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26ab958ffbbddbbeacb01608ea78550b0189c152
dolphin
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nodchip
26ab958ffb
Jit64/JitIL: Corrected address information used for speed hack. This commit will prevent slow down with block merging in some games.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@6207
8ced0084-cf51-0410-be5f-012b33b47a6e
2010-09-16 01:58:02 +00:00
..
AudioCommon
Reverted change from r6100 to previous version. That thing broke some games audios. With audio throttle off, possessing audio was disabled. Now I'm working on a workaround, stay tunned.
2010-08-17 15:45:12 +00:00
Common
Change Disc functionality:
2010-09-15 12:30:56 +00:00
Core
Jit64/JitIL: Corrected address information used for speed hack. This commit will prevent slow down with block merging in some games.
2010-09-16 01:58:02 +00:00
DebuggerUICommon
Debugger enhancements:
2010-08-08 06:00:22 +00:00
DebuggerWX
Added support for multiboot dols. This allows demo discs, bonus discs etc to be played.
2010-08-11 10:45:27 +00:00
DiscIO
call DIVerify when a wii game is launched directly by dolphin (adds tmd+uid)
2010-09-08 00:20:19 +00:00
DolphinWX
Change Disc functionality:
2010-09-15 12:30:56 +00:00
DSPCore
hackfix dsp reset: fixes zelda collector's edition and some other games which reset and hang (...are there any others?)
2010-09-02 01:36:45 +00:00
InputCommon
GCPad/Wiimote New (ControllerInterface): Some tweaks to the DirectInput code. (fix for a random gamepad which didn't work)
2010-09-02 00:03:25 +00:00
InputUICommon
GCPad/Wiimote New: (OS X Config Dialog) Temporarily fix a crash when selecting an item in the device list (a current bug in wxWidgets with wxTE_PROCESS_ENTER). (Windows DirectInput) Hopefully made axis enumeration and the fall back to polled data(for drivers which don't support buffered data) simpler and more foolproof (a few users were having issues with a few specific gamepads).
2010-08-29 03:45:56 +00:00
VideoCommon
Dlist Cache step 2:
2010-09-14 22:48:22 +00:00