forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			86 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			86 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2010 Dolphin Emulator Project
 | |
| // Licensed under GPLv2+
 | |
| // Refer to the license.txt file included.
 | |
| 
 | |
| #pragma once
 | |
| 
 | |
| #include <vector>
 | |
| #include "Common/CommonFuncs.h"
 | |
| #include "Common/CommonTypes.h"
 | |
| #include "VideoCommon/DataReader.h"
 | |
| #include "VideoCommon/NativeVertexFormat.h"
 | |
| 
 | |
| class NativeVertexFormat;
 | |
| class PointerWrap;
 | |
| 
 | |
| enum PrimitiveType {
 | |
| 	PRIMITIVE_POINTS,
 | |
| 	PRIMITIVE_LINES,
 | |
| 	PRIMITIVE_TRIANGLES,
 | |
| };
 | |
| 
 | |
| struct Slope
 | |
| {
 | |
| 	float dfdx;
 | |
| 	float dfdy;
 | |
| 	float f0;
 | |
| 	bool dirty;
 | |
| };
 | |
| 
 | |
| class VertexManager
 | |
| {
 | |
| private:
 | |
| 	static const u32 SMALLEST_POSSIBLE_VERTEX = sizeof(float)*3;                 // 3 pos
 | |
| 	static const u32 LARGEST_POSSIBLE_VERTEX = sizeof(float)*45 + sizeof(u32)*2; // 3 pos, 3*3 normal, 2*u32 color, 8*4 tex, 1 posMat
 | |
| 
 | |
| 	static const u32 MAX_PRIMITIVES_PER_COMMAND = (u16)-1;
 | |
| 
 | |
| public:
 | |
| 	static const u32 MAXVBUFFERSIZE = ROUND_UP_POW2(MAX_PRIMITIVES_PER_COMMAND * LARGEST_POSSIBLE_VERTEX);
 | |
| 
 | |
| 	// We may convert triangle-fans to triangle-lists, almost 3x as many indices.
 | |
| 	static const u32 MAXIBUFFERSIZE = ROUND_UP_POW2(MAX_PRIMITIVES_PER_COMMAND * 3);
 | |
| 
 | |
| 	VertexManager();
 | |
| 	// needs to be virtual for DX11's dtor
 | |
| 	virtual ~VertexManager();
 | |
| 
 | |
| 	static DataReader PrepareForAdditionalData(int primitive, u32 count, u32 stride, bool cullall);
 | |
| 	static void FlushData(u32 count, u32 stride);
 | |
| 
 | |
| 	static void Flush();
 | |
| 
 | |
| 	virtual ::NativeVertexFormat* CreateNativeVertexFormat() = 0;
 | |
| 
 | |
| 	static void DoState(PointerWrap& p);
 | |
| 
 | |
| protected:
 | |
| 	virtual void vDoState(PointerWrap& p) {  }
 | |
| 
 | |
| 	static PrimitiveType current_primitive_type;
 | |
| 
 | |
| 	virtual void ResetBuffer(u32 stride) = 0;
 | |
| 
 | |
| 	static u8* s_pCurBufferPointer;
 | |
| 	static u8* s_pBaseBufferPointer;
 | |
| 	static u8* s_pEndBufferPointer;
 | |
| 
 | |
| 	static u32 GetRemainingSize();
 | |
| 	static u32 GetRemainingIndices(int primitive);
 | |
| 
 | |
| 	static Slope s_zslope;
 | |
| 	static void CalculateZSlope(NativeVertexFormat* format);
 | |
| 
 | |
| 	static bool s_cull_all;
 | |
| 
 | |
| private:
 | |
| 	static bool s_is_flushed;
 | |
| 
 | |
| 	virtual void vFlush(bool useDstAlpha) = 0;
 | |
| 
 | |
| 	virtual void CreateDeviceObjects() {}
 | |
| 	virtual void DestroyDeviceObjects() {}
 | |
| };
 | |
| 
 | |
| extern VertexManager *g_vertex_manager;
 |