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15d58692fd2d2631729d93ceadbacda48b0a4d17
dolphin
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Sonicadvance1
15d58692fd
Revert since It flips Commercial games that use XFB + 3D, but makes Homebrew that uses ONLY XFB look correct the old way. Annoying
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@883
8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-15 21:19:24 +00:00
..
Plugin_DSP_HLE
added compile time assertion for _SECURE_SCL=0. It is very important that all libraries are compiled with the same _SECURE_SCL if you want to share STL functions between libraries.
2008-10-15 12:40:31 +00:00
Plugin_DSP_LLE
added compile time assertion for _SECURE_SCL=0. It is very important that all libraries are compiled with the same _SECURE_SCL if you want to share STL functions between libraries.
2008-10-15 12:40:31 +00:00
Plugin_DSP_NULL
added compile time assertion for _SECURE_SCL=0. It is very important that all libraries are compiled with the same _SECURE_SCL if you want to share STL functions between libraries.
2008-10-15 12:40:31 +00:00
Plugin_nJoy_SDL
added compile time assertion for _SECURE_SCL=0. It is very important that all libraries are compiled with the same _SECURE_SCL if you want to share STL functions between libraries.
2008-10-15 12:40:31 +00:00
Plugin_PadSimple
added compile time assertion for _SECURE_SCL=0. It is very important that all libraries are compiled with the same _SECURE_SCL if you want to share STL functions between libraries.
2008-10-15 12:40:31 +00:00
Plugin_VideoDX9
added option to use XFB in GL, but XFB support still needs work. modified viewport to include scissor offset.
2008-10-15 14:07:03 +00:00
Plugin_VideoOGL
Revert since It flips Commercial games that use XFB + 3D, but makes Homebrew that uses ONLY XFB look correct the old way. Annoying
2008-10-15 21:19:24 +00:00
Plugin_Wiimote_Test
added compile time assertion for _SECURE_SCL=0. It is very important that all libraries are compiled with the same _SECURE_SCL if you want to share STL functions between libraries.
2008-10-15 12:40:31 +00:00