forked from dolphin-emu/dolphin
		
	
		
			
				
	
	
		
			96 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			96 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2008 Dolphin Emulator Project
 | 
						|
// Licensed under GPLv2+
 | 
						|
// Refer to the license.txt file included.
 | 
						|
 | 
						|
#pragma once
 | 
						|
 | 
						|
#include "Common/Common.h"
 | 
						|
#include "VideoCommon/VertexManagerBase.h"
 | 
						|
 | 
						|
extern u8* g_video_buffer_read_ptr;
 | 
						|
extern u8* g_vertex_manager_write_ptr;
 | 
						|
 | 
						|
 | 
						|
__forceinline void DataSkip(u32 skip)
 | 
						|
{
 | 
						|
	g_video_buffer_read_ptr += skip;
 | 
						|
}
 | 
						|
 | 
						|
// probably unnecessary
 | 
						|
template <int count>
 | 
						|
__forceinline void DataSkip()
 | 
						|
{
 | 
						|
	g_video_buffer_read_ptr += count;
 | 
						|
}
 | 
						|
 | 
						|
template <typename T>
 | 
						|
__forceinline T DataPeek(int _uOffset, u8** bufp = &g_video_buffer_read_ptr)
 | 
						|
{
 | 
						|
	auto const result = Common::FromBigEndian(*reinterpret_cast<T*>(*bufp + _uOffset));
 | 
						|
	return result;
 | 
						|
}
 | 
						|
 | 
						|
// TODO: kill these
 | 
						|
__forceinline u8 DataPeek8(int _uOffset)
 | 
						|
{
 | 
						|
	return DataPeek<u8>(_uOffset);
 | 
						|
}
 | 
						|
 | 
						|
__forceinline u16 DataPeek16(int _uOffset)
 | 
						|
{
 | 
						|
	return DataPeek<u16>(_uOffset);
 | 
						|
}
 | 
						|
 | 
						|
__forceinline u32 DataPeek32(int _uOffset)
 | 
						|
{
 | 
						|
	return DataPeek<u32>(_uOffset);
 | 
						|
}
 | 
						|
 | 
						|
template <typename T>
 | 
						|
__forceinline T DataRead(u8** bufp = &g_video_buffer_read_ptr)
 | 
						|
{
 | 
						|
	auto const result = DataPeek<T>(0, bufp);
 | 
						|
	*bufp += sizeof(T);
 | 
						|
	return result;
 | 
						|
}
 | 
						|
 | 
						|
// TODO: kill these
 | 
						|
__forceinline u8 DataReadU8()
 | 
						|
{
 | 
						|
	return DataRead<u8>();
 | 
						|
}
 | 
						|
 | 
						|
__forceinline s8 DataReadS8()
 | 
						|
{
 | 
						|
	return DataRead<s8>();
 | 
						|
}
 | 
						|
 | 
						|
__forceinline u16 DataReadU16()
 | 
						|
{
 | 
						|
	return DataRead<u16>();
 | 
						|
}
 | 
						|
 | 
						|
__forceinline u32 DataReadU32()
 | 
						|
{
 | 
						|
	return DataRead<u32>();
 | 
						|
}
 | 
						|
 | 
						|
__forceinline u32 DataReadU32Unswapped()
 | 
						|
{
 | 
						|
	u32 tmp = *(u32*)g_video_buffer_read_ptr;
 | 
						|
	g_video_buffer_read_ptr += 4;
 | 
						|
	return tmp;
 | 
						|
}
 | 
						|
 | 
						|
__forceinline u8* DataGetPosition()
 | 
						|
{
 | 
						|
	return g_video_buffer_read_ptr;
 | 
						|
}
 | 
						|
 | 
						|
template <typename T>
 | 
						|
__forceinline void DataWrite(T data)
 | 
						|
{
 | 
						|
	*(T*)g_vertex_manager_write_ptr = data;
 | 
						|
	g_vertex_manager_write_ptr += sizeof(T);
 | 
						|
}
 |