forked from dolphin-emu/dolphin
		
	Should revisit and make the distinction more explicit. Put the Data and Sys directories under Resources in the OS X app bundle. Construct config.h (now lower-case to avoid confusion with other Config.h instances in the tree) in the root. One tiny step towards a read-only and cross-buildable source tree. Some minor bits of non-Linux Unix portability. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5921 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			38 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			38 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright (C) 2003 Dolphin Project.
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| 
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| // This program is free software: you can redistribute it and/or modify
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| // it under the terms of the GNU General Public License as published by
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| // the Free Software Foundation, version 2.0.
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| 
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| // This program is distributed in the hope that it will be useful,
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| // but WITHOUT ANY WARRANTY; without even the implied warranty of
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| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| // GNU General Public License 2.0 for more details.
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| 
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| // A copy of the GPL 2.0 should have been included with the program.
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| // If not, see http://www.gnu.org/licenses/
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| 
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| // Official SVN repository and contact information can be found at
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| // http://code.google.com/p/dolphin-emu/
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| 
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| #ifndef XINPUTBASE_H
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| #define XINPUTBASE_H
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| 
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| #include "Common.h"
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| 
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| #include <X11/X.h>
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| #include <X11/keysym.h>
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| #if defined(HAVE_WX) && HAVE_WX
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| #include <wx/wx.h>
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| #endif
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| 
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| namespace InputCommon
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| {
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| #if defined(HAVE_WX) && HAVE_WX
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| 	KeySym wxCharCodeWXToX(int id);
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| 	int wxKeyModWXToX(int modstate);
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| #endif
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| 	void XKeyToString(unsigned int keycode, char *keyStr);
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| }
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| #endif
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