This website requires JavaScript.
Explore
Help
Sign In
feedc0de
/
dolphin
Watch
1
Star
0
Fork
0
forked from
dolphin-emu/dolphin
Code
Pull Requests
Activity
Files
122d5e7b4ebd77ab1c802cb91b7587daeb82e241
dolphin
/
Source
T
History
skidau
122d5e7b4e
Fixed the crash in DSP LLE JIT on x64 by aligning the stack.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@5357
8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-13 10:18:05 +00:00
..
Core
Fixed the crash in DSP LLE JIT on x64 by aligning the stack.
2010-04-13 10:18:05 +00:00
Dolphin.xcodeproj
Added UDPWii (iPhone WiiMote) support.
2010-04-13 01:34:11 +00:00
DSPSpy
add example of how you can use dspspy to dump results from an entire ucode (commented out)
2010-02-22 01:06:11 +00:00
DSPTool
DSPLLE - tons of bugs fixed... try Zelda ucode games under LLE now (like Luigi Mansion :)
2010-03-18 00:18:36 +00:00
Plugins
Linux compile fix for billard's changes.
2010-04-13 06:09:45 +00:00
PluginSpecs
Big restructuring of how the video plugin works. In linux and windows you shouldn't see a change in the functionality; however, there are changes in how render to main or not, and fullscreen modes, and such are handled. Input is largely restructured for the video plugin. It is now handled by the host. Keys for pausing and changing fullscreen are configurable. More will probably be later. This is probably classified as highly experimental.
2010-04-12 01:33:10 +00:00
TestSuite
Don't let ASM test crash and burn if it can't open file
2010-04-01 05:52:17 +00:00
UnitTests
Forgotten file
2010-04-12 15:11:24 +00:00
Dolphin.sln
Commited my new wiimote plugin work so far. Some code was copied from the current wiimote plugin. I have cleaned up most of the functions, but there are still a bunch of unused structs and stuff that I need to clean up.
2010-04-13 05:15:38 +00:00
DolphinProj.xcconfig
Dolphin can now be built on OS X using Xcode instead of scons.
2008-12-06 03:31:24 +00:00
DolphinTarget.xcconfig
Dolphin can now be built on OS X using Xcode instead of scons.
2008-12-06 03:31:24 +00:00