forked from dolphin-emu/dolphin
		
	git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3156 8ced0084-cf51-0410-be5f-012b33b47a6e
		
			
				
	
	
		
			373 lines
		
	
	
		
			8.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			373 lines
		
	
	
		
			8.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 *	wiiuse
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 *
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 *	Written By:
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 *		Michael Laforest	< para >
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 *		Email: < thepara (--AT--) g m a i l [--DOT--] com >
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 *
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 *	Copyright 2006-2007
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 *
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 *	This file is part of wiiuse.
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 *
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 *	This program is free software; you can redistribute it and/or modify
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 *	it under the terms of the GNU General Public License as published by
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 *	the Free Software Foundation; either version 3 of the License, or
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 *	(at your option) any later version.
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 *
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 *	This program is distributed in the hope that it will be useful,
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 *	but WITHOUT ANY WARRANTY; without even the implied warranty of
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 *	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 *	GNU General Public License for more details.
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 *
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 *	You should have received a copy of the GNU General Public License
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 *	along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 *
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 *	$Header$
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 *
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 */
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/**
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 *	@file
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 *	@brief Handles device I/O for *nix.
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 */
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#ifndef WIN32
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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//osx inlcude
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#import <Foundation/NSObject.h>
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#import <IOBluetooth/objc/IOBluetoothDevice.h>
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#import <IOBluetooth/objc/IOBluetoothDeviceInquiry.h>
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#import <IOBluetooth/objc/IOBluetoothL2CAPChannel.h>
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IOBluetoothDeviceInquiry *bti;
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IOBluetoothDevice * btd;
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IOBluetoothL2CAPChannel * _ichan;
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IOBluetoothL2CAPChannel * _cchan;
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#include "definitions.h"
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#include "wiiuse_internal.h"
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#include "io.h"
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byte DataFromWiimote[MAX_PAYLOAD];
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static int wiiuse_connect_single(struct wiimote_t* wm, char* address);
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@interface SearchBT: NSObject {}
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-(void) deviceInquiryComplete: (IOBluetoothDeviceInquiry*) sender
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                            error: (IOReturn) error
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                            aborted: (BOOL) aborted;
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-(void) deviceInquiryDeviceFound: (IOBluetoothDeviceInquiry*) sender
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                            device: (IOBluetoothDevice*) device;
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@end
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@interface ConnectBT: NSObject {}
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-(void) connectToWiimotes;
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- (IOBluetoothL2CAPChannel *) openL2CAPChannelWithPSM:(BluetoothL2CAPPSM) psm delegate:(id) delegate;
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@end
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@implementation ConnectBT
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-(void)writeToWiimote: (void *)data length:(UInt16)length
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{
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        NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
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        [_cchan writeSync:data length:length];
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        usleep(10000);
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        [pool release];
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}
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#pragma mark -
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#pragma mark Bluetooth
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- (void) l2capChannelOpenComplete:(IOBluetoothL2CAPChannel*) l2capChannel status:(IOReturn) error
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{
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        //channel opened
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	//something to do here ?
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}
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- (void)l2capChannelData:(IOBluetoothL2CAPChannel *) l2capChannel data:(byte *)BtData length:(NSUInteger)length {
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	//here we got data from wiimote
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	for (int o=0; o<MAX_PAYLOAD; o++)
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	{
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		DataFromWiimote[o] = BtData[o]; 
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	}
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	//stop the main loop after reading
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	CFRunLoopStop( CFRunLoopGetCurrent() );
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}
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- (void) l2capChannelClosed:(IOBluetoothL2CAPChannel*) l2capChannel
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{
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        //channel closed
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}
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#pragma mark -
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- (IOBluetoothL2CAPChannel *) openL2CAPChannelWithPSM:(BluetoothL2CAPPSM) psm delegate:(id) delegate
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{
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        IOBluetoothL2CAPChannel * channel = nil;
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        IOReturn ret = kIOReturnSuccess;
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        printf("Open channel (PSM:%i) ...", psm);
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        if ((ret = (IOReturn)[btd openL2CAPChannelSync:&channel withPSM:psm delegate:delegate]) != kIOReturnSuccess) {
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                printf("Could not open L2CAP channel (psm:%i)", psm);
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                channel = nil;
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                                //TODO : close the connection
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        }
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        return channel;
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}
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-(void) connectToWiimotes
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{
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        NSEnumerator * en = [[bti foundDevices] objectEnumerator];
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	id device = nil;
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	while ((device = [en nextObject]) != nil) {
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                btd = device;
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                [btd openL2CAPChannelSync:&_cchan withPSM:kBluetoothL2CAPPSMHIDControl delegate:self];
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        	if (!_cchan)
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                	printf("error when initialised cchan\n");
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        	usleep (20000);
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		[btd openL2CAPChannelSync:&_ichan withPSM:kBluetoothL2CAPPSMHIDInterrupt delegate:self];
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        	if (!_ichan)
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                	printf("error when initialised ichan\n");
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        	usleep (20000);
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	}
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}
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@end
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@implementation SearchBT
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-(void) deviceInquiryComplete: (IOBluetoothDeviceInquiry*) sender
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                            error: (IOReturn) error
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                            aborted: (BOOL) aborted
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{
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        //int founded = [[bti foundDevices] count];
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        CFRunLoopStop( CFRunLoopGetCurrent() );
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}
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-(void) deviceInquiryDeviceFound: (IOBluetoothDeviceInquiry*) sender
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                            device: (IOBluetoothDevice*) device
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{
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    printf("discovered one wiimote%s\n", [[device getAddressString] UTF8String]);
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        [bti stop];
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}
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@end
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SearchBT *sbt;
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ConnectBT *cbt;
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void detectWiimote()
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{
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    [bti setDelegate: sbt];
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    [bti setInquiryLength:20];
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    [bti setSearchCriteria:kBluetoothServiceClassMajorAny majorDeviceClass:0x05 minorDeviceClass:0x01];
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    [bti setUpdateNewDeviceNames:NO];
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    IOReturn ret = [bti start];
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    if (ret == kIOReturnSuccess)
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    {
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            [bti retain];
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    }
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    else
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    {
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            printf("error when detecting wiimote\n");
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            [bti setDelegate: nil];
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            bti= nil;
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    }
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}
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/**
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 *	@brief Find a wiimote or wiimotes.
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 *
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 *	@param wm			An array of wiimote_t structures.
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 *	@param max_wiimotes	The number of wiimote structures in \a wm.
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 *	@param timeout		The number of seconds before the search times out.
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 *
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 *	@return The number of wiimotes found.
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 *
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 *	@see wiimote_connect()
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 *
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 *	This function will only look for wiimote devices.						\n
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 *	When a device is found the address in the structures will be set.		\n
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 *	You can then call wiimote_connect() to connect to the found				\n
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 *	devices.
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 */
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int wiiuse_find(struct wiimote_t** wm, int max_wiimotes, int timeout) {
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	int found_devices;
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	int found_wiimotes;
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        NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
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        sbt = [[SearchBT alloc] init];
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        cbt = [[ConnectBT alloc] init];
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        bti = [[IOBluetoothDeviceInquiry alloc] init];
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        detectWiimote();
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        CFRunLoopRun();
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	found_wiimotes = 0;
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	WIIUSE_INFO("Found %i bluetooth device(s).", found_devices);
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	WIIMOTE_ENABLE_STATE(wm[found_wiimotes], WIIMOTE_STATE_DEV_FOUND);
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        [bti release];
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	[sbt release];
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        [pool release];
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	return 1;
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}
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/**
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 *	@brief Connect to a wiimote or wiimotes once an address is known.
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 *
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 *	@param wm			An array of wiimote_t structures.
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 *	@param wiimotes		The number of wiimote structures in \a wm.
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 *
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 *	@return The number of wiimotes that successfully connected.
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 *
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 *	@see wiiuse_find()
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 *	@see wiiuse_connect_single()
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 *	@see wiiuse_disconnect()
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 *
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 *	Connect to a number of wiimotes when the address is already set
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 *	in the wiimote_t structures.  These addresses are normally set
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 *	by the wiiuse_find() function, but can also be set manually.
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 */
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int wiiuse_connect(struct wiimote_t** wm, int wiimotes) {
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	int i = 0;
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	/*for (; i < wiimotes; ++i) {
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		if (!WIIMOTE_IS_SET(wm[i], WIIMOTE_STATE_DEV_FOUND))
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			// if the device address is not set, skip it 
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			continue;
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		if (wiiuse_connect_single(wm[i], NULL))
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			++connected;
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	}*/
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	wiiuse_connect_single(wm[i], NULL);
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	//return connected;
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	return 1;
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}
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/**
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 *	@brief Connect to a wiimote with a known address.
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 *
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 *	@param wm		Pointer to a wiimote_t structure.
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 *	@param address	The address of the device to connect to.
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 *					If NULL, use the address in the struct set by wiiuse_find().
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 *
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 *	@return 1 on success, 0 on failure
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 */
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static int wiiuse_connect_single(struct wiimote_t* wm, char* address) {
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	if (!wm || WIIMOTE_IS_CONNECTED(wm))
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		return 0;
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	//connect to the wiimote
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        NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
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        cbt = [[ConnectBT alloc] init];
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        //start to connect to the wiimotes
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        [cbt connectToWiimotes];
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	WIIUSE_INFO("Connected to wiimote [id %i].", wm->unid);
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	        /* do the handshake */
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        WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_CONNECTED);
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        wiiuse_handshake(wm, NULL, 0);
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        wiiuse_set_report_type(wm);
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	[pool release];
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	return 1;
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}
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/**
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 *	@brief Disconnect a wiimote.
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 *
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 *	@param wm		Pointer to a wiimote_t structure.
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 *
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 *	@see wiiuse_connect()
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 *
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 *	Note that this will not free the wiimote structure.
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 */
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void wiiuse_disconnect(struct wiimote_t* wm) {
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	if (!wm || WIIMOTE_IS_CONNECTED(wm))
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		return;
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	//TODO
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	WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_CONNECTED);
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	WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE);
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}
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int wiiuse_io_read(struct wiimote_t* wm) {
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        //run the main loop to get bt data
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        CFRunLoopRun();
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	for (int len=0; len<MAX_PAYLOAD; len++)
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	{
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		wm->event_buf[len] = DataFromWiimote[len]; 
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	}
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	return 1;
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}
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int wiiuse_io_write(struct wiimote_t* wm, byte* buf, int len) {
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	[cbt writeToWiimote:buf length:len];
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	return 1;
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}
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#endif /* ifndef WIN32 */
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