forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			53 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			53 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2008 Dolphin Emulator Project
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| // Licensed under GPLv2+
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| // Refer to the license.txt file included.
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| 
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| // This is currently only used by the DX backend, but it may make sense to
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| // use it in the GL backend or a future DX10 backend too.
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| 
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| #pragma once
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| 
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| #include "Common/CommonTypes.h"
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| 
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| class IndexGenerator
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| {
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| public:
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|   // Init
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|   static void Init();
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|   static void Start(u16* Indexptr);
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| 
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|   static void AddIndices(int primitive, u32 numVertices);
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| 
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|   // returns numprimitives
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|   static u32 GetNumVerts() { return base_index; }
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|   static u32 GetIndexLen() { return (u32)(index_buffer_current - BASEIptr); }
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|   static u32 GetRemainingIndices();
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| 
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| private:
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|   // Triangles
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|   template <bool pr>
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|   static u16* AddList(u16* Iptr, u32 numVerts, u32 index);
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|   template <bool pr>
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|   static u16* AddStrip(u16* Iptr, u32 numVerts, u32 index);
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|   template <bool pr>
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|   static u16* AddFan(u16* Iptr, u32 numVerts, u32 index);
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|   template <bool pr>
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|   static u16* AddQuads(u16* Iptr, u32 numVerts, u32 index);
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|   template <bool pr>
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|   static u16* AddQuads_nonstandard(u16* Iptr, u32 numVerts, u32 index);
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| 
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|   // Lines
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|   static u16* AddLineList(u16* Iptr, u32 numVerts, u32 index);
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|   static u16* AddLineStrip(u16* Iptr, u32 numVerts, u32 index);
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| 
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|   // Points
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|   static u16* AddPoints(u16* Iptr, u32 numVerts, u32 index);
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| 
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|   template <bool pr>
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|   static u16* WriteTriangle(u16* Iptr, u32 index1, u32 index2, u32 index3);
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| 
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|   static u16* index_buffer_current;
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|   static u16* BASEIptr;
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|   static u32 base_index;
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| };
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