forked from dolphin-emu/dolphin
		
	git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1225 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			367 lines
		
	
	
		
			7.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			367 lines
		
	
	
		
			7.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "Common.h"
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#include "FileUtil.h"
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#ifdef _WIN32
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#include <windows.h>
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#include <shlobj.h>    // for SHGetFolderPath
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#include <shellapi.h>
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#include <commdlg.h>   // for GetSaveFileName
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#include <io.h>
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#else
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#include <sys/types.h>
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#include <dirent.h>
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#include <sys/stat.h>
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#include <errno.h>
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#include <stdlib.h>
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#endif
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namespace File
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{
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bool Exists(const char *filename)
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{
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#ifdef _WIN32
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	return GetFileAttributes(filename) != INVALID_FILE_ATTRIBUTES;
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#else
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	struct stat file_info;
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	int result = stat(filename, &file_info);
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	return result == 0;
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#endif
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}
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bool IsDirectory(const char *filename)
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{
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#ifdef _WIN32
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	DWORD Attribs = GetFileAttributes(filename);
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	if (Attribs == INVALID_FILE_ATTRIBUTES)
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		return false;
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	return (GetFileAttributes(filename) & FILE_ATTRIBUTE_DIRECTORY) != 0;
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#else
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	struct stat file_info;
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	int result = stat(filename, &file_info);
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	if (result == 0)
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		return S_ISDIR(file_info.st_mode);
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	else
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		return false;
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#endif
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}
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bool Delete(const char *filename)
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{
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	if (!Exists(filename))
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		return false;
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	if (IsDirectory(filename))
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		return false;
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#ifdef _WIN32
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	DeleteFile(filename);
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#else
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	unlink(filename);
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#endif
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	return true;
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}
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std::string SanitizePath(const char *filename)
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{
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	std::string copy = filename;
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	for (size_t i = 0; i < copy.size(); i++)
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		if (copy[i] == '/')
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			copy[i] = '\\';
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	return copy;
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}
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void Launch(const char *filename)
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{
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#ifdef _WIN32
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	std::string win_filename = SanitizePath(filename);
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	SHELLEXECUTEINFO shex = { sizeof(shex) };
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	shex.fMask = SEE_MASK_NO_CONSOLE; // | SEE_MASK_ASYNC_OK;
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	shex.lpVerb = "open";
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	shex.lpFile = win_filename.c_str();
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	shex.nShow = SW_SHOWNORMAL;
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	ShellExecuteEx(&shex);
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#else
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	// TODO: Insert GNOME/KDE code here.
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#endif
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}
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void Explore(const char *path)
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{
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#ifdef _WIN32
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	std::string win_path = SanitizePath(path);
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	SHELLEXECUTEINFO shex = { sizeof(shex) };
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	shex.fMask = SEE_MASK_NO_CONSOLE; // | SEE_MASK_ASYNC_OK;
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	shex.lpVerb = "explore";
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	shex.lpFile = win_path.c_str();
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	shex.nShow = SW_SHOWNORMAL;
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	ShellExecuteEx(&shex);
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#else
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	// TODO: Insert GNOME/KDE code here.
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#endif
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}
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// Returns true if successful, or path already exists.
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bool CreateDir(const char *path)
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{
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#ifdef _WIN32
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	if (::CreateDirectory(path, NULL))
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		return true;
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	DWORD error = GetLastError();
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	if (error == ERROR_ALREADY_EXISTS)
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	{
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		PanicAlert("%s already exists", path);
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		return true;
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	}
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	PanicAlert("Error creating directory %s: %i", path, error);
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	return false;
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#else
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	if (mkdir(path, 0755) == 0)
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		return true;
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	int err = errno;
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	if (err == EEXIST)
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	{
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		PanicAlert("%s already exists", path);
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		return true;
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	}
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	PanicAlert("Error creating directory %s: %s", path, strerror(err));
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	return false;
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#endif
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}
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bool DeleteDir(const char *filename)
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{
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	if (!File::IsDirectory(filename))
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		return false;
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#ifdef _WIN32
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	return ::RemoveDirectory (filename) ? true : false;
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#else
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        if (rmdir(filename) == 0)
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            return true;
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        int err = errno;
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        PanicAlert("Error removing directory %s",strerror(err));
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        return false;
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#endif
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}
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bool Rename(const char *srcFilename, const char *destFilename)
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{
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	return (rename(srcFilename, destFilename) == 0);
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}
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std::string GetUserDirectory()
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{
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#ifdef _WIN32 
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	char path[MAX_PATH];
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	if (SUCCEEDED(SHGetFolderPath(NULL, CSIDL_COMMON_APPDATA, NULL, 0, path)))
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	{
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		return std::string(path);
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	}
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	return std::string("");
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#else
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	char *dir = getenv("HOME");
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	if (!dir)
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		return std::string("");
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	return dir;
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#endif
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}
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u64 GetSize(const char *filename)
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{
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	FILE *pFile = fopen(filename, "rb");
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	if (pFile)
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	{
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		fseek(pFile, 0, SEEK_END);
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		u64 pos = ftell(pFile);
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		fclose(pFile);
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		return pos;
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	}
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	return 0;
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}
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#ifdef _WIN32
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static bool ReadFoundFile(const WIN32_FIND_DATA& ffd, FSTEntry& entry)
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{
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	// ignore files starting with a .
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	if(strncmp(ffd.cFileName, ".", 1) == 0)
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		return false;
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	entry.virtualName = ffd.cFileName;
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	if(ffd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
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	{
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		entry.isDirectory = true;
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	}
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	else
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	{
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		entry.isDirectory = false;
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		entry.size = ffd.nFileSizeLow;
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	}
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	return true;
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}
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u32 ScanDirectoryTree(const std::string& _Directory, FSTEntry& parentEntry)
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{
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	// Find the first file in the directory.
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	WIN32_FIND_DATA ffd;
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	std::string searchName = _Directory + "\\*";
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	HANDLE hFind = FindFirstFile(searchName.c_str(), &ffd);
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	u32 foundEntries = 0;
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	if (hFind != INVALID_HANDLE_VALUE)
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	{
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		do
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		{
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			FSTEntry entry;
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			if(ReadFoundFile(ffd, entry))
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			{
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				entry.physicalName = _Directory + "\\" + entry.virtualName;
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				if(entry.isDirectory)
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				{
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					u32 childEntries = ScanDirectoryTree(entry.physicalName, entry);
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					entry.size = childEntries;
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					foundEntries += childEntries;
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				}
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				++foundEntries;
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				parentEntry.children.push_back(entry);
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			}
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		} while (FindNextFile(hFind, &ffd) != 0);
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	}
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	FindClose(hFind);
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	return foundEntries;
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}
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#else
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u32 ScanDirectoryTree(const std::string& _Directory, FSTEntry& parentEntry)
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{
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	// TODO - Insert linux stuff here
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	return 0;
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}
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#endif
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bool CreateEmptyFile(const char *filename)
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{
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	FILE* pFile = fopen(filename, "wb");
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	if (pFile == NULL)
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		return false;
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	fclose(pFile);
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	return true;
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}
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bool DeleteDirRecursively(const std::string& _Directory)
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{
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#ifdef _WIN32
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	bool Result = false;
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	WIN32_FIND_DATA ffd;
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	std::string searchName = _Directory + "\\*";
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	HANDLE hFind = FindFirstFile(searchName.c_str(), &ffd);
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	if (hFind != INVALID_HANDLE_VALUE)
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	{
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		do
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		{
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			// check for "." and ".."
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			if (((ffd.cFileName[0] == '.') && (ffd.cFileName[1] == 0x00)) ||
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				((ffd.cFileName[0] == '.') && (ffd.cFileName[1] == '.') && (ffd.cFileName[2] == 0x00)))
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				continue;
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			// build path
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			std::string newPath(_Directory);
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			newPath += '\\';
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			newPath += ffd.cFileName;
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			if (ffd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
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			{			
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				if (!File::DeleteDirRecursively(newPath))
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					goto error_jmp;
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			}
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			else
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			{
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				if (!File::Delete(newPath.c_str()))
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					goto error_jmp;
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			}
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		} while (FindNextFile(hFind, &ffd) != 0);
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	}
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	if (!File::DeleteDir(_Directory.c_str()))
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		goto error_jmp;
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	Result = true;
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error_jmp:
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	FindClose(hFind);
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	return Result;
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#else
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        // taken from http://www.dreamincode.net/code/snippet2700.htm
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        DIR *pdir = NULL; 
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        pdir = opendir (_Directory.c_str());
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        struct dirent *pent = NULL;
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        if (pdir == NULL) { 
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            return false; 
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        } 
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        char file[256];
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        int counter = 1;
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        while ((pent = readdir(pdir))) { 
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            if (counter > 2) {
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                for (int i = 0; i < 256; i++) file[i] = '\0';
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                strcat(file, _Directory.c_str());
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                if (pent == NULL) { 
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                    return false; 
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                } 
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                strcat(file, pent->d_name); 
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                if (IsDirectory(file) == true) {
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                    DeleteDir(file);
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                } else { 
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                    remove(file);
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                }
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            }
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            counter++;
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        }
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        return DeleteDir(_Directory.c_str());
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#endif
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}
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} // namespace
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