forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			79 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			79 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2013 Dolphin Emulator Project
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| // Licensed under GPLv2
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| // Refer to the license.txt file included.
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| 
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| // TODO: ugly
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| #ifdef _WIN32
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| #include "VideoBackends/D3D/VideoBackend.h"
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| #endif
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| #include "VideoBackends/OGL/VideoBackend.h"
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| #include "VideoBackends/Software/VideoBackend.h"
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| 
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| #include "VideoCommon/VideoBackendBase.h"
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| 
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| std::vector<VideoBackend*> g_available_video_backends;
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| VideoBackend* g_video_backend = nullptr;
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| static VideoBackend* s_default_backend = nullptr;
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| 
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| #ifdef _WIN32
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| #include <windows.h>
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| 
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| // http://msdn.microsoft.com/en-us/library/ms725491.aspx
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| static bool IsGteVista()
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| {
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| 	OSVERSIONINFOEX osvi;
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| 	DWORDLONG dwlConditionMask = 0;
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| 
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| 	ZeroMemory(&osvi, sizeof(OSVERSIONINFOEX));
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| 	osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFOEX);
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| 	osvi.dwMajorVersion = 6;
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| 
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| 	VER_SET_CONDITION(dwlConditionMask, VER_MAJORVERSION, VER_GREATER_EQUAL);
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| 
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| 	return VerifyVersionInfo(&osvi, VER_MAJORVERSION, dwlConditionMask) != FALSE;
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| }
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| #endif
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| 
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| void VideoBackend::PopulateList()
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| {
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| 	VideoBackend* backends[4] = { nullptr };
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| 
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| 	// OGL > D3D11 > SW
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| #if !defined(USE_GLES) || USE_GLES3
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| 	g_available_video_backends.push_back(backends[0] = new OGL::VideoBackend);
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| #endif
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| #ifdef _WIN32
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| 	if (IsGteVista())
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| 		g_available_video_backends.push_back(backends[1] = new DX11::VideoBackend);
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| #endif
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| 	g_available_video_backends.push_back(backends[3] = new SW::VideoSoftware);
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| 
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| 	for (VideoBackend* backend : backends)
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| 	{
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| 		if (backend)
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| 		{
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| 			s_default_backend = g_video_backend = backend;
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| 			break;
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| 		}
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| 	}
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| }
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| 
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| void VideoBackend::ClearList()
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| {
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| 	while (!g_available_video_backends.empty())
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| 	{
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| 		delete g_available_video_backends.back();
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| 		g_available_video_backends.pop_back();
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| 	}
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| }
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| 
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| void VideoBackend::ActivateBackend(const std::string& name)
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| {
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| 	if (name.length() == 0) // If nullptr, set it to the default backend (expected behavior)
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| 		g_video_backend = s_default_backend;
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| 
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| 	for (VideoBackend* backend : g_available_video_backends)
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| 		if (name == backend->GetName())
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| 			g_video_backend = backend;
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| }
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