forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			89 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			89 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <string>
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struct Statistics
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{
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  int numPixelShadersCreated;
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  int numPixelShadersAlive;
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  int numVertexShadersCreated;
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  int numVertexShadersAlive;
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  int numTexturesCreated;
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  int numTexturesUploaded;
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  int numTexturesAlive;
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  int numVertexLoaders;
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  float proj_0, proj_1, proj_2, proj_3, proj_4, proj_5;
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  float gproj_0, gproj_1, gproj_2, gproj_3, gproj_4, gproj_5;
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  float gproj_6, gproj_7, gproj_8, gproj_9, gproj_10, gproj_11, gproj_12, gproj_13, gproj_14,
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      gproj_15;
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  float g2proj_0, g2proj_1, g2proj_2, g2proj_3, g2proj_4, g2proj_5;
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  float g2proj_6, g2proj_7, g2proj_8, g2proj_9, g2proj_10, g2proj_11, g2proj_12, g2proj_13,
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      g2proj_14, g2proj_15;
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  struct ThisFrame
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  {
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    int numBPLoads;
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    int numCPLoads;
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    int numXFLoads;
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    int numBPLoadsInDL;
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    int numCPLoadsInDL;
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    int numXFLoadsInDL;
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    int numPrims;
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    int numDLPrims;
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    int numShaderChanges;
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    int numPrimitiveJoins;
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    int numDrawCalls;
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    int numDListsCalled;
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    int bytesVertexStreamed;
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    int bytesIndexStreamed;
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    int bytesUniformStreamed;
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    int numTrianglesClipped;
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    int numTrianglesIn;
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    int numTrianglesRejected;
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    int numTrianglesCulled;
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    int numDrawnObjects;
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    int rasterizedPixels;
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    int numTrianglesDrawn;
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    int numVerticesLoaded;
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    int tevPixelsIn;
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    int tevPixelsOut;
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  };
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  ThisFrame thisFrame;
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  void ResetFrame();
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  static void SwapDL();
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  static std::string ToString();
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  static std::string ToStringProj();
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};
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extern Statistics stats;
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#define STATISTICS
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#ifdef STATISTICS
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#define INCSTAT(a) (a)++;
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#define DECSTAT(a) (a)--;
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#define ADDSTAT(a, b) (a) += (b);
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#define SETSTAT(a, x) (a) = (int)(x);
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#define SETSTAT_UINT(a, x) (a) = (u32)(x);
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#define SETSTAT_FT(a, x) (a) = (float)(x);
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#else
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#define INCSTAT(a) ;
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#define ADDSTAT(a, b) ;
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#define SETSTAT(a, x) ;
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#endif
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