forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			239 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			239 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2009 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <cmath>
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#include "Common/Common.h"
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#include "Core/HW/Memmap.h"
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#include "VideoBackends/Software/BPMemLoader.h"
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#include "VideoBackends/Software/TextureSampler.h"
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#include "VideoCommon/TextureDecoder.h"
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#define ALLOW_MIPMAP 1
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namespace TextureSampler
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{
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static inline void WrapCoord(int* coordp, int wrapMode, int imageSize)
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{
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	int coord = *coordp;
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	switch (wrapMode)
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	{
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		case 0: // clamp
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			coord = (coord>imageSize)?imageSize:(coord<0)?0:coord;
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			break;
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		case 1: // wrap
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			coord = coord % (imageSize + 1);
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			coord = (coord<0)?imageSize+coord:coord;
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			break;
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		case 2: // mirror
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			{
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				int sizePlus1 = imageSize + 1;
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				int div = coord / sizePlus1;
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				coord = coord - (div * sizePlus1);
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				coord = (coord<0)?-coord:coord;
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				coord = (div&1)?imageSize - coord:coord;
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			}
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			break;
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	}
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	*coordp = coord;
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}
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static inline void SetTexel(u8 *inTexel, u32 *outTexel, u32 fract)
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{
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	outTexel[0] = inTexel[0] * fract;
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	outTexel[1] = inTexel[1] * fract;
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	outTexel[2] = inTexel[2] * fract;
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	outTexel[3] = inTexel[3] * fract;
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}
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static inline void AddTexel(u8 *inTexel, u32 *outTexel, u32 fract)
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{
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	outTexel[0] += inTexel[0] * fract;
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	outTexel[1] += inTexel[1] * fract;
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	outTexel[2] += inTexel[2] * fract;
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	outTexel[3] += inTexel[3] * fract;
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}
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void Sample(s32 s, s32 t, s32 lod, bool linear, u8 texmap, u8 *sample)
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{
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	int baseMip = 0;
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	bool mipLinear = false;
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#if (ALLOW_MIPMAP)
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	FourTexUnits& texUnit = bpmem.tex[(texmap >> 2) & 1];
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	TexMode0& tm0 = texUnit.texMode0[texmap & 3];
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	s32 lodFract = lod & 0xf;
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	if (lod > 0 && tm0.min_filter & 3)
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	{
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		// use mipmap
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		baseMip = lod >> 4;
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		mipLinear = (lodFract && tm0.min_filter & 2);
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		// if using nearest mip filter and lodFract >= 0.5 round up to next mip
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		baseMip += (lodFract >> 3) & (tm0.min_filter & 1);
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	}
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	if (mipLinear)
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	{
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		u8 sampledTex[4];
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		u32 texel[4];
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		SampleMip(s, t, baseMip, linear, texmap, sampledTex);
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		SetTexel(sampledTex, texel, (16 - lodFract));
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		SampleMip(s, t, baseMip + 1, linear, texmap, sampledTex);
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		AddTexel(sampledTex, texel, lodFract);
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		sample[0] = (u8)(texel[0] >> 4);
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		sample[1] = (u8)(texel[1] >> 4);
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		sample[2] = (u8)(texel[2] >> 4);
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		sample[3] = (u8)(texel[3] >> 4);
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	}
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	else
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#endif
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	{
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		SampleMip(s, t, baseMip, linear, texmap, sample);
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	}
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}
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void SampleMip(s32 s, s32 t, s32 mip, bool linear, u8 texmap, u8 *sample)
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{
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	FourTexUnits& texUnit = bpmem.tex[(texmap >> 2) & 1];
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	u8 subTexmap = texmap & 3;
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	TexMode0& tm0 = texUnit.texMode0[subTexmap];
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	TexImage0& ti0 = texUnit.texImage0[subTexmap];
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	TexTLUT& texTlut = texUnit.texTlut[subTexmap];
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	TlutFormat tlutfmt = (TlutFormat) texTlut.tlut_format;
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	u8 *imageSrc, *imageSrcOdd = nullptr;
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	if (texUnit.texImage1[subTexmap].image_type)
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	{
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		imageSrc = &texMem[texUnit.texImage1[subTexmap].tmem_even * TMEM_LINE_SIZE];
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		if (ti0.format == GX_TF_RGBA8)
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			imageSrcOdd = &texMem[texUnit.texImage2[subTexmap].tmem_odd * TMEM_LINE_SIZE];
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	}
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	else
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	{
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		u32 imageBase = texUnit.texImage3[subTexmap].image_base << 5;
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		imageSrc = Memory::GetPointer(imageBase);
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	}
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	int imageWidth = ti0.width;
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	int imageHeight = ti0.height;
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	int tlutAddress = texTlut.tmem_offset << 9;
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	const u8* tlut = &texMem[tlutAddress];
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	// reduce sample location and texture size to mip level
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	// move texture pointer to mip location
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	if (mip)
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	{
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		int mipWidth = imageWidth + 1;
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		int mipHeight = imageHeight + 1;
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		int fmtWidth = TexDecoder_GetBlockWidthInTexels(ti0.format);
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		int fmtHeight = TexDecoder_GetBlockHeightInTexels(ti0.format);
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		int fmtDepth = TexDecoder_GetTexelSizeInNibbles(ti0.format);
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		imageWidth >>= mip;
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		imageHeight >>= mip;
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		s >>= mip;
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		t >>= mip;
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		while (mip)
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		{
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			mipWidth = std::max(mipWidth, fmtWidth);
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			mipHeight = std::max(mipHeight, fmtHeight);
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			u32 size = (mipWidth * mipHeight * fmtDepth) >> 1;
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			imageSrc += size;
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			mipWidth >>= 1;
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			mipHeight >>= 1;
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			mip--;
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		}
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	}
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	if (linear)
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	{
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		// offset linear sampling
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		s -= 64;
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		t -= 64;
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		// integer part of sample location
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		int imageS = s >> 7;
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		int imageT = t >> 7;
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		// linear sampling
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		int imageSPlus1 = imageS + 1;
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		int fractS = s & 0x7f;
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		int imageTPlus1 = imageT + 1;
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		int fractT = t & 0x7f;
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		u8 sampledTex[4];
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		u32 texel[4];
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		WrapCoord(&imageS, tm0.wrap_s, imageWidth);
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		WrapCoord(&imageT, tm0.wrap_t, imageHeight);
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		WrapCoord(&imageSPlus1, tm0.wrap_s, imageWidth);
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		WrapCoord(&imageTPlus1, tm0.wrap_t, imageHeight);
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		if (!(ti0.format == GX_TF_RGBA8 && texUnit.texImage1[subTexmap].image_type))
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		{
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			TexDecoder_DecodeTexel(sampledTex, imageSrc, imageS, imageT, imageWidth, ti0.format, tlut, tlutfmt);
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			SetTexel(sampledTex, texel, (128 - fractS) * (128 - fractT));
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			TexDecoder_DecodeTexel(sampledTex, imageSrc, imageSPlus1, imageT, imageWidth, ti0.format, tlut, tlutfmt);
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			AddTexel(sampledTex, texel, (fractS) * (128 - fractT));
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			TexDecoder_DecodeTexel(sampledTex, imageSrc, imageS, imageTPlus1, imageWidth, ti0.format, tlut, tlutfmt);
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			AddTexel(sampledTex, texel, (128 - fractS) * (fractT));
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			TexDecoder_DecodeTexel(sampledTex, imageSrc, imageSPlus1, imageTPlus1, imageWidth, ti0.format, tlut, tlutfmt);
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			AddTexel(sampledTex, texel, (fractS) * (fractT));
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		}
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		else
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		{
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			TexDecoder_DecodeTexelRGBA8FromTmem(sampledTex, imageSrc, imageSrcOdd, imageS, imageT, imageWidth);
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			SetTexel(sampledTex, texel, (128 - fractS) * (128 - fractT));
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			TexDecoder_DecodeTexelRGBA8FromTmem(sampledTex, imageSrc, imageSrcOdd, imageSPlus1, imageT, imageWidth);
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			AddTexel(sampledTex, texel, (fractS) * (128 - fractT));
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			TexDecoder_DecodeTexelRGBA8FromTmem(sampledTex, imageSrc, imageSrcOdd, imageS, imageTPlus1, imageWidth);
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			AddTexel(sampledTex, texel, (128 - fractS) * (fractT));
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			TexDecoder_DecodeTexelRGBA8FromTmem(sampledTex, imageSrc, imageSrcOdd, imageSPlus1, imageTPlus1, imageWidth);
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			AddTexel(sampledTex, texel, (fractS) * (fractT));
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		}
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		sample[0] = (u8)(texel[0] >> 14);
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		sample[1] = (u8)(texel[1] >> 14);
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		sample[2] = (u8)(texel[2] >> 14);
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		sample[3] = (u8)(texel[3] >> 14);
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	}
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	else
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	{
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		// integer part of sample location
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		int imageS = s >> 7;
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		int imageT = t >> 7;
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		// nearest neighbor sampling
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		WrapCoord(&imageS, tm0.wrap_s, imageWidth);
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		WrapCoord(&imageT, tm0.wrap_t, imageHeight);
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		if (!(ti0.format == GX_TF_RGBA8 && texUnit.texImage1[subTexmap].image_type))
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			TexDecoder_DecodeTexel(sample, imageSrc, imageS, imageT, imageWidth, ti0.format, tlut, tlutfmt);
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		else
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			TexDecoder_DecodeTexelRGBA8FromTmem(sample, imageSrc, imageSrcOdd, imageS, imageT, imageWidth);
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	}
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}
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}
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