forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			163 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			163 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include <X11/XKBlib.h>
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| 
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| #include "InputCommon/ControllerInterface/Xlib/Xlib.h"
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| 
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| namespace ciface
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| {
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| namespace Xlib
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| {
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| 
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| void Init(std::vector<Core::Device*>& devices, void* const hwnd)
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| {
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| 	devices.push_back(new KeyboardMouse((Window)hwnd));
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| }
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| 
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| KeyboardMouse::KeyboardMouse(Window window) : m_window(window)
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| {
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| 	memset(&m_state, 0, sizeof(m_state));
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| 
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| 	m_display = XOpenDisplay(nullptr);
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| 
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| 	int min_keycode, max_keycode;
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| 	XDisplayKeycodes(m_display, &min_keycode, &max_keycode);
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| 
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| 	// Keyboard Keys
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| 	for (int i = min_keycode; i <= max_keycode; ++i)
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| 	{
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| 		Key *temp_key = new Key(m_display, i, m_state.keyboard);
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| 		if (temp_key->m_keyname.length())
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| 			AddInput(temp_key);
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| 		else
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| 			delete temp_key;
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| 	}
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| 
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| 	// Mouse Buttons
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| 	AddInput(new Button(Button1Mask, m_state.buttons));
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| 	AddInput(new Button(Button2Mask, m_state.buttons));
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| 	AddInput(new Button(Button3Mask, m_state.buttons));
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| 	AddInput(new Button(Button4Mask, m_state.buttons));
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| 	AddInput(new Button(Button5Mask, m_state.buttons));
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| 
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| 	// Mouse Cursor, X-/+ and Y-/+
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| 	for (int i = 0; i != 4; ++i)
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| 		AddInput(new Cursor(!!(i & 2), !!(i & 1), (&m_state.cursor.x)[!!(i & 2)]));
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| }
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| 
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| KeyboardMouse::~KeyboardMouse()
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| {
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| 	XCloseDisplay(m_display);
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| }
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| 
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| bool KeyboardMouse::UpdateInput()
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| {
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| 	XQueryKeymap(m_display, m_state.keyboard);
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| 
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| 	int root_x, root_y, win_x, win_y;
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| 	Window root, child;
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| 	XQueryPointer(m_display, m_window, &root, &child, &root_x, &root_y, &win_x, &win_y, &m_state.buttons);
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| 
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| 	// update mouse cursor
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| 	XWindowAttributes win_attribs;
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| 	XGetWindowAttributes(m_display, m_window, &win_attribs);
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| 
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| 	// the mouse position as a range from -1 to 1
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| 	m_state.cursor.x = (float)win_x / (float)win_attribs.width * 2 - 1;
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| 	m_state.cursor.y = (float)win_y / (float)win_attribs.height * 2 - 1;
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| 
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| 	return true;
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| }
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| 
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| bool KeyboardMouse::UpdateOutput()
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| {
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| 	return true;
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| }
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| 
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| 
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| std::string KeyboardMouse::GetName() const
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| {
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| 	return "Keyboard Mouse";
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| }
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| 
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| std::string KeyboardMouse::GetSource() const
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| {
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| 	return "Xlib";
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| }
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| 
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| int KeyboardMouse::GetId() const
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| {
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| 	return 0;
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| }
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| 
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| KeyboardMouse::Key::Key(Display* const display, KeyCode keycode, const char* keyboard)
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| 	: m_display(display), m_keyboard(keyboard), m_keycode(keycode)
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| {
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| 	int i = 0;
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| 	KeySym keysym = 0;
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| 	do
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| 	{
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| 		keysym = XkbKeycodeToKeysym(m_display, keycode, i, 0);
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| 		i++;
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| 	}
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| 	while (keysym == NoSymbol && i < 8);
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| 
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| 	// Convert to upper case for the keyname
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| 	if (keysym >= 97 && keysym <= 122)
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| 		keysym -= 32;
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| 
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| 	// 0x0110ffff is the top of the unicode character range according
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| 	// to keysymdef.h although it is probably more than we need.
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| 	if (keysym == NoSymbol || keysym > 0x0110ffff ||
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| 		XKeysymToString(keysym) == nullptr)
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| 		m_keyname = std::string();
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| 	else
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| 		m_keyname = std::string(XKeysymToString(keysym));
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| }
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| 
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| ControlState KeyboardMouse::Key::GetState() const
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| {
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| 	return (m_keyboard[m_keycode / 8] & (1 << (m_keycode % 8))) != 0;
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| }
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| 
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| ControlState KeyboardMouse::Button::GetState() const
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| {
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| 	return ((m_buttons & m_index) != 0);
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| }
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| 
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| ControlState KeyboardMouse::Cursor::GetState() const
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| {
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| 	return std::max(0.0f, m_cursor / (m_positive ? 1.0f : -1.0f));
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| }
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| 
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| std::string KeyboardMouse::Key::GetName() const
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| {
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| 	return m_keyname;
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| }
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| 
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| std::string KeyboardMouse::Cursor::GetName() const
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| {
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| 	static char tmpstr[] = "Cursor ..";
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| 	tmpstr[7] = (char)('X' + m_index);
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| 	tmpstr[8] = (m_positive ? '+' : '-');
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| 	return tmpstr;
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| }
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| 
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| std::string KeyboardMouse::Button::GetName() const
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| {
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| 	char button = '0';
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| 	switch (m_index)
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| 	{
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| 		case Button1Mask: button = '1'; break;
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| 		case Button2Mask: button = '2'; break;
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| 		case Button3Mask: button = '3'; break;
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| 		case Button4Mask: button = '4'; break;
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| 		case Button5Mask: button = '5'; break;
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| 	}
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| 
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| 	static char tmpstr[] = "Click .";
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| 	tmpstr[6] = button;
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| 	return tmpstr;
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| }
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| 
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| }
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| }
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