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28e3abbe6fe421c3aa4fac18332bafeef4e0e949
dolphin
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Shawn Hoffman
28e3abbe6f
fix jit'd negx, thanks to q.w.e.r.t.y.1.2.3.4.5.6.7.8.9! (issue 911)
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@3105
8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-30 01:58:03 +00:00
..
Core
fix jit'd negx, thanks to q.w.e.r.t.y.1.2.3.4.5.6.7.8.9! (issue 911)
2009-04-30 01:58:03 +00:00
Dolphin.xcodeproj
add partial support for building the plugins
2008-12-08 03:22:31 +00:00
DSPSpy
updated results and fixed if_test5.ds ifnlz to iflnz
2009-04-26 22:00:36 +00:00
DSPTool
Completely fixed DSPTool, on all of its memory leaks, bad API and bad C++. (compiling with include works perfectly)
2009-04-25 10:38:26 +00:00
Plugins
Fixed path of banner.bin in GamelistCtrl not getting the good TitleID, replaced fullscreen on Esc key by Alt+Enter, Esc now escape fullscreen or stop emulation (as requested, but i find it better too)
2009-04-28 23:47:18 +00:00
PluginSpecs
DSP: New non-threaded mode for the LLE plugin, with some idle skipping enabled. Use Dolphin Main config to set it. Some minor optimization and some spelling fixes.
2009-04-08 20:26:33 +00:00
TestSuite
wii sd: got some register values from real hardware. nintendo apps still don't accept it though :(
2009-04-21 13:17:02 +00:00
Dolphin.sln
Add fake VS project for DSPSpy.
2009-04-18 14:09:26 +00:00
DolphinProj.xcconfig
Dolphin can now be built on OS X using Xcode instead of scons.
2008-12-06 03:31:24 +00:00
DolphinTarget.xcconfig
Dolphin can now be built on OS X using Xcode instead of scons.
2008-12-06 03:31:24 +00:00
MusicMod.sln
Emulated Wiimote IR pointer: Made it compatible with the new aspect ratio options in the OpenGL plugin. It will now load the same settings that the OpenGL plugin use. So if you change the settings there, you'll have to open the Wiimote configuration window so that the new settings are loaded for it to.
2009-02-26 00:11:51 +00:00