u32 DataReadU32()
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| {
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| 	return DataRead<u32>();
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| }
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| 
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| #if _M_SSE >= 0x301
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| const __m128i bs_mask = _mm_set_epi32(0x0C0D0E0FL, 0x08090A0BL, 0x04050607L, 0x00010203L);
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| 
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| template<unsigned int N>
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| void DataReadU32xN_SSSE3(u32 *bufx16)
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| {
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| 	memcpy(bufx16, g_pVideoData, sizeof(u32) * N);
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| 	__m128i* buf = (__m128i *)bufx16;
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| 	if (N>12) { _mm_store_si128(buf, _mm_shuffle_epi8(_mm_load_si128(buf), bs_mask)); buf++; }
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| 	if (N>8)  { _mm_store_si128(buf, _mm_shuffle_epi8(_mm_load_si128(buf), bs_mask)); buf++; }
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| 	if (N>4)  { _mm_store_si128(buf, _mm_shuffle_epi8(_mm_load_si128(buf), bs_mask)); buf++; }
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| 	_mm_store_si128(buf, _mm_shuffle_epi8(_mm_load_si128(buf), bs_mask));
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| 	g_pVideoData += (sizeof(u32) * N);
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| }
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| 
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| #endif
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| 
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| template<unsigned int N>
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| void DataReadU32xN(u32 *bufx16)
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| {
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| 	memcpy(bufx16, g_pVideoData, sizeof(u32) * N);
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| 	if (N >= 1) bufx16[0] = Common::swap32(bufx16[0]);
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| 	if (N >= 2) bufx16[1] = Common::swap32(bufx16[1]);
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| 	if (N >= 3) bufx16[2] = Common::swap32(bufx16[2]);
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| 	if (N >= 4) bufx16[3] = Common::swap32(bufx16[3]);
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| 	if (N >= 5) bufx16[4] = Common::swap32(bufx16[4]);
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| 	if (N >= 6) bufx16[5] = Common::swap32(bufx16[5]);
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| 	if (N >= 7) bufx16[6] = Common::swap32(bufx16[6]);
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| 	if (N >= 8) bufx16[7] = Common::swap32(bufx16[7]);
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| 	if (N >= 9) bufx16[8] = Common::swap32(bufx16[8]);
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| 	if (N >= 10) bufx16[9] = Common::swap32(bufx16[9]);
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| 	if (N >= 11) bufx16[10] = Common::swap32(bufx16[10]);
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| 	if (N >= 12) bufx16[11] = Common::swap32(bufx16[11]);
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| 	if (N >= 13) bufx16[12] = Common::swap32(bufx16[12]);
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| 	if (N >= 14) bufx16[13] = Common::swap32(bufx16[13]);
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| 	if (N >= 15) bufx16[14] = Common::swap32(bufx16[14]);
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| 	if (N >= 16) bufx16[15] = Common::swap32(bufx16[15]);
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| 	g_pVideoData += (sizeof(u32) * N);
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| }
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| 
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| __forceinline u32 DataReadU32Unswapped()
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| {
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| 	u32 tmp = *(u32*)g_pVideoData;
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| 	g_pVideoData += 4;
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| 	return tmp;
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| }
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| 
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| __forceinline u8* DataGetPosition()
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| {
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| 	return g_pVideoData;
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| }
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| 
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| template <typename T>
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| __forceinline void DataWrite(T data)
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| {
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| 	*(T*)VertexManager::s_pCurBufferPointer = data;
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| 	VertexManager::s_pCurBufferPointer += sizeof(T);
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| }
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| 
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| class DataWriter
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| {
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| public:
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| 	inline DataWriter() : buffer(VertexManager::s_pCurBufferPointer), offset(0) {}
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| 	inline ~DataWriter() { VertexManager::s_pCurBufferPointer += offset; }
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| 	template <typename T> inline void Write(T data)
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| 	{
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| 		*(T*)(buffer+offset) = data;
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| 		offset += sizeof(T);
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| 	}
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| private:
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| 	u8 *buffer;
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| 	int offset;
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| };
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