Logo
Explore Help
Sign In
feedc0de/dolphin
1
0
Fork 0
You've already forked dolphin
forked from dolphin-emu/dolphin
Code Pull Requests Activity
Files
24fdf942a4d08545121f9977ff6f8352a4a1d1de
dolphin/Source/Plugins/Plugin_VideoOGL/Src/Debugger
History
Glenn Rice 3859a7dce2 Lots more work on making the frame aui stuff functional.
Also added a DSPCORE_STOP state.  The DSP-LLE debugger window segmentation faults if it is openned when a game is not running.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5931 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-07-22 02:05:28 +00:00
..
Debugger.cpp
Some work on cleaning up the FrameAui code. Primarily this fixes the debugger windows for the audio and video plugins. They are now all subclasses of a wxPanel, instead of a mix of wxFrames and wxDialogs. This makes them work correctly in linux, windows (they really didn't before), and most likely on MacOSX too!
2010-07-19 02:09:34 +00:00
Debugger.h
Lots more work on making the frame aui stuff functional.
2010-07-22 02:05:28 +00:00
Powered by Gitea Version: 1.24.6 Page: 23ms Template: 1ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API