forked from dolphin-emu/dolphin
		
	git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2255 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			109 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			109 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright (C) 2003-2008 Dolphin Project.
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| 
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| // This program is free software: you can redistribute it and/or modify
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| // it under the terms of the GNU General Public License as published by
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| // the Free Software Foundation, version 2.0.
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| 
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| // This program is distributed in the hope that it will be useful,
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| // but WITHOUT ANY WARRANTY; without even the implied warranty of
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| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| // GNU General Public License 2.0 for more details.
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| 
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| // A copy of the GPL 2.0 should have been included with the program.
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| // If not, see http://www.gnu.org/licenses/
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| 
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| // Official SVN repository and contact information can be found at
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| // http://code.google.com/p/dolphin-emu/
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| 
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| #ifndef _VERTEXLOADER_H
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| #define _VERTEXLOADER_H
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| 
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| // Top vertex loaders
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| // Metroid Prime: P I16-flt N I16-s16 T0 I16-u16 T1 i16-flt
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| 
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| #include <string>
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| 
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| #include "CPMemory.h"
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| #include "DataReader.h"
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| #include "NativeVertexFormat.h"
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| 
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| #include "x64Emitter.h"
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| 
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| class VertexLoaderUID
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| {
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| 	u32 vid[5];
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| public:
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| 	VertexLoaderUID() {}
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| 	void InitFromCurrentState(int vtx_attr_group) {
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| 		vid[0] = g_VtxDesc.Hex & 0xFFFFFFFF;
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| 		vid[1] = g_VtxDesc.Hex >> 32;
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| 		vid[2] = g_VtxAttr[vtx_attr_group].g0.Hex & ~VAT_0_FRACBITS;
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| 		vid[3] = g_VtxAttr[vtx_attr_group].g1.Hex & ~VAT_1_FRACBITS;
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| 		vid[4] = g_VtxAttr[vtx_attr_group].g2.Hex & ~VAT_2_FRACBITS;
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| 	}
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| 	bool operator < (const VertexLoaderUID &other) const {
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| 		if (vid[0] < other.vid[0])
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| 			return true;
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| 		else if (vid[0] > other.vid[0])
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| 			return false;
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| 		for (int i = 1; i < 5; ++i) {
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| 			if (vid[i] < other.vid[i])
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| 				return true;
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| 			else if (vid[i] > other.vid[i])
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| 				return false;
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| 		}
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| 		return false;
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| 	}
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| };
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| 
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| class VertexLoader : public Gen::XCodeBlock
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| {
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| public:
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| 	VertexLoader(const TVtxDesc &vtx_desc, const VAT &vtx_attr);
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| 	~VertexLoader();
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| 
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| 	int GetVertexSize() const {return m_VertexSize;}
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| 	void RunVertices(int vtx_attr_group, int primitive, int count);
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| 
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| 	// For debugging / profiling
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| 	void AppendToString(std::string *dest) const;
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| 	int GetNumLoadedVerts() const { return m_numLoadedVertices; }
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| 
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| private:
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| 	enum
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| 	{
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| 		NRM_ZERO = 0,
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| 		NRM_ONE = 1,
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| 		NRM_THREE = 3,
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| 	};
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| 
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| 	int m_VertexSize;      // number of bytes of a raw GC vertex. Computed by CompileVertexTranslator.
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| 
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| 	// GC vertex format
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| 	TVtxAttr m_VtxAttr;  // VAT decoded into easy format
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| 	TVtxDesc m_VtxDesc;  // Not really used currently - or well it is, but could be easily avoided.
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| 
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| 	// PC vertex format
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| 	NativeVertexFormat *m_NativeFmt;
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| 	int native_stride;
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| 
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| 	// Pipeline. To be JIT compiled in the future.
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| 	TPipelineFunction m_PipelineStages[64];  // TODO - figure out real max. it's lower.
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| 	int m_numPipelineStages;
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| 
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| 	const u8 *m_compiledCode;
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| 
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| 	int m_numLoadedVertices;
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| 
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| 	void SetVAT(u32 _group0, u32 _group1, u32 _group2);
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| 
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| 	void CompileVertexTranslator();
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| 
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| 	void WriteCall(TPipelineFunction);
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| 
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| 	void WriteGetVariable(int bits, Gen::OpArg dest, void *address);
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| 	void WriteSetVariable(int bits, void *address, Gen::OpArg dest);
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| };									  
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| 
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| #endif
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