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1e9fd8e4adf250272fe6d42307224f1e0f5cb779
dolphin
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VideoCommon
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donkopunchstania
70627c5652
Extend the OGL virtual XFB to handle games that use multiple XFBs to make a frame. This should allow games that require the XFB to work without using a real XFB in RAM which is slow and limited to the original resolution. To use this enhancement you must check Use XFB in the options. The previous option was renamed Use Real XFB. I don't think this works with the aspect settings yet.
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git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@5185
8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-10 06:45:13 +00:00
..
Src
Extend the OGL virtual XFB to handle games that use multiple XFBs to make a frame. This should allow games that require the XFB to work without using a real XFB in RAM which is slow and limited to the original resolution. To use this enhancement you must check Use XFB in the options. The previous option was renamed Use Real XFB. I don't think this works with the aspect settings yet.
2010-03-10 06:45:13 +00:00
OpenCL.rules
update OpenCL.rules to work on paths that include spaces
2009-10-21 01:00:27 +00:00
VideoCommon.vcproj
Fix an issue with BPMEM_LOADTLUT, thanks to revned @ issue 1831, also fix a speed issue int the FIFO loop introduced recently (ZWW was ~20% slower)
2009-12-28 19:13:06 +00:00