forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			42 lines
		
	
	
		
			979 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			42 lines
		
	
	
		
			979 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2010 Dolphin Emulator Project
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| // Licensed under GPLv2+
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| // Refer to the license.txt file included.
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| 
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| // TODO: Merge this with the original VideoConfigDiag or something
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| //       This is an awful way of managing a separate video backend.
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| 
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| #pragma once
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| 
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| #include <string>
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| #include <vector>
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| 
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| #include <wx/dialog.h>
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| 
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| #include "Core/ConfigManager.h"
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| #include "VideoCommon/VideoBackendBase.h"
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| #include "VideoCommon/VideoConfig.h"
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| 
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| class SoftwareVideoConfigDialog : public wxDialog
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| {
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| public:
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| 	SoftwareVideoConfigDialog(wxWindow* parent, const std::string &title, const std::string& ininame);
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| 	~SoftwareVideoConfigDialog();
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| 
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| 	void Event_Backend(wxCommandEvent &ev)
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| 	{
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| 		auto& new_backend = g_available_video_backends[ev.GetInt()];
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| 
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| 		if (g_video_backend != new_backend.get())
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| 		{
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| 			Close();
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| 
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| 			g_video_backend = new_backend.get();
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| 			SConfig::GetInstance().m_strVideoBackend = g_video_backend->GetName();
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| 
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| 			g_video_backend->ShowConfig(GetParent());
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| 		}
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| 
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| 		ev.Skip();
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| 	}
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| };
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