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feedc0de/dolphin
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27dce100f3625c0cecb2385298b57d02ca504c45
dolphin/Source/Core
T
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nakeee 27dce100f3 removed wxcode from core.
Note that while that now logs will not have the date in natural format.
it will have the standard sec since epoch notation. Which is faster to log, and not wx depended.
 


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1589 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-18 23:02:19 +00:00
..
Common
fix crash due to AR, remove LOGGING from Common.vcproj (Why won't njoy test build in debug?!)
2008-12-18 16:06:27 +00:00
Core
removed wxcode from core.
2008-12-18 23:02:19 +00:00
DebuggerWX
add ppc disassembly to jit results viewer windowTurn the JIT into a class. Indentation cleanup will be in a separate CL, and the block cache will later be split out into its own class. Cannot detect any speed difference whatsoever - the games spend 99.9% of their time in already jitted code anyway. I have a good reason for doing this - see upcoming changes.
2008-12-18 13:21:02 +00:00
DiscIO
set svn:eol-style=native for **.cpp
2008-12-08 05:30:24 +00:00
DolphinWX
scons changes
2008-12-18 00:37:24 +00:00
VideoCommon
Just a few spelling mistakes in both the DX9 and GL shader, probably won't change anything for games, but it's best to be correct in the code
2008-12-16 03:34:06 +00:00
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