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226aac6cac0c41cc353f7fa37772de830306f512
dolphin
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hrydgard
226aac6cac
Protect the log to window queue with a mutex.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@2705
8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 22:51:59 +00:00
..
Core
Protect the log to window queue with a mutex.
2009-03-20 22:51:59 +00:00
Dolphin.xcodeproj
add partial support for building the plugins
2008-12-08 03:22:31 +00:00
Plugins
Fix DEBUG logging (didn't work!). Shuffle around the log levels to make more sense (now NOTICE is the top one and always on), the rest is ERROR, WARNING, INFO, DEBUG. Fix the log levels of a lot of stuff. Use macros instead of numbers for various log level checks.
2009-03-20 20:52:37 +00:00
PluginSpecs
nakee's new logmanager. added a console window for windows builds (prints to parent console on non-win32). also fix some random wxw bugs: main window's position is saved when using debugger, disabling windows from the tools menu are saved settings, some other small fixes
2009-03-18 17:17:58 +00:00
TestSuite
eol-style native update, small warning fix in EXI_Channel.h
2009-03-07 08:35:01 +00:00
Dolphin.sln
Improve behavior of the console window on windows. Remove coloring from logwindow for the time being. Now you can use wxGetApp if you #include Main.h, and GetCFrame, etc...
2009-03-20 18:25:36 +00:00
DolphinProj.xcconfig
Dolphin can now be built on OS X using Xcode instead of scons.
2008-12-06 03:31:24 +00:00
DolphinTarget.xcconfig
Dolphin can now be built on OS X using Xcode instead of scons.
2008-12-06 03:31:24 +00:00
MusicMod.sln
Emulated Wiimote IR pointer: Made it compatible with the new aspect ratio options in the OpenGL plugin. It will now load the same settings that the OpenGL plugin use. So if you change the settings there, you'll have to open the Wiimote configuration window so that the new settings are loaded for it to.
2009-02-26 00:11:51 +00:00